Example usage for com.badlogic.gdx.physics.box2d.joints MouseJointDef MouseJointDef

List of usage examples for com.badlogic.gdx.physics.box2d.joints MouseJointDef MouseJointDef

Introduction

In this page you can find the example usage for com.badlogic.gdx.physics.box2d.joints MouseJointDef MouseJointDef.

Prototype

public MouseJointDef() 

Source Link

Usage

From source file:com.cafeitvn.myballgame.screen.Box2DMapObjectParser.java

License:Apache License

/**
 * creates a {@link Joint} from a {@link MapObject}
 * @param mapObject the {@link Joint} which to parse
 * @return the parsed {@link Joint}/* www .jav a  2s .c  o m*/
 */
public Joint createJoint(MapObject mapObject) {
    MapProperties properties = mapObject.getProperties();

    JointDef jointDef = null;

    String type = properties.get("type", String.class);
    if (!type.equals(aliases.joint))
        throw new IllegalArgumentException(
                "type of " + mapObject + " is  \"" + type + "\" instead of \"" + aliases.joint + "\"");

    String jointType = properties.get(aliases.jointType, String.class);

    // get all possible values
    if (jointType.equals(aliases.distanceJoint)) {
        DistanceJointDef distanceJointDef = new DistanceJointDef();
        distanceJointDef.dampingRatio = (Float) getProperty(properties, aliases.dampingRatio,
                distanceJointDef.dampingRatio, Float.class);
        distanceJointDef.frequencyHz = (Float) getProperty(properties, aliases.frequencyHz,
                distanceJointDef.frequencyHz, Float.class);
        distanceJointDef.length = (Float) getProperty(properties, aliases.length, distanceJointDef.length,
                Float.class) * (tileWidth + tileHeight) / 2 * unitScale;
        distanceJointDef.localAnchorA.set(
                (Float) getProperty(properties, aliases.localAnchorAX, distanceJointDef.localAnchorA.x,
                        Float.class) * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorAY, distanceJointDef.localAnchorA.y,
                        Float.class) * tileHeight * unitScale);
        distanceJointDef.localAnchorB.set(
                (Float) getProperty(properties, aliases.localAnchorBX, distanceJointDef.localAnchorB.x,
                        Float.class) * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorBY, distanceJointDef.localAnchorB.y,
                        Float.class) * tileHeight * unitScale);

        jointDef = distanceJointDef;
    } else if (jointType.equals(aliases.frictionJoint)) {
        FrictionJointDef frictionJointDef = new FrictionJointDef();
        frictionJointDef.localAnchorA.set(
                (Float) getProperty(properties, aliases.localAnchorAX, frictionJointDef.localAnchorA.x,
                        Float.class) * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorAY, frictionJointDef.localAnchorA.y,
                        Float.class) * tileHeight * unitScale);
        frictionJointDef.localAnchorB.set(
                (Float) getProperty(properties, aliases.localAnchorBX, frictionJointDef.localAnchorB.x,
                        Float.class) * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorBY, frictionJointDef.localAnchorB.y,
                        Float.class) * tileHeight * unitScale);
        frictionJointDef.maxForce = (Float) getProperty(properties, aliases.maxForce, frictionJointDef.maxForce,
                Float.class);
        frictionJointDef.maxTorque = (Float) getProperty(properties, aliases.maxTorque,
                frictionJointDef.maxTorque, Float.class);

        jointDef = frictionJointDef;
    } else if (jointType.equals(aliases.gearJoint)) {
        GearJointDef gearJointDef = new GearJointDef();
        gearJointDef.joint1 = joints.get(properties.get(aliases.joint1, String.class));
        gearJointDef.joint2 = joints.get(properties.get(aliases.joint2, String.class));
        gearJointDef.ratio = (Float) getProperty(properties, aliases.ratio, gearJointDef.ratio, Float.class);

        jointDef = gearJointDef;
    } else if (jointType.equals(aliases.mouseJoint)) {
        MouseJointDef mouseJointDef = new MouseJointDef();
        mouseJointDef.dampingRatio = (Float) getProperty(properties, aliases.dampingRatio,
                mouseJointDef.dampingRatio, Float.class);
        mouseJointDef.frequencyHz = (Float) getProperty(properties, aliases.frequencyHz,
                mouseJointDef.frequencyHz, Float.class);
        mouseJointDef.maxForce = (Float) getProperty(properties, aliases.maxForce, mouseJointDef.maxForce,
                Float.class);
        mouseJointDef.target.set(
                (Float) getProperty(properties, aliases.targetX, mouseJointDef.target.x, Float.class)
                        * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.targetY, mouseJointDef.target.y, Float.class)
                        * tileHeight * unitScale);

