List of usage examples for com.badlogic.gdx.maps MapLayer getName
public String getName()
From source file:com.agateau.pixelwheels.map.Track.java
License:Open Source License
private Array<TiledMapTileLayer> findLayersMatching(String match) { Array<TiledMapTileLayer> array = new Array<TiledMapTileLayer>(); for (int idx = 0; idx < mMap.getLayers().getCount(); ++idx) { MapLayer layer = mMap.getLayers().get(idx); if (layer.getName().startsWith(match)) { array.add((TiledMapTileLayer) layer); }//from w w w . java2s . c o m } return array; }
From source file:com.anythingmachine.tiledMaps.TiledMapHelper.java
License:Apache License
/** * Reads a file describing the collision boundaries that should be set * per-tile and adds static bodies to the boxd world. * /*from w ww . j av a2s .co m*/ * @param collisionsFile * @param world * @param pixelsPerMeter * the pixels per meter scale used for this world */ public void loadCollisions(String collisionsFile, World world, float pixelsPerMeter, int level) { /** * Detect the tiles and dynamically create a representation of the map * layout, for collision detection. Each tile has its own collision * rules stored in an associated file. * * The file contains lines in this format (one line per type of tile): * tileNumber XxY,XxY XxY,XxY * * Ex: * * 3 0x0,31x0 ... 4 0x0,29x0 29x0,29x31 * * For a 32x32 tileset, the above describes one line segment for tile #3 * and two for tile #4. Tile #3 has a line segment across the top. Tile * #1 has a line segment across most of the top and a line segment from * the top to the bottom, 30 pixels in. */ // FileHandle fh = Gdx.files.internal(collisionsFile); // String collisionFile = fh.readString(); // String lines[] = collisionFile.split("\\r?\\n"); // HashMap<Integer, ArrayList<LineSegment>> tileCollisionJoints = new // HashMap<Integer, ArrayList<LineSegment>>(); // /** // * Some locations on the map (perhaps most locations) are "undefined", // * empty space, and will have the tile type 0. This code adds an empty // * list of line segments for this "default" tile. // */ // tileCollisionJoints.put(Integer.valueOf(0), new // ArrayList<LineSegment>()); // for (int n = 0; n < lines.length; n++) { // String cols[] = lines[n].split(" "); // int tileNo = Integer.parseInt(cols[0]); // // ArrayList<LineSegment> tmp = new ArrayList<LineSegment>(); // // for (int m = 1; m < cols.length; m++) { // String coords[] = cols[m].split(","); // // String start[] = coords[0].split("x"); // String end[] = coords[1].split("x"); // // tmp.add(new LineSegment(Integer.parseInt(start[0]), // Integer.parseInt(start[1]), // Integer.parseInt(end[0]), Integer.parseInt(end[1]), "")); // } // // tileCollisionJoints.put(Integer.valueOf(tileNo), tmp); // } ArrayList<LineSegment> collisionLineSegments = new ArrayList<LineSegment>(); for (int l = 0; l < getMap().getLayers().getCount(); l++) { MapLayer nextLayer = getMap().getLayers().get(l); if (!nextLayer.getName().equals("AINODEMAP") && !nextLayer.getName().equals("DOORS")) { TiledMapTileLayer layer = (TiledMapTileLayer) nextLayer; if (layer.getProperties().containsKey("collide")) { for (int y = 0; y < layer.getHeight(); y++) { for (int x = 0; x < layer.getWidth(); x++) { Cell tile = layer.getCell(x, y); if (tile != null) { int tileID = tile.getTile().getId(); int start = 0; String type = ""; if (tile.getTile().getProperties().containsKey("type")) { type = (String) getMap().getTileSets().getTile(tileID).getProperties() .get("type"); } if (layer.getProperties().containsKey("WALLS")) { type = "WALLS"; addOrExtendCollisionLineSegment(x * 32 + 16, y * 32, x * 32 + 16, y * 32 + 32, collisionLineSegments, type); } else if (layer.getProperties().containsKey("STAIRS")) { if (!type.equals("LEFTSTAIRS")) { type = "STAIRS"; addOrExtendCollisionLineSegment(x * 32, y * 32, x * 32 + 32, y * 32 + 32, collisionLineSegments, type); } else { addOrExtendCollisionLineSegment(x * 32, y * 32 + 32, x * 32 + 32, y * 32, collisionLineSegments, type); } } else if (layer.getProperties().containsKey("PLATFORMS")) { type = "PLATFORMS"; addOrExtendCollisionLineSegment(x * 32, y * 32 + 32, x * 32 + 32, y * 32 + 32, collisionLineSegments, type); } } } } } } else { MapObjects objects = nextLayer.getObjects(); for (MapObject o : objects) { RectangleMapObject rect = (RectangleMapObject) o; if (rect.getProperties().containsKey("set") || rect.getProperties().containsKey("to_level")) { Rectangle shape = rect.getRectangle(); BodyDef nodeBodyDef = new BodyDef(); nodeBodyDef.type = BodyDef.BodyType.StaticBody; nodeBodyDef.position.set((shape.x + shape.width * 0.5f) * Util.PIXEL_TO_BOX, (shape.y + shape.height * 0.5f) * Util.PIXEL_TO_BOX); Body nodeBody = GamePlayManager.world.createBody(nodeBodyDef); if (!nextLayer.getName().equals("DOORS")) { String set = (String) rect.getProperties().get("set"); nodeBody.setUserData(new AINode(Integer.parseInt(set))); } else { if (rect.getProperties().containsKey("to_level") && rect.getProperties().containsKey("exitX") && rect.getProperties().containsKey("exitY")) { String to_level = (String) rect.getProperties().get("to_level"); String xPos = (String) rect.getProperties().get("exitX"); String yPos = (String) rect.getProperties().get("exitY"); nodeBody.setUserData(new Door(to_level, xPos, yPos)); } else { nodeBody.setUserData(new Door("9999", "1024", "256")); } } PolygonShape nodeShape = new PolygonShape(); nodeShape.setAsBox(shape.width * 0.5f * Util.PIXEL_TO_BOX, shape.height * 0.5f * Util.PIXEL_TO_BOX); FixtureDef fixture = new FixtureDef(); fixture.shape = nodeShape; fixture.isSensor = true; fixture.density = 0; fixture.filter.categoryBits = Util.CATEGORY_PLATFORMS; fixture.filter.maskBits = Util.CATEGORY_NPC | Util.CATEGORY_PLAYER; nodeBody.createFixture(fixture); nodeShape.dispose(); } } } } int platnum = 0; for (LineSegment lineSegment : collisionLineSegments) { BodyDef groundBodyDef = new BodyDef(); groundBodyDef.type = BodyDef.BodyType.StaticBody; groundBodyDef.position.set(0, 0); Body groundBody = GamePlayManager.world.createBody(groundBodyDef); if (lineSegment.type.equals("STAIRS") || lineSegment.type.equals("LEFTSTAIRS")) { groundBody.setUserData( new Stairs("stairs_" + level + "_" + platnum, lineSegment.start(), lineSegment.end())); } else if (lineSegment.type.equals("WALLS")) { groundBody.setUserData(new Entity().setType(EntityType.WALL)); } else { Platform plat = new Platform("plat_" + level + "_" + platnum, lineSegment.start(), lineSegment.end()); groundBody.setUserData(plat); if (GamePlayManager.lowestPlatInLevel == null || lineSegment.start().y < GamePlayManager.lowestPlatInLevel.getDownPosY()) { GamePlayManager.lowestPlatInLevel = plat; } } EdgeShape environmentShape = new EdgeShape(); environmentShape.set(lineSegment.start().scl(1 / pixelsPerMeter), lineSegment.end().scl(1 / pixelsPerMeter)); FixtureDef fixture = new FixtureDef(); fixture.shape = environmentShape; fixture.isSensor = true; fixture.density = 1f; fixture.filter.categoryBits = Util.CATEGORY_PLATFORMS; fixture.filter.maskBits = Util.CATEGORY_NPC | Util.CATEGORY_PLAYER | Util.CATEGORY_PARTICLES; groundBody.createFixture(fixture); environmentShape.dispose(); } /** * Drawing a boundary around the entire map. We can't use a box because * then the world objects would be inside and the physics engine would * try to push them out. */ TiledMapTileLayer layer = (TiledMapTileLayer) getMap().getLayers().get(3); BodyDef bodydef = new BodyDef(); bodydef.type = BodyType.StaticBody; bodydef.position.set(0, 0); Body body = GamePlayManager.world.createBody(bodydef); // left wall EdgeShape mapBounds = new EdgeShape(); if (level == 1) { mapBounds.set(new Vector2(0.0f, 0.0f), new Vector2(0, layer.getHeight() * 32).scl(Util.PIXEL_TO_BOX)); body.setUserData(new Entity().setType(EntityType.WALL)); Fixture fixture = body.createFixture(mapBounds, 0); Filter filter = new Filter(); filter.categoryBits = Util.CATEGORY_PLATFORMS; filter.maskBits = Util.CATEGORY_NPC | Util.CATEGORY_PLAYER; fixture.setFilterData(filter); } else { mapBounds.set(new Vector2(0f * Util.PIXEL_TO_BOX, 0.0f), new Vector2(0f, layer.getHeight() * 32).scl(Util.PIXEL_TO_BOX)); body.setUserData(new LevelWall(level - 1)); Fixture fixture = body.createFixture(mapBounds, 0); Filter filter = new Filter(); filter.categoryBits = Util.CATEGORY_PLATFORMS; filter.maskBits = Util.CATEGORY_NPC | Util.CATEGORY_PLAYER; fixture.setFilterData(filter); } // right wall body = GamePlayManager.world.createBody(bodydef); body.setUserData(new LevelWall(level + 1)); EdgeShape mapBounds2 = new EdgeShape(); mapBounds2.set(new Vector2((layer.getWidth() * 32), 0.0f).scl(Util.PIXEL_TO_BOX), new Vector2((layer.getWidth() * 32), layer.getHeight() * 32).scl(Util.PIXEL_TO_BOX)); Fixture fixture = body.createFixture(mapBounds2, 0); Filter filter = new Filter(); filter.categoryBits = Util.CATEGORY_PLATFORMS; filter.maskBits = Util.CATEGORY_NPC | Util.CATEGORY_PLAYER; fixture.setFilterData(filter); // roof body = GamePlayManager.world.createBody(bodydef); body.setUserData(new Platform("roof_" + level, new Vector2(0.0f, layer.getHeight() * 32), new Vector2(layer.getWidth() * 32, layer.getHeight()))); EdgeShape mapBounds3 = new EdgeShape(); mapBounds3.set(new Vector2(0.0f, layer.getHeight() * 32).scl(Util.PIXEL_TO_BOX), new Vector2(layer.getWidth() * 32, layer.getHeight() * 32).scl(Util.PIXEL_TO_BOX)); fixture = body.createFixture(mapBounds3, 0); fixture.setFilterData(filter); mapBounds.dispose(); mapBounds2.dispose(); mapBounds3.dispose(); }
From source file:com.cafeitvn.myballgame.screen.Box2DMapObjectParser.java
License:Apache License
