Example usage for com.badlogic.gdx.graphics.glutils ImmediateModeRenderer20 ImmediateModeRenderer20

List of usage examples for com.badlogic.gdx.graphics.glutils ImmediateModeRenderer20 ImmediateModeRenderer20

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics.glutils ImmediateModeRenderer20 ImmediateModeRenderer20.

Prototype

public ImmediateModeRenderer20(boolean hasNormals, boolean hasColors, int numTexCoords) 

Source Link

Usage

From source file:com.torrosoft.sopistan.gui.graphics.Strip.java

License:Open Source License

public Strip() {
    gl20 = new ImmediateModeRenderer20(false, true, 1);
}

From source file:ta.firegreen.creation.creator.java

License:Apache License

@Override
public void create() {
    batch = new SpriteBatch();
    rendu = new ImmediateModeRenderer20(false, true, 0);
    renduTexture = new ImmediateModeRenderer20(false, true, 1);
    configF = new ConfigurationFrame(this);
    cam = new PerspectiveCamera(95, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
    Gdx.gl20.glEnable(GL20.GL_TEXTURE_2D);
    Gdx.gl20.glEnable(GL20.GL_DEPTH_TEST);
    Gdx.gl20.glEnable(GL20.GL_BLEND);/*from  w  w  w.  j  a v  a 2  s  . c  om*/
    Gdx.gl20.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
    shape = new ShapeRenderer();
    cam.near = 1;
    cam.far = 100;
    cam.direction.set(0, 1, 0);
    cam.position.set(posX, posY, posZ);
    cam.lookAt(cibleX, cibleY, cibleZ);
    cam.update();
    configF.setVisible(true);
    trianglesSelected = new MeshTA();

}