Example usage for com.badlogic.gdx.graphics.glutils ShaderProgram setUniformf

List of usage examples for com.badlogic.gdx.graphics.glutils ShaderProgram setUniformf

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics.glutils ShaderProgram setUniformf.

Prototype

public void setUniformf(int location, float value1, float value2) 

Source Link

Usage

From source file:graphics.terrain.FogOverlay.java

License:Open Source License

protected void applyToTerrain(ShaderProgram shader) {
    updateTex();/*from w w w.  j  a v  a2 s .  c o  m*/
    oldTex.bind(1);
    newTex.bind(2);
    shader.setUniformi("u_fog_old", 1);
    shader.setUniformi("u_fog_new", 2);
    shader.setUniformf("u_fogSize", sizeX, sizeY);
    shader.setUniformf("u_fogTime", oldTime % 1);
}

From source file:seventh.client.gfx.Shader.java

License:Open Source License

public Shader setParam(String name, float v1, float v2) {
    ShaderProgram shader = getShader();
    shader.setUniformf(name, v1, v2);
    return this;
}