        jointDef = mouseJointDef;
    } else if (jointType.equals(aliases.prismaticJoint)) {
        PrismaticJointDef prismaticJointDef = new PrismaticJointDef();
        prismaticJointDef.enableLimit = (Boolean) getProperty(properties, aliases.enableLimit,
                prismaticJointDef.enableLimit, Boolean.class);
        prismaticJointDef.enableMotor = (Boolean) getProperty(properties, aliases.enableMotor,
                prismaticJointDef.enableMotor, Boolean.class);
        prismaticJointDef.localAnchorA.set(
                (Float) getProperty(properties, aliases.localAnchorAX, prismaticJointDef.localAnchorA.x,
                        Float.class) * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorAY, prismaticJointDef.localAnchorA.y,
                        Float.class) * tileHeight * unitScale);
        prismaticJointDef.localAnchorB.set(
                (Float) getProperty(properties, aliases.localAnchorBX, prismaticJointDef.localAnchorB.x,
                        Float.class) * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorBY, prismaticJointDef.localAnchorB.y,
                        Float.class) * tileHeight * unitScale);
        prismaticJointDef.localAxisA.set(
                (Float) getProperty(properties, aliases.localAxisAX, prismaticJointDef.localAxisA.x,
                        Float.class),
                (Float) getProperty(properties, aliases.localAxisAY, prismaticJointDef.localAxisA.y,
                        Float.class));
        prismaticJointDef.lowerTranslation = (Float) getProperty(properties, aliases.lowerTranslation,
                prismaticJointDef.lowerTranslation, Float.class) * (tileWidth + tileHeight) / 2 * unitScale;
        prismaticJointDef.maxMotorForce = (Float) getProperty(properties, aliases.maxMotorForce,
                prismaticJointDef.maxMotorForce, Float.class);
        prismaticJointDef.motorSpeed = (Float) getProperty(properties, aliases.motorSpeed,
                prismaticJointDef.motorSpeed, Float.class);
        prismaticJointDef.referenceAngle = (Float) getProperty(properties, aliases.referenceAngle,
                prismaticJointDef.referenceAngle, Float.class);
        prismaticJointDef.upperTranslation = (Float) getProperty(properties, aliases.upperTranslation,
                prismaticJointDef.upperTranslation, Float.class) * (tileWidth + tileHeight) / 2 * unitScale;

        jointDef = prismaticJointDef;
    } else if (jointType.equals(aliases.pulleyJoint)) {
        PulleyJointDef pulleyJointDef = new PulleyJointDef();
        pulleyJointDef.groundAnchorA.set(
                (Float) getProperty(properties, aliases.groundAnchorAX, pulleyJointDef.groundAnchorA.x,
                        Float.class) * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.groundAnchorAY, pulleyJointDef.groundAnchorA.y,
                        Float.class) * tileHeight * unitScale);
        pulleyJointDef.groundAnchorB.set(
                (Float) getProperty(properties, aliases.groundAnchorBX, pulleyJointDef.groundAnchorB.x,
                        Float.class) * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.groundAnchorBY, pulleyJointDef.groundAnchorB.y,
                        Float.class) * tileHeight * unitScale);
        pulleyJointDef.lengthA = (Float) getProperty(properties, aliases.lengthA, pulleyJointDef.lengthA,
                Float.class) * (tileWidth + tileHeight) / 2 * unitScale;
        pulleyJointDef.lengthB = (Float) getProperty(properties, aliases.lengthB, pulleyJointDef.lengthB,
                Float.class) * (tileWidth + tileHeight) / 2 * unitScale;
        pulleyJointDef.localAnchorA.set(
                (Float) getProperty(properties, aliases.localAnchorAX, pulleyJointDef.localAnchorA.x,
                        Float.class) * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorAY, pulleyJointDef.localAnchorA.y,
                        Float.class) * tileHeight * unitScale);
        pulleyJointDef.localAnchorB.set(
                (Float) getProperty(properties, aliases.localAnchorBX, pulleyJointDef.localAnchorB.x,
                        Float.class) * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorBY, pulleyJointDef.localAnchorB.y,
                        Float.class) * tileHeight * unitScale);
        pulleyJointDef.ratio = (Float) getProperty(properties, aliases.ratio, pulleyJointDef.ratio,
                Float.class);

