List of usage examples for com.badlogic.gdx.math Interpolation pow5Out
PowOut pow5Out
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From source file:com.mrandmrsjian.freakingsum.DirectedGame.java
License:Apache License
@Override public void create() { // Set Libgdx log level Gdx.app.setLogLevel(Application.LOG_DEBUG); // Load assets Assets.instance.init(new AssetManager()); screenWidth = 480;/*from w w w . ja v a 2 s . co m*/ screenHeight = 480 * Gdx.graphics.getHeight() / Gdx.graphics.getWidth(); Gdx.app.debug(TAG, "w=" + screenWidth + ", h=" + screenHeight); camera = new OrthographicCamera(); camera.position.set(screenWidth / 2, screenHeight / 2, 0); viewport = new FitViewport(screenWidth, screenHeight, camera); soundEnabled = loadSoundStatus(); soundVolume = loadSoundVolume(); prepareLeaderBoard(); switch (Gdx.app.getType()) { case Android: isAndroid = true; Gdx.app.setLogLevel(Application.LOG_ERROR); break; case Desktop: Gdx.app.setLogLevel(Application.LOG_DEBUG); // desktop specific code break; case WebGL: // HTML5 specific code break; case iOS: break; default: // Other platforms specific code } // Start game at menu screen ScreenTransition transition = ScreenTransitionSlice.init(2, ScreenTransitionSlice.UP_DOWN, 10, Interpolation.pow5Out); setScreen(new MenuScreen(this), transition); }