List of usage examples for com.badlogic.gdx.maps MapLayers MapLayers
MapLayers
From source file:managers.MapManager.java
private void initializeMapLayers(GameData gameData) { mapLayers = map.getLayers();//from w ww . ja v a2 s .com groundLayers = new MapLayers(); prop = map.getProperties(); mapHeight = prop.get("height", Integer.class) * prop.get("tileheight", Integer.class); mapWidth = prop.get("width", Integer.class) * prop.get("tilewidth", Integer.class); ; int mapPixelWidth = prop.get("width", Integer.class) * prop.get("tilewidth", Integer.class); int mapPixelHeight = prop.get("height", Integer.class) * prop.get("tileheight", Integer.class); gameData.setMapHeight(mapPixelHeight); gameData.setMapWidth(mapPixelWidth); currentLayer = (TiledMapTileLayer) mapLayers.get(0); for (int i = 1; i < mapLayers.getCount(); i++) { mapLayers.get(i).setVisible(false); groundLayers.add(mapLayers.get(i)); } }