        jointDef = pulleyJointDef;
    } else if (jointType.equals(aliases.revoluteJoint)) {
        RevoluteJointDef revoluteJointDef = new RevoluteJointDef();
        revoluteJointDef.enableLimit = (Boolean) getProperty(properties, aliases.enableLimit,
                revoluteJointDef.enableLimit, Boolean.class);
        revoluteJointDef.enableMotor = (Boolean) getProperty(properties, aliases.enableMotor,
                revoluteJointDef.enableMotor, Boolean.class);
        revoluteJointDef.localAnchorA.set(
                (Float) getProperty(properties, aliases.localAnchorAX, revoluteJointDef.localAnchorA.x,
                        Float.class) * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorAY, revoluteJointDef.localAnchorA.y,
                        Float.class) * tileHeight * unitScale);
        revoluteJointDef.localAnchorB.set(
                (Float) getProperty(properties, aliases.localAnchorBX, revoluteJointDef.localAnchorB.x,
                        Float.class) * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorBY, revoluteJointDef.localAnchorB.y,
                        Float.class) * tileHeight * unitScale);
        revoluteJointDef.lowerAngle = (Float) getProperty(properties, aliases.lowerAngle,
                revoluteJointDef.lowerAngle, Float.class);
        revoluteJointDef.maxMotorTorque = (Float) getProperty(properties, aliases.maxMotorTorque,
                revoluteJointDef.maxMotorTorque, Float.class);
        revoluteJointDef.motorSpeed = (Float) getProperty(properties, aliases.motorSpeed,
                revoluteJointDef.motorSpeed, Float.class);
        revoluteJointDef.referenceAngle = (Float) getProperty(properties, aliases.referenceAngle,
                revoluteJointDef.referenceAngle, Float.class);
        revoluteJointDef.upperAngle = (Float) getProperty(properties, aliases.upperAngle,
                revoluteJointDef.upperAngle, Float.class);

        jointDef = revoluteJointDef;
    } else if (jointType.equals(aliases.ropeJoint)) {
        RopeJointDef ropeJointDef = new RopeJointDef();
        ropeJointDef.localAnchorA.set(
                (Float) getProperty(properties, aliases.localAnchorAX, ropeJointDef.localAnchorA.x, Float.class)
                        * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorAY, ropeJointDef.localAnchorA.y, Float.class)
                        * tileHeight * unitScale);
        ropeJointDef.localAnchorB.set(
                (Float) getProperty(properties, aliases.localAnchorBX, ropeJointDef.localAnchorB.x, Float.class)
                        * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorBY, ropeJointDef.localAnchorB.y, Float.class)
                        * tileHeight * unitScale);
        ropeJointDef.maxLength = (Float) getProperty(properties, aliases.maxLength, ropeJointDef.maxLength,
                Float.class) * (tileWidth + tileHeight) / 2 * unitScale;

        jointDef = ropeJointDef;
    } else if (jointType.equals(aliases.weldJoint)) {
        WeldJointDef weldJointDef = new WeldJointDef();
        weldJointDef.localAnchorA.set(
                (Float) getProperty(properties, aliases.localAnchorAX, weldJointDef.localAnchorA.x, Float.class)
                        * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorAY, weldJointDef.localAnchorA.y, Float.class)
                        * tileHeight * unitScale);
        weldJointDef.localAnchorB.set(
                (Float) getProperty(properties, aliases.localAnchorBX, weldJointDef.localAnchorB.x, Float.class)
                        * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorBY, weldJointDef.localAnchorB.y, Float.class)
                        * tileHeight * unitScale);
        weldJointDef.referenceAngle = (Float) getProperty(properties, aliases.referenceAngle,
                weldJointDef.referenceAngle, Float.class);

