List of usage examples for com.badlogic.gdx.graphics.g3d.particles ParticleEffect dispose
public void dispose()
From source file:com.mygdx.game.scene.GameScene.java
License:Apache License
public void dispose() { ParticleSystem particleSystem = ParticleSystem.get(); for (ParticleEffect pfx : particleEffects) { particleSystem.remove(pfx);// w w w. ja v a2 s . c om pfx.dispose(); } particleEffects.clear(); navMesh.dispose(); for (Array<GameObject> objs : gameObjects.values()) { for (GameObject obj : objs) { obj.dispose(); } } gameObjects.clear(); assets.dispose(); }