Example usage for com.badlogic.gdx.math.collision BoundingBox inf

List of usage examples for com.badlogic.gdx.math.collision BoundingBox inf

Introduction

In this page you can find the example usage for com.badlogic.gdx.math.collision BoundingBox inf.

Prototype

public BoundingBox inf() 

Source Link

Document

Sets the minimum and maximum vector to positive and negative infinity.

Usage

From source file:com.github.fauu.helix.graphics.ParticleEffect.java

License:Apache License

/** Returns the bounding box for all active particles. z axis will always be zero. */
public BoundingBox getBoundingBox() {
    if (bounds == null)
        bounds = new BoundingBox();

    BoundingBox bounds = this.bounds;
    bounds.inf();
    for (ParticleEmitter emitter : this.emitters)
        bounds.ext(emitter.getBoundingBox());
    return bounds;
}

From source file:com.github.fauu.helix.graphics.ParticleEmitter.java

License:Apache License

/** Returns the bounding box for all active particles. z axis will always be zero. */
public BoundingBox getBoundingBox() {
    if (bounds == null)
        bounds = new BoundingBox();

    Particle[] particles = this.particles;
    boolean[] active = this.active;
    BoundingBox bounds = this.bounds;

    bounds.inf();
    for (int i = 0, n = active.length; i < n; i++)
        if (active[i]) {
            Rectangle r = particles[i].getBoundingRectangle();
            bounds.ext(r.x, r.y, 0);/*from ww  w . j a  va  2s  .  c  o m*/
            bounds.ext(r.x + r.width, r.y + r.height, 0);
        }

    return bounds;
}

From source file:com.lyeeedar.Roguelike3D.Graphics.Models.StillModel.java

License:Open Source License

public void getBoundingBox(BoundingBox bbox) {
    bbox.inf();
    for (int i = 0; i < subMeshes.length; i++) {
        subMeshes[i].mesh.calculateBoundingBox(tmpBox);
        bbox.ext(tmpBox);/*from ww w.jav a 2  s  . co m*/
    }
}

From source file:de.longri.cachebox3.gui.map.layer.SharedModel.java

License:Open Source License

/**
 * Calculate the bounding box of this myLocationModel instance.
 * This is a potential slow operation, it is advised to cache the result.
 *
 * @param out the {@link BoundingBox} that will be set with the bounds.
 * @return the out parameter for chaining
 *///from ww  w. j a v a 2  s  .  co  m
public BoundingBox calculateBoundingBox(final BoundingBox out) {
    out.inf();
    return extendBoundingBox(out);
}