List of usage examples for com.badlogic.gdx.graphics.g3d RenderableProvider interface-usage
From source file com.andgate.ikou.render.FloorRender.java
public class FloorRender implements RenderableProvider, Disposable { private static final int SUBSECTOR_SIZE = TileSector.SIZE; private SectorMesh[][] sectorMeshes; public final Matrix4 floorTransform = new Matrix4(); private PerspectiveCamera camera; private Vector3 position = new Vector3();
From source file com.andgate.ikou.render.LevelRender.java
public class LevelRender implements RenderableProvider, Disposable { private final Level level; private final FloorRender[] floorRenders; public LevelRender(Level level) { this.level = level;
From source file com.andgate.ikou.render.PlayerRender.java
public class PlayerRender implements RenderableProvider, Disposable { public final Material material; TileMesh tileMesh; public PlayerRender() {
From source file com.badlogic.gdx.tests.g3d.ModelCache.java
/** ModelCache tries to combine multiple render calls into a single render call by merging them where possible. Can be used for
* multiple type of models (e.g. varying vertex attributes or materials), the ModelCache will combine where possible. Can be used
* dynamically (e.g. every frame) or statically (e.g. to combine part of scenery). Be aware that any combined vertices are
* directly tranformed, therefor the resulting {@link Renderable#worldTransform} might not be suitable for sorting anymore (such
* as the default sorter of ModelBatch does).
* @author Xoppa */
From source file com.badlogic.gdx.tests.g3d.voxel.VoxelWorld.java
public class VoxelWorld implements RenderableProvider { public static final int CHUNK_SIZE_X = 16; public static final int CHUNK_SIZE_Y = 16; public static final int CHUNK_SIZE_Z = 16; public final VoxelChunk[] chunks;
From source file com.github.fauu.helix.core.MapRegion.java
public class MapRegion implements RenderableProvider { private Vector2 size; private Tile[] tiles; private MapRegionMesh mesh; private TextureAtlas textureAtlas;
From source file com.github.fauu.helix.displayable.ModelDisplayable.java
public abstract class ModelDisplayable extends Displayable implements RenderableProvider { protected ModelInstance instance; protected AnimationController animationController;
From source file com.mbrlabs.mundus.commons.terrain.Terrain.java
/** * @author Marcus Brummer * @version 30-11-2015 */ public class Terrain implements RenderableProvider, Disposable {