Example usage for com.badlogic.gdx.physics.box2d ContactListener interface-usage

List of usage examples for com.badlogic.gdx.physics.box2d ContactListener interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx.physics.box2d ContactListener interface-usage.

Usage

From source file be.ac.ucl.lfsab1509.bouboule.game.gameManager.EndGameListener.java

/**
 * Listener for detecting the end of the game.
 */
public class EndGameListener implements ContactListener {

    private static int isAlivePlayer = 0;

From source file com.agateau.pixelwheels.GameWorld.java

/**
 * Contains all the information and objects running in the world
 */
public class GameWorld implements ContactListener, Disposable {
    public enum State {
        COUNTDOWN, RUNNING, FINISHED

From source file com.arkanoid.game.model.GameField.java

public class GameField implements ContactListener, Constants {
    public static interface WorldListener {

        public void gameStarted();

        public void ballLost();

From source file com.badlogic.gdx.tests.box2d.ConveyorBelt.java

public class ConveyorBelt extends Box2DTest implements ContactListener {
    Fixture m_platform;

    @Override
    protected void createWorld(World world) {
        world.setContactListener(this);

From source file com.badman.slingmango.data.ConveyorBelt2.java

public class ConveyorBelt2 extends Box2DTest implements ContactListener {
    Fixture m_platform;

    Texture texture;

    @Override

From source file com.dgzt.core.EventListener.java

/**
 * The event listener.
 * 
 * @author Dgzt
 */
public final class EventListener implements ContactListener {

From source file com.disc.jammers.event.MyContactListener.java

/**
 *
 * @author daniel
 */
public class MyContactListener implements ContactListener {

From source file com.gdx.game.tools.WolrdContactListener.java

/**
 *
 * @author fiefioor
 */
public class WolrdContactListener implements ContactListener {

From source file com.github.mkjensen.breakall.Box2DContactListener.java

public class Box2DContactListener implements ContactListener {

    @Override
    public void beginContact(Contact contact) {
        Box2DActor objectA = (Box2DActor) contact.getFixtureA().getBody().getUserData();
        Box2DActor objectB = (Box2DActor) contact.getFixtureB().getBody().getUserData();

From source file com.hajnar.GravityShip.CollisionProcessor.java

public class CollisionProcessor implements ContactListener {

    GameWorld world;

    public CollisionProcessor(GameWorld world) {
        this.world = world;