Example usage for com.badlogic.gdx.graphics.g3d.utils BaseShaderProvider subclass-usage

List of usage examples for com.badlogic.gdx.graphics.g3d.utils BaseShaderProvider subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics.g3d.utils BaseShaderProvider subclass-usage.

Usage

From source file com.badlogic.gdx.tests.g3d.shadows.system.classical.MainShaderProvider.java

/** @author realitix */
public class MainShaderProvider extends BaseShaderProvider {
    public final MainShader.Config config;

    public MainShaderProvider(final MainShader.Config config) {
        if (config == null)

From source file com.badlogic.gdx.tests.g3d.shadows.system.classical.Pass2ShaderProvider.java

/** @author realitix */
public class Pass2ShaderProvider extends BaseShaderProvider {
    public final Pass2Shader.Config config;

    public Pass2ShaderProvider(final Pass2Shader.Config config) {
        if (config == null)

From source file com.badlogic.gdx.tests.g3d.shadows.system.realistic.MainShaderProvider.java

/** @author realitix */
public class MainShaderProvider extends BaseShaderProvider {
    public final MainShader.Config config;

    public MainShaderProvider(final MainShader.Config config) {
        if (config == null)

From source file com.github.fauu.helix.core.ShaderProvider.java

public class ShaderProvider extends BaseShaderProvider {

    private GeneralShader generalShader;
    private WaterShader waterShader;

    public ShaderProvider() {

From source file com.uos.mortaldestiny.rendering.FrontFaceDepthShaderProvider.java

public class FrontFaceDepthShaderProvider extends BaseShaderProvider {
    public final FrontShader.Config config;

    public FrontFaceDepthShaderProvider(final FrontShader.Config config) {
        this.config = (config == null) ? new FrontShader.Config() : config;
    }