Example usage for com.badlogic.gdx.graphics.g3d Shader canRender

List of usage examples for com.badlogic.gdx.graphics.g3d Shader canRender

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics.g3d Shader canRender.

Prototype

boolean canRender(Renderable instance);

Source Link

Document

Checks whether this shader is intended to render the Renderable .

Usage

From source file:com.badlogic.gdx.tests.g3d.shadows.system.classical.Pass1ShaderProvider.java

License:Apache License

@Override
public Shader getShader(Renderable renderable) {
    for (Shader shader : shaders) {
        if (shader.canRender(renderable))
            return shader;
    }//from w w  w .  jav a 2s .c o m
    final Shader shader = createShader(renderable);
    shader.init();
    shaders.add(shader);
    return shader;
}