List of usage examples for com.badlogic.gdx.graphics Texture Texture
public Texture(int width, int height, Format format)
From source file:CB_Locator.Map.TileGL_Bmp.java
License:Open Source License
private void createTexture() { if (inCreation) return;/* ww w . j a v a2 s . com*/ inCreation = true; if (GL.isGlThread()) { if (texture != null) return; if (bytes == null) return; try { Pixmap pixmap = new Pixmap(bytes, 0, bytes.length); texture = new Texture(pixmap, format, CB_UI_Base_Settings.useMipMap.getValue()); pixmap.dispose(); pixmap = null; } catch (Exception ex) { Log.debug(log, "[TileGL] can't create Pixmap or Texture: " + ex.getMessage()); } bytes = null; inCreation = false; } else { // create Texture on next GlThread GL.that.RunOnGL(new IRunOnGL() { @Override public void run() { if (isDisposed) return; if (texture != null) return; if (bytes == null) return; try { Pixmap pixmap = new Pixmap(bytes, 0, bytes.length); texture = new Texture(pixmap, format, CB_UI_Base_Settings.useMipMap.getValue()); pixmap.dispose(); pixmap = null; } catch (Exception ex) { Log.debug(log, "[TileGL] can't create Pixmap or Texture: " + ex.getMessage()); } bytes = null; inCreation = false; GL.that.renderOnce(); } }); } }
From source file:CB_UI_Base.GL_UI.Controls.Box.java
License:Open Source License
protected void drawBorder(Batch batch) { if (borderSprite == null) { try {//from w w w.ja va 2 s . co m GL.that.RunOnGLWithThreadCheck(new IRunOnGL() { @Override public void run() { int w = (int) getWidth(); int h = (int) getHeight(); Pixmap borderRegPixmap = new Pixmap(w, h, Pixmap.Format.RGBA8888); borderRegPixmap.setColor(borderColor); int borderAsInt = Math.round(Box.this.borderSize); for (int i = 0; i < borderAsInt + 1; i++) { borderRegPixmap.drawRectangle(i, i, ((int) getWidth()) - (i), ((int) getHeight()) - (i)); } borderSprite = new Sprite(new Texture(borderRegPixmap, Pixmap.Format.RGBA8888, false), (int) getWidth(), (int) getHeight()); } }); } catch (Exception e) { e.printStackTrace(); } } if (borderSprite != null) batch.draw(borderSprite, 0, 0); }
From source file:CB_UI_Base.GL_UI.Controls.PopUps.PopUpMenu.java
License:Open Source License
@Override protected void writeDebug() { if (DebugSprite == null) { try {/*w ww . ja va 2 s.c om*/ GL.that.RunOnGLWithThreadCheck(new IRunOnGL() { @Override public void run() { // int w = getNextHighestPO2((int) getWidth()); // int h = getNextHighestPO2((int) getHeight()); int w = (int) getWidth(); int h = (int) getHeight(); debugRegPixmap = new Pixmap(w, h, Pixmap.Format.RGBA8888); debugRegPixmap.setColor(1f, 0f, 0f, 1f); debugRegPixmap.drawRectangle(1, 1, (int) getWidth() - 1, (int) getHeight() - 1); debugRegPixmap.drawLine(1, 1, (int) getWidth() - 1, (int) getHeight() - 1); debugRegPixmap.drawLine(1, (int) getHeight() - 1, (int) getWidth() - 1, 1); debugRegTexture = new Texture(debugRegPixmap, Pixmap.Format.RGBA8888, false); DebugSprite = new Sprite(debugRegTexture, (int) getWidth(), (int) getHeight()); } }); } catch (Exception e) { e.printStackTrace(); } } }
From source file:CB_UI_Base.GL_UI.GL_View_Base.java
License:Open Source License
protected void writeDebug() { if (DebugSprite == null) { try {/*w w w . j ava2 s.c o m*/ GL.that.RunOnGLWithThreadCheck(new IRunOnGL() { @Override public void run() { // int w = getNextHighestPO2((int) getWidth()); // int h = getNextHighestPO2((int) getHeight()); int w = (int) getWidth(); int h = (int) getHeight(); debugRegPixmap = new Pixmap(w, h, Pixmap.Format.RGBA8888); debugRegPixmap.setColor(1f, 0f, 0f, 1f); debugRegPixmap.drawRectangle(1, 1, (int) getWidth() - 1, (int) getHeight() - 1); debugRegTexture = new Texture(debugRegPixmap, Pixmap.Format.RGBA8888, false); DebugSprite = new Sprite(debugRegTexture, (int) getWidth(), (int) getHeight()); } }); } catch (Exception e) { e.printStackTrace(); } } }
From source file:com.badlogic.gdx.graphics.g3d.test.KeyframedModelViewer.java
License:Apache License
