List of usage examples for com.badlogic.gdx.math Vector2 isUnit
@Override public boolean isUnit()
From source file:com.andgate.ikou.model.Player.java
License:Open Source License
@Override public void moveInDirection(Vector2 direction) { assert (direction.isUnit()); if (this.direction.isZero()) { Tile nextTile = getTile((int) (position.x + direction.x), (int) (position.z + direction.y)); if (!(nextTile == Tile.Obstacle || nextTile == Tile.Blank)) { moveInDirection((int) direction.x, (int) direction.y, false); }/*from w ww . j a v a 2 s .co m*/ } }