/** * @param map the {@link Map} which hierarchy to print * @return a human readable {@link String} containing the hierarchy of the {@link MapObjects} of the given {@link Map} *///from w w w .j a v a 2 s. c o m public String getHierarchy(Map map) { String hierarchy = map.getClass().getSimpleName() + "\n"; Iterator<String> keys = map.getProperties().getKeys(); while (keys.hasNext()) { String key = keys.next(); hierarchy += key + ": " + map.getProperties().get(key) + "\n"; } for (MapLayer layer : map.getLayers()) { hierarchy += "\t" + layer.getName() + " (" + layer.getClass().getSimpleName() + "):\n"; String layerHierarchy = getHierarchy(layer).replace("\n", "\n\t\t"); layerHierarchy = layerHierarchy.endsWith("\n\t\t") ? layerHierarchy.substring(0, layerHierarchy.lastIndexOf("\n\t\t")) : layerHierarchy; hierarchy += !layerHierarchy.equals("") ? "\t\t" + layerHierarchy : layerHierarchy; } return hierarchy; }
From source file:com.indignado.games.smariano.utils.dermetfan.box2d.Box2DMapObjectParser.java
License:Apache License
/** * @param map the {@link com.badlogic.gdx.maps.Map} which hierarchy to print * @return a human readable {@link String} containing the hierarchy of the {@link com.badlogic.gdx.maps.MapObjects} of the given {@link com.badlogic.gdx.maps.Map} *//*from w w w . ja va 2s . c o m*/ public String getHierarchy(Map map) { String hierarchy = map.getClass().getName() + "\n", key, layerHierarchy; Iterator<String> keys = map.getProperties().getKeys(); while (keys.hasNext()) hierarchy += (key = keys.next()) + ": " + map.getProperties().get(key) + "\n"; for (MapLayer layer : map.getLayers()) { hierarchy += "\t" + layer.getName() + " (" + layer.getClass().getName() + "):\n"; layerHierarchy = getHierarchy(layer).replace("\n", "\n\t\t"); layerHierarchy = layerHierarchy.endsWith("\n\t\t") ? layerHierarchy.substring(0, layerHierarchy.lastIndexOf("\n\t\t")) : layerHierarchy; hierarchy += !layerHierarchy.equals("") ? "\t\t" + layerHierarchy : layerHierarchy; } return hierarchy; }
From source file:com.jupiter.europa.screen.LevelRenderer.java
License:Open Source License
@Override public void render() { beginRender(); // Built - in method // Render each layer, in order for (MapLayer layer : this.map.getLayers()) { if (layer.isVisible()) { if (layer instanceof TiledMapTileLayer) { this.renderTileLayer((TiledMapTileLayer) layer); } else { for (MapObject object : layer.getObjects()) { this.renderObject(object); }//from www . j a v a 2 s .c o m } } // Render Entities if (layer.getName().equals(Level.ENTITY_LAYER_NAME)) { this.entityLayerRenderer.render(this.getBatch()); } } endRender(); // Built-in method }
From source file:com.jupiter.europa.world.Level.java
License:Open Source License
private void setMap(TiledMap map) { this.map = map; // Get metrics this.tileWidth = map.getProperties().get(TILE_WIDTH_KEY, Integer.class); this.tileHeight = map.getProperties().get(TILE_HEIGHT_KEY, Integer.class); this.mapWidth = map.getProperties().get(MAP_WIDTH_KEY, Integer.class); this.mapHeight = map.getProperties().get(MAP_HEIGHT_KEY, Integer.class); this.pixelWidth = this.getTileWidth() * this.getMapWidth(); this.pixelHeight = this.getTileHeight() * this.getMapHeight(); // Set all layers visible, except for the informational layers for (MapLayer layer : this.map.getLayers()) { String layerName = layer.getName(); if (layerName.equalsIgnoreCase(ENTITY_LAYER_NAME)) { // Get the entity layer from the map this.entityLayer = new EntityLayer(layer, new Size(this.getMapWidth(), this.getMapHeight()), this); } else if (layerName.equalsIgnoreCase(COLLISION_LAYER_NAME)) { this.collision = this.getCollisionFrom(layer); } else if (layerName.equalsIgnoreCase(ZONE_LAYER_NAME)) { } else {//from w w w.jav a2 s . c om layer.setVisible(true); } } // Get the type of music from the map if (map.getProperties().containsKey(MUSIC_PROPERTY)) { this.musicType = map.getProperties().get(MUSIC_PROPERTY, String.class); } }