@Override public void create() { model = ModelLoaderRegistry.loadKeyframedModel(Gdx.files.internal(fileName)); if (textureFileName != null) texture = new Texture(Gdx.files.internal(textureFileName), Format.RGB565, true); model.setMaterial(new Material("default", new TextureAttribute(texture, 0, "skin"))); hasNormals = hasNormals();/*from w ww . j av a 2 s . c o m*/ anim = (KeyframedAnimation) model.getAnimations()[0]; model.getBoundingBox(bounds); float len = bounds.getDimensions().len(); System.out.println("bounds: " + bounds); cam = new PerspectiveCamera(67, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); cam.position.set(bounds.getCenter().cpy().add(len, len, len)); cam.lookAt(bounds.getCenter().x, bounds.getCenter().y, bounds.getCenter().z); cam.near = 1f; cam.far = 1000; renderer = new ImmediateModeRenderer10(); batch = new SpriteBatch(); font = new BitmapFont(); }
From source file:com.badlogic.invaders.Renderer.java
License:Apache License
public Renderer() { try {//from ww w. j a v a 2s . c o m lights = new Environment(); lights.add(new DirectionalLight().set(Color.WHITE, new Vector3(-1, -0.5f, 0).nor())); spriteBatch = new SpriteBatch(); modelBatch = new ModelBatch(); backgroundTexture = new Texture(Gdx.files.internal("data/planet.jpg"), Format.RGB565, true); backgroundTexture.setFilter(TextureFilter.MipMap, TextureFilter.Linear); font = new BitmapFont(Gdx.files.internal("data/font10.fnt"), Gdx.files.internal("data/font10.png"), false); camera = new PerspectiveCamera(67, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); } catch (Exception ex) { ex.printStackTrace(); } }
From source file:com.badlogic.invaders.simulation.Simulation.java
License:Apache License
private void populate() { ObjLoader objLoader = new ObjLoader(); shipModel = objLoader.loadModel(Gdx.files.internal("data/ship.obj")); invaderModel = objLoader.loadModel(Gdx.files.internal("data/invader.obj")); blockModel = objLoader.loadModel(Gdx.files.internal("data/block.obj")); shotModel = objLoader.loadModel(Gdx.files.internal("data/shot.obj")); final Texture shipTexture = new Texture(Gdx.files.internal("data/ship.png"), Format.RGB565, true); shipTexture.setFilter(TextureFilter.MipMap, TextureFilter.Linear); final Texture invaderTexture = new Texture(Gdx.files.internal("data/invader.png"), Format.RGB565, true); invaderTexture.setFilter(TextureFilter.MipMap, TextureFilter.Linear); shipModel.materials.get(0).set(TextureAttribute.createDiffuse(shipTexture)); invaderModel.materials.get(0).set(TextureAttribute.createDiffuse(invaderTexture)); ((ColorAttribute) blockModel.materials.get(0).get(ColorAttribute.Diffuse)).color.set(0, 0, 1, 0.5f); blockModel.materials.get(0).set(new BlendingAttribute(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA)); shotModel.materials.get(0).set(ColorAttribute.createDiffuse(1, 1, 0, 1f)); final Texture explosionTexture = new Texture(Gdx.files.internal("data/explode.png"), Format.RGBA4444, true); explosionTexture.setFilter(TextureFilter.MipMap, TextureFilter.Linear); final Mesh explosionMesh = new Mesh(true, 4 * 16, 6 * 16, new VertexAttribute(Usage.Position, 3, "a_position"), new VertexAttribute(Usage.TextureCoordinates, 2, "a_texCoord0")); float[] vertices = new float[4 * 16 * (3 + 2)]; short[] indices = new short[6 * 16]; int idx = 0;// www.ja va 2 s . com int index = 0; for (int row = 0; row < 4; row++) { for (int column = 0; column < 4; column++) { vertices[idx++] = 1; vertices[idx++] = 1; vertices[idx++] = 0; vertices[idx++] = 0.25f + column * 0.25f; vertices[idx++] = 0 + row * 0.25f; vertices[idx++] = -1; vertices[idx++] = 1; vertices[idx++] = 0; vertices[idx++] = 0 + column * 0.25f; vertices[idx++] = 0 + row * 0.25f; vertices[idx++] = -1; vertices[idx++] = -1; vertices[idx++] = 0; vertices[idx++] = 0f + column * 0.25f; vertices[idx++] = 0.25f + row * 0.25f; vertices[idx++] = 1; vertices[idx++] = -1; vertices[idx++] = 0; vertices[idx++] = 0.25f + column * 0.25f; vertices[idx++] = 0.25f + row * 0.25f; final int t = (4 * row + column) * 4; indices[index++] = (short) (t); indices[index++] = (short) (t + 1); indices[index++] = (short) (t + 2); indices[index++] = (short) (t); indices[index++] = (short) (t + 2); indices[index++] = (short) (t + 3); } } explosionMesh.setVertices(vertices); explosionMesh.setIndices(indices); explosionModel = ModelBuilder.createFromMesh(explosionMesh, GL20.GL_TRIANGLES, new Material(new BlendingAttribute(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA), TextureAttribute.createDiffuse(explosionTexture))); ship = new Ship(shipModel); ship.transform.rotate(0, 1, 0, 180); for (int row = 0; row < 4; row++) { for (int column = 0; column < 8; column++) { Invader invader = new Invader(invaderModel, -PLAYFIELD_MAX_X / 2 + column * 2f, 0, PLAYFIELD_MIN_Z + row * 2f); invaders.add(invader); } } for (int shield = 0; shield < 3; shield++) { blocks.add(new Block(blockModel, -10 + shield * 10 - 1, 0, -2)); blocks.add(new Block(blockModel, -10 + shield * 10 - 1, 0, -3)); blocks.add(new Block(blockModel, -10 + shield * 10 + 0, 0, -3)); blocks.add(new Block(blockModel, -10 + shield * 10 + 1, 0, -3)); blocks.add(new Block(blockModel, -10 + shield * 10 + 1, 0, -2)); } }