        jointDef = weldJointDef;
    } else if (jointType.equals(aliases.wheelJoint)) {
        WheelJointDef wheelJointDef = new WheelJointDef();
        wheelJointDef.dampingRatio = (Float) getProperty(properties, aliases.dampingRatio,
                wheelJointDef.dampingRatio, Float.class);
        wheelJointDef.enableMotor = (Boolean) getProperty(properties, aliases.enableMotor,
                wheelJointDef.enableMotor, Boolean.class);
        wheelJointDef.frequencyHz = (Float) getProperty(properties, aliases.frequencyHz,
                wheelJointDef.frequencyHz, Float.class);
        wheelJointDef.localAnchorA.set(
                (Float) getProperty(properties, aliases.localAnchorAX, wheelJointDef.localAnchorA.x,
                        Float.class) * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorAY, wheelJointDef.localAnchorA.y,
                        Float.class) * tileHeight * unitScale);
        wheelJointDef.localAnchorB.set(
                (Float) getProperty(properties, aliases.localAnchorBX, wheelJointDef.localAnchorB.x,
                        Float.class) * tileWidth * unitScale,
                (Float) getProperty(properties, aliases.localAnchorBY, wheelJointDef.localAnchorB.y,
                        Float.class) * tileHeight * unitScale);
        wheelJointDef.localAxisA.set(
                (Float) getProperty(properties, aliases.localAxisAX, wheelJointDef.localAxisA.x, Float.class),
                (Float) getProperty(properties, aliases.localAxisAY, wheelJointDef.localAxisA.y, Float.class));
        wheelJointDef.maxMotorTorque = (Float) getProperty(properties, aliases.maxMotorTorque,
                wheelJointDef.maxMotorTorque, Float.class);
        wheelJointDef.motorSpeed = (Float) getProperty(properties, aliases.motorSpeed, wheelJointDef.motorSpeed,
                Float.class);

        jointDef = wheelJointDef;
    }

    jointDef.bodyA = bodies.get(properties.get(aliases.bodyA, String.class));
    jointDef.bodyB = bodies.get(properties.get(aliases.bodyB, String.class));
    jointDef.collideConnected = (Boolean) getProperty(properties, aliases.collideConnected,
            jointDef.collideConnected, Boolean.class);

    Joint joint = jointDef.bodyA.getWorld().createJoint(jointDef);

    String name = mapObject.getName();
    if (joints.containsKey(name)) {
        int duplicate = 1;
        while (joints.containsKey(name + duplicate))
            duplicate++;
        name += duplicate;
    }

    joints.put(name, joint);

    return joint;
}

From source file:com.hatstick.fireman.physics.Box2DPhysicsWorld.java

License:Apache License

public void createPhysicsWorld() {

    xEngine = new ExplosionEngine();

    // create the debug renderer
    renderer = new Box2DDebugRenderer();

    // create the world
    world = new World(new Vector2(0, -3), true);

    bob.setBody(createPhysicsObject(bob.getBounds(), ModelType.PLAYER, -1).getBody());

    // Create our enemy's physical representations
    for (Map.Entry<Civilian, Integer> civilian : level.getEnemies().entrySet()) {
        civilian.getKey().setFixture(/*from   w w w  . j ava 2s  .c  o m*/
                createPhysicsObject(civilian.getKey().getBounds(), ModelType.ENEMY, civilian.getValue()));
    }

    // Create our item's physical representations
    for (Map.Entry<Item, Integer> item : level.getItems().entrySet()) {
        item.getKey()
                .setFixture(createPhysicsObject(item.getKey().getBounds(), ModelType.ITEM, item.getValue()));
    }

    // Create our level out of blocks
    for (Block block : level.getBlocks()) {
        createBoxes(block.getBounds());
    }

    //   createDestruction();

    world.setContactListener(new ContactListener() {
        @Override
        public void beginContact(Contact contact) {

            // Get our UserData object, and check for contacts
            UserData dataA = (UserData) contact.getFixtureA().getUserData();
            UserData dataB = (UserData) contact.getFixtureA().getUserData();

            /** Used for determining if character can jump or not **/
            if (dataA.modelType == ModelType.FOOT_SENSOR) {
                if (dataA.parentId == -1) { // PlayerCharacter's foot
                    bob.setNumFootContacts(1);
                    bob.canJump(true);
                }
            }
            if (dataB.modelType == ModelType.FOOT_SENSOR) {
                if (dataB.parentId == -1) { // PlayerCharacter's foot
                    bob.setNumFootContacts(1);
                }
            }

            if (dataA.modelType == ModelType.LEFT_SIDE_SENSOR) {
                if (dataA.parentId == -1) { // PlayerCharacter's foot
                    bob.setNumLeftSideContacts(1);
                    bob.canJump(true);
                }
            }
            if (dataB.modelType == ModelType.LEFT_SIDE_SENSOR) {
                if (dataB.parentId == -1) { // PlayerCharacter's foot
                    bob.setNumLeftSideContacts(1);
                }
            }

