List of usage examples for com.badlogic.gdx.graphics.g3d.utils BaseShaderProvider subclass-usage
From source file com.badlogic.gdx.tests.g3d.shadows.system.classical.MainShaderProvider.java
/** @author realitix */ public class MainShaderProvider extends BaseShaderProvider { public final MainShader.Config config; public MainShaderProvider(final MainShader.Config config) { if (config == null)
From source file com.badlogic.gdx.tests.g3d.shadows.system.classical.Pass2ShaderProvider.java
/** @author realitix */ public class Pass2ShaderProvider extends BaseShaderProvider { public final Pass2Shader.Config config; public Pass2ShaderProvider(final Pass2Shader.Config config) { if (config == null)
From source file com.badlogic.gdx.tests.g3d.shadows.system.realistic.MainShaderProvider.java
/** @author realitix */ public class MainShaderProvider extends BaseShaderProvider { public final MainShader.Config config; public MainShaderProvider(final MainShader.Config config) { if (config == null)
From source file com.github.fauu.helix.core.ShaderProvider.java
public class ShaderProvider extends BaseShaderProvider { private GeneralShader generalShader; private WaterShader waterShader; public ShaderProvider() {
From source file com.uos.mortaldestiny.rendering.FrontFaceDepthShaderProvider.java
public class FrontFaceDepthShaderProvider extends BaseShaderProvider { public final FrontShader.Config config; public FrontFaceDepthShaderProvider(final FrontShader.Config config) { this.config = (config == null) ? new FrontShader.Config() : config; }