Example usage for com.badlogic.gdx.graphics GL10 GL_FOG

List of usage examples for com.badlogic.gdx.graphics GL10 GL_FOG

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics GL10 GL_FOG.

Prototype

int GL_FOG

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Usage

From source file:com.badlogic.gdx.physics.bullet.demo.screens.DemoScreen.java

protected void enableFog() {
    // A very thin sky colored haze
    Gdx.gl10.glEnable(GL10.GL_FOG);
    Gdx.gl10.glFogf(GL10.GL_FOG_MODE, GL10.GL_LINEAR);
    Gdx.gl10.glFogfv(GL10.GL_FOG_COLOR, SKY_COLOR, 0);
    Gdx.gl10.glFogf(GL10.GL_FOG_DENSITY, .75f);
    Gdx.gl10.glHint(GL10.GL_FOG_HINT, GL10.GL_DONT_CARE);
    Gdx.gl10.glFogf(GL10.GL_FOG_START, 30);
    Gdx.gl10.glFogf(GL10.GL_FOG_END, 100);
}

From source file:com.badlogic.gdx.physics.bullet.demo.screens.DemoScreen.java

protected void disableFog() {
    Gdx.gl10.glDisable(GL10.GL_FOG);
}