Example usage for com.badlogic.gdx.graphics GL10 GL_FOG_HINT

List of usage examples for com.badlogic.gdx.graphics GL10 GL_FOG_HINT

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics GL10 GL_FOG_HINT.

Prototype

int GL_FOG_HINT

To view the source code for com.badlogic.gdx.graphics GL10 GL_FOG_HINT.

Click Source Link

Usage

From source file:com.badlogic.gdx.physics.bullet.demo.screens.DemoScreen.java

protected void enableFog() {
    // A very thin sky colored haze
    Gdx.gl10.glEnable(GL10.GL_FOG);//from   w w w  .  j  a  va 2  s.c o m
    Gdx.gl10.glFogf(GL10.GL_FOG_MODE, GL10.GL_LINEAR);
    Gdx.gl10.glFogfv(GL10.GL_FOG_COLOR, SKY_COLOR, 0);
    Gdx.gl10.glFogf(GL10.GL_FOG_DENSITY, .75f);
    Gdx.gl10.glHint(GL10.GL_FOG_HINT, GL10.GL_DONT_CARE);
    Gdx.gl10.glFogf(GL10.GL_FOG_START, 30);
    Gdx.gl10.glFogf(GL10.GL_FOG_END, 100);
}