            if (dataA.modelType == ModelType.RIGHT_SIDE_SENSOR) {
                if (dataA.parentId == -1) { // PlayerCharacter's foot
                    bob.setNumRightSideContacts(1);
                    bob.canJump(true);
                }
            }
            if (dataB.modelType == ModelType.RIGHT_SIDE_SENSOR) {
                if (dataB.parentId == -1) { // PlayerCharacter's foot
                    bob.setNumRightSideContacts(1);
                }
            }

            /** Touching an item (used for picking up items) **/
            if (dataA.modelType == ModelType.PLAYER && dataB.modelType == ModelType.ITEM
                    || dataB.modelType == ModelType.ITEM && dataA.modelType == ModelType.PLAYER) {

                MouseJointDef def = new MouseJointDef();
                def.bodyA = contact.getFixtureA().getBody();
                def.bodyB = contact.getFixtureB().getBody();
                dataA = (UserData) def.bodyA.getUserData();
                def.collideConnected = false;
                def.target.set(testPoint.x, testPoint.y);

                if (dataA.modelType == ModelType.PLAYER) {
                    def.target.set(def.bodyA.getWorldCenter());
                    def.maxForce = 1000.0f * def.bodyA.getMass();
                } else {
                    def.target.set(def.bodyB.getWorldCenter());
                    def.maxForce = 1000.0f * def.bodyB.getMass();
                }
                jointsToCreate.add(def);
            }
        }

        @Override
        public void endContact(Contact contact) {
            // Get our UserData object, and check for contacts
            UserData dataA = (UserData) contact.getFixtureA().getUserData();
            UserData dataB = (UserData) contact.getFixtureA().getUserData();

            /** Used for determining if character can jump or not **/
            if (dataA.modelType == ModelType.FOOT_SENSOR) {
                if (dataA.parentId == -1) { // PlayerCharacter's foot
                    bob.setNumFootContacts(-1);
                }
            }
            if (dataB.modelType == ModelType.FOOT_SENSOR) {
                if (dataB.parentId == -1) { // PlayerCharacter's foot
                    bob.setNumFootContacts(-1);
                }
            }
        }

        @Override
        public void preSolve(Contact contact, Manifold oldManifold) {
        }

        @Override
        public void postSolve(Contact contact, ContactImpulse impulse) {
        }
    });
}

From source file:com.laex.cg2d.render.impl.MouseJointManager.java

License:Open Source License

@Override
public boolean touchDown(int x, int y, int pointer, int button) {
    if (!mouseJointInstalled) {
        return false;
    }/* w w w  .  j av  a 2  s. c om*/

    // translate the mouse coordinates to world coordinates
    manipulator.camera().unproject(testPoint.set(x, y, 0));
    // ask the world which bodies are within the given
    // bounding box around the mouse pointer
    hitBody = null;
    manipulator.world().QueryAABB(callback, testPoint.x - 0.0001f, testPoint.y - 0.0001f, testPoint.x + 0.0001f,
            testPoint.y + 0.0001f);

    if (hitBody == groundBody) {
        hitBody = null;
    }

    // ignore kinematic bodies, they don't work with the mouse joint
    if (hitBody != null && hitBody.getType() == BodyType.KinematicBody) {
        return false;
    }

    // if we hit something we create a new mouse joint
    // and attach it to the hit body.
    if (hitBody != null) {
        MouseJointDef def = new MouseJointDef();
        def.bodyA = groundBody;
        def.bodyB = hitBody;
        def.collideConnected = true;
        def.target.set(testPoint.x, testPoint.y);
        def.maxForce = 1000.0f * hitBody.getMass();

        mouseJoint = (MouseJoint) manipulator.world().createJoint(def);
        hitBody.setAwake(true);
    }

    return false;
}

From source file:com.rubentxu.juegos.core.utils.dermetfan.box2d.Box2DMapObjectParser.java

License:Apache License

/**
 * creates a {@link Joint} from a {@link MapObject}
 *
 * @param mapObject the {@link Joint} to parse
 * @return the parsed {@link Joint}// ww  w .  j  a va 2s.  co  m
 */
public Joint createJoint(MapObject mapObject) {
    MapProperties properties = mapObject.getProperties();

