List of usage examples for com.badlogic.gdx.graphics.g3d.model.data ModelTexture USAGE_BUMP
int USAGE_BUMP
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From source file:com.mbrlabs.mundus.commons.g3d.MG3dModelLoader.java
License:Apache License
private int parseTextureUsage(final String value) { if (value.equalsIgnoreCase("AMBIENT")) return ModelTexture.USAGE_AMBIENT; else if (value.equalsIgnoreCase("BUMP")) return ModelTexture.USAGE_BUMP; else if (value.equalsIgnoreCase("DIFFUSE")) return ModelTexture.USAGE_DIFFUSE; else if (value.equalsIgnoreCase("EMISSIVE")) return ModelTexture.USAGE_EMISSIVE; else if (value.equalsIgnoreCase("NONE")) return ModelTexture.USAGE_NONE; else if (value.equalsIgnoreCase("NORMAL")) return ModelTexture.USAGE_NORMAL; else if (value.equalsIgnoreCase("REFLECTION")) return ModelTexture.USAGE_REFLECTION; else if (value.equalsIgnoreCase("SHININESS")) return ModelTexture.USAGE_SHININESS; else if (value.equalsIgnoreCase("SPECULAR")) return ModelTexture.USAGE_SPECULAR; else if (value.equalsIgnoreCase("TRANSPARENCY")) return ModelTexture.USAGE_TRANSPARENCY; return ModelTexture.USAGE_UNKNOWN; }