Example usage for com.badlogic.gdx.maps MapLayers add

List of usage examples for com.badlogic.gdx.maps MapLayers add

Introduction

In this page you can find the example usage for com.badlogic.gdx.maps MapLayers add.

Prototype

public void add(MapLayer layer) 

Source Link

Usage

From source file:com.badlogic.gdx.tests.bench.TiledMapBench.java

License:Apache License

@Override
public void create() {
    float w = Gdx.graphics.getWidth();
    float h = Gdx.graphics.getHeight();

    camera = new OrthographicCamera();
    camera.setToOrtho(false, (w / h) * 320, 320);
    camera.update();/*from w  w w  .  ja v a  2  s  .co m*/

    cameraController = new OrthoCamController(camera);
    Gdx.input.setInputProcessor(cameraController);

    font = new BitmapFont();
    batch = new SpriteBatch();

    {
        tiles = new Texture(Gdx.files.internal("data/maps/tiled/tiles.png"));
        TextureRegion[][] splitTiles = TextureRegion.split(tiles, 32, 32);
        map = new TiledMap();
        MapLayers layers = map.getLayers();
        for (int l = 0; l < 20; l++) {
            TiledMapTileLayer layer = new TiledMapTileLayer(150, 100, 32, 32);
            for (int x = 0; x < 150; x++) {
                for (int y = 0; y < 100; y++) {
                    int ty = (int) (Math.random() * splitTiles.length);
                    int tx = (int) (Math.random() * splitTiles[ty].length);
                    Cell cell = new Cell();
                    cell.setTile(new StaticTiledMapTile(splitTiles[ty][tx]));
                    layer.setCell(x, y, cell);
                }
            }
            layers.add(layer);
        }
    }

    renderer = new OrthogonalTiledMapRenderer(map);

}