    JointDef jointDef = null;

    String type = properties.get("type", String.class);
    if (!type.equals(aliases.joint))
        throw new IllegalArgumentException(
                "type of " + mapObject + " is  \"" + type + "\" instead of \"" + aliases.joint + "\"");

    String jointType = properties.get(aliases.jointType, String.class);

    // get all possible values
    if (jointType.equals(aliases.distanceJoint)) {
        DistanceJointDef distanceJointDef = new DistanceJointDef();
        distanceJointDef.dampingRatio = getProperty(properties, aliases.dampingRatio,
                distanceJointDef.dampingRatio);
        distanceJointDef.frequencyHz = getProperty(properties, aliases.frequencyHz,
                distanceJointDef.frequencyHz);
        distanceJointDef.length = getProperty(properties, aliases.length, distanceJointDef.length)
                * (tileWidth + tileHeight) / 2 * unitScale;
        distanceJointDef.localAnchorA.set(
                getProperty(properties, aliases.localAnchorAX, distanceJointDef.localAnchorA.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorAY, distanceJointDef.localAnchorA.y) * tileHeight
                        * unitScale);
        distanceJointDef.localAnchorB.set(
                getProperty(properties, aliases.localAnchorBX, distanceJointDef.localAnchorB.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorBY, distanceJointDef.localAnchorB.y) * tileHeight
                        * unitScale);

        jointDef = distanceJointDef;
    } else if (jointType.equals(aliases.frictionJoint)) {
        FrictionJointDef frictionJointDef = new FrictionJointDef();
        frictionJointDef.localAnchorA.set(
                getProperty(properties, aliases.localAnchorAX, frictionJointDef.localAnchorA.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorAY, frictionJointDef.localAnchorA.y) * tileHeight
                        * unitScale);
        frictionJointDef.localAnchorB.set(
                getProperty(properties, aliases.localAnchorBX, frictionJointDef.localAnchorB.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorBY, frictionJointDef.localAnchorB.y) * tileHeight
                        * unitScale);
        frictionJointDef.maxForce = getProperty(properties, aliases.maxForce, frictionJointDef.maxForce);
        frictionJointDef.maxTorque = getProperty(properties, aliases.maxTorque, frictionJointDef.maxTorque);

        jointDef = frictionJointDef;
    } else if (jointType.equals(aliases.gearJoint)) {
        GearJointDef gearJointDef = new GearJointDef();
        gearJointDef.joint1 = joints.get(properties.get(aliases.joint1, String.class));
        gearJointDef.joint2 = joints.get(properties.get(aliases.joint2, String.class));
        gearJointDef.ratio = getProperty(properties, aliases.ratio, gearJointDef.ratio);

        jointDef = gearJointDef;
    } else if (jointType.equals(aliases.mouseJoint)) {
        MouseJointDef mouseJointDef = new MouseJointDef();
        mouseJointDef.dampingRatio = getProperty(properties, aliases.dampingRatio, mouseJointDef.dampingRatio);
        mouseJointDef.frequencyHz = getProperty(properties, aliases.frequencyHz, mouseJointDef.frequencyHz);
        mouseJointDef.maxForce = getProperty(properties, aliases.maxForce, mouseJointDef.maxForce);
        mouseJointDef.target.set(
                getProperty(properties, aliases.targetX, mouseJointDef.target.x) * tileWidth * unitScale,
                getProperty(properties, aliases.targetY, mouseJointDef.target.y) * tileHeight * unitScale);

