List of usage examples for com.badlogic.gdx.graphics.g3d.particles ParticleSystem remove
public void remove(ParticleEffect effect)
From source file:com.mygdx.game.scene.GameScene.java
License:Apache License
public void dispose() { ParticleSystem particleSystem = ParticleSystem.get(); for (ParticleEffect pfx : particleEffects) { particleSystem.remove(pfx); pfx.dispose();/* w ww . ja v a2s . com*/ } particleEffects.clear(); navMesh.dispose(); for (Array<GameObject> objs : gameObjects.values()) { for (GameObject obj : objs) { obj.dispose(); } } gameObjects.clear(); assets.dispose(); }