Java com.badlogic.gdx.graphics.g3d.utils DefaultTextureBinder fields, constructors, methods, implement or subclass

Example usage for Java com.badlogic.gdx.graphics.g3d.utils DefaultTextureBinder fields, constructors, methods, implement or subclass

Introduction

In this page you can find the methods, fields and constructors for com.badlogic.gdx.graphics.g3d.utils DefaultTextureBinder.

The text is from its open source code.

Field

Constructor

DefaultTextureBinder(final int method, final int offset)
Uses all remaining texture units and reuse weight of 3
DefaultTextureBinder(final int method)
Uses all available texture units and reuse weight of 3