List of usage examples for com.badlogic.gdx.graphics.glutils ShaderProgram setUniformf
public void setUniformf(int location, float value1, float value2)
From source file:graphics.terrain.FogOverlay.java
License:Open Source License
protected void applyToTerrain(ShaderProgram shader) { updateTex();/*from w w w. j a v a2 s . c o m*/ oldTex.bind(1); newTex.bind(2); shader.setUniformi("u_fog_old", 1); shader.setUniformi("u_fog_new", 2); shader.setUniformf("u_fogSize", sizeX, sizeY); shader.setUniformf("u_fogTime", oldTime % 1); }
From source file:seventh.client.gfx.Shader.java
License:Open Source License
public Shader setParam(String name, float v1, float v2) { ShaderProgram shader = getShader(); shader.setUniformf(name, v1, v2); return this; }