Java com.badlogic.gdx.graphics.glutils FrameBuffer fields, constructors, methods, implement or subclass

Example usage for Java com.badlogic.gdx.graphics.glutils FrameBuffer fields, constructors, methods, implement or subclass

Introduction

In this page you can find the methods, fields and constructors for com.badlogic.gdx.graphics.glutils FrameBuffer.

The text is from its open source code.

Subclass

com.badlogic.gdx.graphics.glutils.FrameBuffer has subclasses.
Click this link to see all its subclasses.

Constructor

FrameBuffer(Pixmap.Format format, int width, int height, boolean hasDepth)
Creates a new FrameBuffer having the given dimensions and potentially a depth buffer attached.

Method

voidbegin()
Binds the frame buffer and sets the viewport accordingly, so everything gets drawn to it.
voiddispose()
Releases all resources associated with the FrameBuffer.
voidend()
Unbinds the framebuffer, all drawing will be performed to the normal framebuffer from here on.
TexturegetColorBufferTexture()
intgetHeight()
intgetWidth()