List of usage examples for com.badlogic.gdx.physics.box2d.joints MouseJoint setTarget
public void setTarget(Vector2 target)
From source file:org.ams.testapps.paintandphysics.cardhouse.CardMover.java
License:Open Source License
@Override public boolean touchDragged(int screenX, int screenY, int pointer) { if (activeCard == null) return false; if (mouseJointStorage.size < 2) return false; Vector2 worldCoordinates = CoordinateHelper.getWorldCoordinates(camera, screenX, screenY); MouseJoint mouseJoint = mouseJointStorage.get(mouseJointStorage.size - 2); MouseJoint auxMouseJoint = mouseJointStorage.get(mouseJointStorage.size - 1); if (turning) { Vector2 v = new Vector2(worldCoordinates).sub(mouseJoint.getTarget()); float a = v.angleRad(); angleWhenRotating = a - angleOffset; if (roundedTurning) { // rounding float round = angleRounding * MathUtils.degreesToRadians; angleWhenRotating = Util.roundToNearestN(angleWhenRotating, round); float f = angleAtRotateStart % round; angleWhenRotating -= f;//ww w . java 2s . co m } auxMouseJoint.setTarget( new Vector2(auxMouseJointDistance, 0).rotateRad(angleWhenRotating).add(mouseJoint.getTarget())); } else { if (turnCircleInner.isOutsideTurnCircle(worldCoordinates)) return false; mouseJoint.setTarget(new Vector2(worldCoordinates).sub(offset)); auxMouseJoint.setTarget(new Vector2(auxMouseJointDistance, 0).rotateRad(angleWhenRotating) .add(worldCoordinates).sub(offset)); updateTurnCirclePos(mouseJoint.getTarget()); } return true; }
From source file:org.zapylaev.game.truetennis.core.model.JointControls.java
License:Open Source License
@Override public void sendTouchDragged(float x, float y, int pointer) { MouseJoint joint = mMouseJoints.get(pointer); if (joint != null) { joint.setTarget(new Vector2(x, y)); }// w w w .ja v a2 s.c o m }