List of usage examples for com.badlogic.gdx.math Matrix4 rotate
public Matrix4 rotate(Quaternion rotation)
From source file:com.mbrlabs.mundus.commons.g3d.MG3dModelLoader.java
License:Apache License
private ModelNode parseNodesRecursively(JsonValue json) { ModelNode jsonNode = new ModelNode(); String id = json.getString("id", null); if (id == null) throw new GdxRuntimeException("Node id missing."); jsonNode.id = id;/*from ww w .j a v a 2 s . c om*/ JsonValue translation = json.get("translation"); if (translation != null && translation.size != 3) throw new GdxRuntimeException("Node translation incomplete"); jsonNode.translation = translation == null ? null : new Vector3(translation.getFloat(0), translation.getFloat(1), translation.getFloat(2)); JsonValue rotation = json.get("rotation"); if (rotation != null && rotation.size != 4) throw new GdxRuntimeException("Node rotation incomplete"); jsonNode.rotation = rotation == null ? null : new Quaternion(rotation.getFloat(0), rotation.getFloat(1), rotation.getFloat(2), rotation.getFloat(3)); JsonValue scale = json.get("scale"); if (scale != null && scale.size != 3) throw new GdxRuntimeException("Node scale incomplete"); jsonNode.scale = scale == null ? null : new Vector3(scale.getFloat(0), scale.getFloat(1), scale.getFloat(2)); String meshId = json.getString("mesh", null); if (meshId != null) jsonNode.meshId = meshId; JsonValue materials = json.get("parts"); if (materials != null) { jsonNode.parts = new ModelNodePart[materials.size]; int i = 0; for (JsonValue material = materials.child; material != null; material = material.next, i++) { ModelNodePart nodePart = new ModelNodePart(); String meshPartId = material.getString("meshpartid", null); String materialId = material.getString("materialid", null); if (meshPartId == null || materialId == null) { throw new GdxRuntimeException("Node " + id + " part is missing meshPartId or materialId"); } nodePart.materialId = materialId; nodePart.meshPartId = meshPartId; JsonValue bones = material.get("bones"); if (bones != null) { nodePart.bones = new ArrayMap<String, Matrix4>(true, bones.size, String.class, Matrix4.class); int j = 0; for (JsonValue bone = bones.child; bone != null; bone = bone.next, j++) { String nodeId = bone.getString("node", null); if (nodeId == null) throw new GdxRuntimeException("Bone node ID missing"); Matrix4 transform = new Matrix4(); JsonValue val = bone.get("translation"); if (val != null && val.size >= 3) transform.translate(val.getFloat(0), val.getFloat(1), val.getFloat(2)); val = bone.get("rotation"); if (val != null && val.size >= 4) transform.rotate( tempQ.set(val.getFloat(0), val.getFloat(1), val.getFloat(2), val.getFloat(3))); val = bone.get("scale"); if (val != null && val.size >= 3) transform.scale(val.getFloat(0), val.getFloat(1), val.getFloat(2)); nodePart.bones.put(nodeId, transform); } } jsonNode.parts[i] = nodePart; } } JsonValue children = json.get("children"); if (children != null) { jsonNode.children = new ModelNode[children.size]; int i = 0; for (JsonValue child = children.child; child != null; child = child.next, i++) { jsonNode.children[i] = parseNodesRecursively(child); } } return jsonNode; }