Example usage for Java com.badlogic.gdx.physics.box2d Fixture fields, constructors, methods, implement or subclass
The text is from its open source code.
Body | getBody() Get the parent body of this fixture. |
float | getDensity() Get the density of this fixture. |
Filter | getFilterData() |
float | getFriction() Get the coefficient of friction. |
float | getRestitution() Get the coefficient of restitution. |
Shape | getShape() Returns the shape of this fixture |
Type | getType() Get the type of the child shape. |
Object | getUserData() |
boolean | isSensor() Is this fixture a sensor (non-solid)? |
void | setDensity(float density) Set the density of this fixture. |
void | setFilterData(Filter filter) Set the contact filtering data. |
void | setFriction(float friction) Set the coefficient of friction. |
void | setRestitution(float restitution) Set the coefficient of restitution. |
void | setSensor(boolean sensor) Set if this fixture is a sensor. |
void | setUserData(Object userData) Sets custom user data. |
boolean | testPoint(float x, float y) Test a point for containment in this fixture. |