List of usage examples for com.badlogic.gdx.physics.box2d Body setSleepingAllowed
public void setSleepingAllowed(boolean flag)
From source file:com.strategames.engine.gameobject.types.Icecube.java
License:Open Source License
@Override protected void setupBody(Body body) { // Gdx.app.debug("Icecube", "0"); body.setTransform(body.getPosition(), getRotation() * MathUtils.degreesToRadians); int size = this.parts.size(); for (int i = 0; i < size; i++) { Part part = this.parts.get(i); String name = part.getName(); loader.attachFixture(body, name, i, fixtureDef); }//from w w w .jav a2 s .co m body.setSleepingAllowed(false); }