List of usage examples for com.badlogic.gdx.math Matrix4 getTranslation
public Vector3 getTranslation(Vector3 position)
From source file:com.mygdx.game.objects.Billboard.java
License:Apache License
/** * @param model The model which is to be instantiated * @param name Id of the model (doesn't really matter) * @param camera The camera which the billboard should face * @param faceUp If true, the model will always face the Y-axis, but otherwise rotate with the camera * @param followTransform The billboard will follow the translation of this matrix * @param offset Constant offset from the follow-matrix translation *//*from w w w . java2 s .co m*/ public Billboard(Model model, String name, Camera camera, boolean faceUp, Matrix4 followTransform, Vector3 offset) { super(model, name, followTransform.getTranslation(new Vector3()), new Vector3(), new Vector3(1, 1, 1)); this.faceUp = faceUp; this.offset.set(offset); this.followTransform = followTransform; this.camera = camera; }