From source file:com.stercore.code.net.dermetfan.utils.libgdx.maps.MapUtils.java
License:Apache License
/** @see #readableHierarchy(com.badlogic.gdx.maps.Map, int) */ public static String readableHierarchy(MapLayer layer, int indent) { String hierarchy = ""; for (int i = 0; i < indent; i++) hierarchy += '\t'; hierarchy += ClassReflection.getSimpleName(layer.getClass()); if (layer instanceof TiledMapTileLayer) { TiledMapTileLayer tileLayer = (TiledMapTileLayer) layer; hierarchy += " (size: " + tileLayer.getWidth() + 'x' + tileLayer.getHeight() + ", tile size: " + tileLayer.getTileWidth() + 'x' + tileLayer.getTileHeight() + ')'; } else/*ww w . j a v a 2 s. c om*/ hierarchy += ' ' + layer.getName(); hierarchy += '\n'; hierarchy += readableHierarchy(layer.getProperties(), indent + 1); hierarchy += readableHierarchy(layer.getObjects(), indent + 1); return hierarchy; }
From source file:com.stercore.code.net.dermetfan.utils.libgdx.maps.TmxMapWriter.java
License:Apache License
/** @param layer the {@link MapLayer} to write in TMX format * @return this {@link TmxMapWriter} */ public TmxMapWriter tmx(MapLayer layer) throws IOException { element("objectgroup"); attribute("name", layer.getName()); tmx(layer.getProperties());/* www . j ava 2 s.c o m*/ tmx(layer.getObjects()); pop(); return this; }
From source file:de.fhkoeln.game.utils.libgdx.maps.MapUtils.java
License:Apache License
/** @see #readableHierarchy(com.badlogic.gdx.maps.Map, int) */ public static String readableHierarchy(MapLayer layer, int indent) { String hierarchy = ""; for (int i = 0; i < indent; i++) hierarchy += '\t'; hierarchy += layer.getClass().getSimpleName(); if (layer instanceof TiledMapTileLayer) { TiledMapTileLayer tileLayer = (TiledMapTileLayer) layer; hierarchy += " (size: " + tileLayer.getWidth() + 'x' + tileLayer.getHeight() + ", tile size: " + tileLayer.getTileWidth() + 'x' + tileLayer.getTileHeight() + ')'; } else// w ww.ja va 2s . c o m hierarchy += ' ' + layer.getName(); hierarchy += '\n'; hierarchy += readableHierarchy(layer.getProperties(), indent + 1); hierarchy += readableHierarchy(layer.getObjects(), indent + 1); return hierarchy; }
From source file:net.dermetfan.gdx.maps.MapUtils.java
License:Apache License
/** @see #readableHierarchy(com.badlogic.gdx.maps.Map, int) */ public static String readableHierarchy(MapLayer layer, int indent) { StringBuilder hierarchy = new StringBuilder(); for (int i = 0; i < indent; i++) hierarchy.append('\t'); hierarchy.append(ClassReflection.getSimpleName(layer.getClass())); if (layer instanceof TiledMapTileLayer) { TiledMapTileLayer tileLayer = (TiledMapTileLayer) layer; hierarchy.append(" (size: ").append(tileLayer.getWidth()).append('x').append(tileLayer.getHeight()) .append(", tile size: ").append(tileLayer.getTileWidth()).append('x') .append(tileLayer.getTileHeight()).append(')'); } else//w ww . jav a 2 s . c o m hierarchy.append(' ').append(layer.getName()); hierarchy.append('\n'); hierarchy.append(readableHierarchy(layer.getProperties(), indent + 1)); hierarchy.append(readableHierarchy(layer.getObjects(), indent + 1)); return hierarchy.toString(); }