From source file:com.bitfire.postprocessing.demo.ResourceFactory.java
License:Apache License
public static Texture newTexture(String name, boolean mipMap) { long hash = Hash.APHash(name); Texture t = textureCache.get(hash);// w ww .j a va 2 s. c o m if (t != null) { Gdx.app.log("ResourceFactory", "Cache hit for \"" + name + "\""); // cache hit return t; } t = new Texture(Gdx.files.internal("data/" + name), Format.RGBA8888, mipMap); if (mipMap) { t.setFilter(TextureFilter.MipMapLinearNearest, TextureFilter.Nearest); } else { t.setFilter(TextureFilter.Nearest, TextureFilter.Nearest); } textures.add(t); textureCache.put(hash, t); return t; }
From source file:com.blastedstudios.crittercaptors.CritterCaptors.java
License:Apache License
@Override public void create() { //com.badlogic.gdx.graphics.g3d.model.still.StillModel model = // ModelLoaderRegistry.loadStillModel(Gdx.files.internal("data/models/base.g3dt")); //com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks.G3dExporter.export(model, Gdx.files.absolute("data/models/base.g3d")); options = new OptionsUtil(); creatureManager = new CreatureManager(); textureMap = new HashMap<String, Texture>(); textureMap.put("skydome", new Texture(Gdx.files.internal("data/sky/skydome.png"), Format.RGB565, true)); textureMap.put("base", new Texture(Gdx.files.internal("data/textures/base.png"), Format.RGB565, true)); textureMap.put("grass", new Texture(Gdx.files.internal("data/textures/grass1.jpg"), Format.RGB565, true)); textureMap.get("grass").setFilter(TextureFilter.MipMap, TextureFilter.Nearest); textureMap.put("gravel", new Texture(Gdx.files.internal("data/textures/gravel1.jpg"), Format.RGB565, true)); textureMap.get("gravel").setFilter(TextureFilter.MipMap, TextureFilter.Nearest); modelMap = new HashMap<String, Model>(); modelMap.put("skydome", ModelLoaderRegistry.load(Gdx.files.internal("data/sky/skydome.obj"))); modelMap.put("base", ModelLoaderRegistry.load(Gdx.files.internal("data/models/base.g3d"))); for (String name : creatureManager.getCreatureTemplateNames()) { modelMap.put(name,// w ww. j av a 2 s. co m ModelLoaderRegistry.load(Gdx.files.internal("data/models/" + name.toLowerCase() + ".g3d"))); try { textureMap.put(name, new Texture(Gdx.files.internal("data/textures/" + name.toLowerCase() + ".png"), Format.RGB565, true)); } catch (Exception e) { } } Gdx.input.loadComplexGestures(Gdx.files.internal("data/gestures")); Gdx.input.removeComplexGestureListener(null); setScreen(new MainScreen(this)); }
From source file:com.blindtigergames.werescrewed.graphics.TextureAtlas.java
License:Apache License
private void load(TextureAtlasData data) { ObjectMap<TextureAtlasData.Page, Texture> pageToTexture = new ObjectMap<TextureAtlasData.Page, Texture>(); for (TextureAtlasData.Page page : data.pages) { this.collideOffsetX = page.collideOffsetX; this.collideOffsetY = page.collideOffsetY; Texture texture = null;/* ww w . j a va 2 s. c o m*/ if (page.texture == null) { texture = new Texture(page.textureFile, page.format, page.useMipMaps); texture.setFilter(page.minFilter, page.magFilter); texture.setWrap(page.uWrap, page.vWrap); } else { texture = page.texture; texture.setFilter(page.minFilter, page.magFilter); texture.setWrap(page.uWrap, page.vWrap); } textures.add(texture); pageToTexture.put(page, texture); } for (TextureAtlasData.Region region : data.regions) { int width = region.width; int height = region.height; AtlasRegion atlasRegion = new AtlasRegion(pageToTexture.get(region.page), region.left, region.top, region.rotate ? height : width, region.rotate ? width : height); atlasRegion.index = region.index; atlasRegion.name = region.name; atlasRegion.offsetX = region.offsetX; atlasRegion.offsetY = region.offsetY; atlasRegion.originalHeight = region.originalHeight; atlasRegion.originalWidth = region.originalWidth; atlasRegion.rotate = region.rotate; atlasRegion.splits = region.splits; atlasRegion.pads = region.pads; if (region.flip) atlasRegion.flip(false, true); regions.add(atlasRegion); } }