Example usage for com.badlogic.gdx.graphics.glutils ShaderProgram hasUniform

List of usage examples for com.badlogic.gdx.graphics.glutils ShaderProgram hasUniform

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics.glutils ShaderProgram hasUniform.

Prototype

public boolean hasUniform(String name) 

Source Link

Usage

From source file:org.illarion.engine.backend.gdx.GdxTileLightEffect.java

License:Open Source License

private static void setUniform(@Nonnull ShaderProgram shader, @Nonnull String name,
        @Nonnull com.badlogic.gdx.graphics.Color color) {
    if (shader.hasUniform(name)) {
        shader.setUniformf(name, color);
    }//from   w  ww  .  j  a v a2  s.c  om
}

From source file:org.illarion.engine.backend.gdx.GdxTileLightEffect.java

License:Open Source License

private static void setUniform(@Nonnull ShaderProgram shader, @Nonnull String name, @Nonnull Vector2 vector2) {
    if (shader.hasUniform(name)) {
        shader.setUniformf(name, vector2);
    }/*from   ww w  .ja va2s  . c  om*/
}