Example usage for Java com.badlogic.gdx.graphics.g3d.materials TextureAttribute fields, constructors, methods, implement or subclass
The text is from its open source code.
int | MAX_TEXTURE_UNITS |
String | diffuseTexture |
void | bind(ShaderProgram program) |
boolean | texturePortionEquals(TextureAttribute other) this method check if the texture portion of texture attribute is equal, name isn't used |