List of usage examples for com.badlogic.gdx.graphics GL20 GL_POLYGON_OFFSET_FACTOR
int GL_POLYGON_OFFSET_FACTOR
To view the source code for com.badlogic.gdx.graphics GL20 GL_POLYGON_OFFSET_FACTOR.
Click Source Link
From source file:com.dragome.gdx.graphics.webgl.DragomeGL20.java
License:Apache License
@Override public void glGetFloatv(final int pname, final FloatBuffer params) { if (pname == GL20.GL_DEPTH_CLEAR_VALUE || pname == GL20.GL_LINE_WIDTH || pname == GL20.GL_POLYGON_OFFSET_FACTOR || pname == GL20.GL_POLYGON_OFFSET_UNITS || pname == GL20.GL_SAMPLE_COVERAGE_VALUE) { params.put(0, (Float) gl.getParameter(pname)); } else {/*from w w w.ja v a 2s . c o m*/ throw new GdxRuntimeException("glGetFloat not supported by WebGL backend."); } }
From source file:org.teavm.gdx.graphics.webgl.TeaVMGL20.java
License:Apache License
@Override public void glGetFloatv(final int pname, final FloatBuffer params) { if (pname == GL20.GL_DEPTH_CLEAR_VALUE || pname == GL20.GL_LINE_WIDTH || pname == GL20.GL_POLYGON_OFFSET_FACTOR || pname == GL20.GL_POLYGON_OFFSET_UNITS || pname == GL20.GL_SAMPLE_COVERAGE_VALUE) { params.put(0, gl.getParameterf(pname)); } else {//from w ww .jav a 2 s . com throw new GdxRuntimeException("glGetFloat not supported by WebGL backend."); } }
From source file:org.teavm.libgdx.TeaVMGL20.java
License:Apache License
@Override public void glGetFloatv(int pname, FloatBuffer params) { if (pname == GL20.GL_DEPTH_CLEAR_VALUE || pname == GL20.GL_LINE_WIDTH || pname == GL20.GL_POLYGON_OFFSET_FACTOR || pname == GL20.GL_POLYGON_OFFSET_UNITS || pname == GL20.GL_SAMPLE_COVERAGE_VALUE) { params.put(0, gl.getParameterf(pname)); } else {/* w w w .j av a 2s. c o m*/ throw new GdxRuntimeException("glGetFloat not supported by GWT WebGL backend"); } }