Example usage for com.badlogic.gdx.math.collision BoundingBox getDimensions

List of usage examples for com.badlogic.gdx.math.collision BoundingBox getDimensions

Introduction

In this page you can find the example usage for com.badlogic.gdx.math.collision BoundingBox getDimensions.

Prototype

@Deprecated
public Vector3 getDimensions() 

Source Link

Usage

From source file:com.badlogic.gdx.ai.tests.utils.bullet.BulletConstructor.java

License:Apache License

/** Creates a btBoxShape with the same dimensions as the shape. */
public BulletConstructor(final Model model, final float mass) {
    final BoundingBox boundingBox = new BoundingBox();
    model.calculateBoundingBox(boundingBox);
    final Vector3 dimensions = boundingBox.getDimensions();
    create(model, mass, dimensions.x, dimensions.y, dimensions.z);
}

From source file:com.lyeeedar.Roguelike3D.Graphics.Models.VisibleObject.java

License:Open Source License

private void loadGraphics(Mesh mesh) {
    //mesh = Shapes.insertColour(mesh, colour);
    //mesh = Shapes.insertTangents(mesh);

    SubMesh[] meshes = { new StillSubMesh("SubMesh1", mesh, primitive_type) };
    model = new StillModel(meshes);

    Material material = new Material("basic");
    material.setColour(colour);//w  ww .j  a  va 2 s .  c  o m
    material.setTexture(texture);
    material.create();

    BoundingBox box = mesh.calculateBoundingBox();

    attributes = new StillModelAttributes(material,
            (box.getDimensions().x > box.getDimensions().z) ? box.getDimensions().x : box.getDimensions().z,
            scale, box.getDimensions());

    disposed = false;
}