        jointDef = mouseJointDef;
    } else if (jointType.equals(aliases.prismaticJoint)) {
        PrismaticJointDef prismaticJointDef = new PrismaticJointDef();
        prismaticJointDef.enableLimit = getProperty(properties, aliases.enableLimit,
                prismaticJointDef.enableLimit);
        prismaticJointDef.enableMotor = getProperty(properties, aliases.enableMotor,
                prismaticJointDef.enableMotor);
        prismaticJointDef.localAnchorA.set(
                getProperty(properties, aliases.localAnchorAX, prismaticJointDef.localAnchorA.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorAY, prismaticJointDef.localAnchorA.y) * tileHeight
                        * unitScale);
        prismaticJointDef.localAnchorB.set(
                getProperty(properties, aliases.localAnchorBX, prismaticJointDef.localAnchorB.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorBY, prismaticJointDef.localAnchorB.y) * tileHeight
                        * unitScale);
        prismaticJointDef.localAxisA.set(
                getProperty(properties, aliases.localAxisAX, prismaticJointDef.localAxisA.x),
                getProperty(properties, aliases.localAxisAY, prismaticJointDef.localAxisA.y));
        prismaticJointDef.lowerTranslation = getProperty(properties, aliases.lowerTranslation,
                prismaticJointDef.lowerTranslation) * (tileWidth + tileHeight) / 2 * unitScale;
        prismaticJointDef.maxMotorForce = getProperty(properties, aliases.maxMotorForce,
                prismaticJointDef.maxMotorForce);
        prismaticJointDef.motorSpeed = getProperty(properties, aliases.motorSpeed,
                prismaticJointDef.motorSpeed);
        prismaticJointDef.referenceAngle = getProperty(properties, aliases.referenceAngle,
                prismaticJointDef.referenceAngle);
        prismaticJointDef.upperTranslation = getProperty(properties, aliases.upperTranslation,
                prismaticJointDef.upperTranslation) * (tileWidth + tileHeight) / 2 * unitScale;

        jointDef = prismaticJointDef;
    } else if (jointType.equals(aliases.pulleyJoint)) {
        PulleyJointDef pulleyJointDef = new PulleyJointDef();
        pulleyJointDef.groundAnchorA.set(
                getProperty(properties, aliases.groundAnchorAX, pulleyJointDef.groundAnchorA.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.groundAnchorAY, pulleyJointDef.groundAnchorA.y) * tileHeight
                        * unitScale);
        pulleyJointDef.groundAnchorB.set(
                getProperty(properties, aliases.groundAnchorBX, pulleyJointDef.groundAnchorB.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.groundAnchorBY, pulleyJointDef.groundAnchorB.y) * tileHeight
                        * unitScale);
        pulleyJointDef.lengthA = getProperty(properties, aliases.lengthA, pulleyJointDef.lengthA)
                * (tileWidth + tileHeight) / 2 * unitScale;
        pulleyJointDef.lengthB = getProperty(properties, aliases.lengthB, pulleyJointDef.lengthB)
                * (tileWidth + tileHeight) / 2 * unitScale;
        pulleyJointDef.localAnchorA.set(
                getProperty(properties, aliases.localAnchorAX, pulleyJointDef.localAnchorA.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorAY, pulleyJointDef.localAnchorA.y) * tileHeight
                        * unitScale);
        pulleyJointDef.localAnchorB.set(
                getProperty(properties, aliases.localAnchorBX, pulleyJointDef.localAnchorB.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorBY, pulleyJointDef.localAnchorB.y) * tileHeight
                        * unitScale);
        pulleyJointDef.ratio = getProperty(properties, aliases.ratio, pulleyJointDef.ratio);

        jointDef = pulleyJointDef;
    } else if (jointType.equals(aliases.revoluteJoint)) {
        RevoluteJointDef revoluteJointDef = new RevoluteJointDef();
        revoluteJointDef.enableLimit = getProperty(properties, aliases.enableLimit,
                revoluteJointDef.enableLimit);
        revoluteJointDef.enableMotor = getProperty(properties, aliases.enableMotor,
                revoluteJointDef.enableMotor);
        revoluteJointDef.localAnchorA.set(
                getProperty(properties, aliases.localAnchorAX, revoluteJointDef.localAnchorA.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorAY, revoluteJointDef.localAnchorA.y) * tileHeight
                        * unitScale);
        revoluteJointDef.localAnchorB.set(
                getProperty(properties, aliases.localAnchorBX, revoluteJointDef.localAnchorB.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorBY, revoluteJointDef.localAnchorB.y) * tileHeight
                        * unitScale);
        revoluteJointDef.lowerAngle = getProperty(properties, aliases.lowerAngle, revoluteJointDef.lowerAngle);
        revoluteJointDef.maxMotorTorque = getProperty(properties, aliases.maxMotorTorque,
                revoluteJointDef.maxMotorTorque);
        revoluteJointDef.motorSpeed = getProperty(properties, aliases.motorSpeed, revoluteJointDef.motorSpeed);
        revoluteJointDef.referenceAngle = getProperty(properties, aliases.referenceAngle,
                revoluteJointDef.referenceAngle);
        revoluteJointDef.upperAngle = getProperty(properties, aliases.upperAngle, revoluteJointDef.upperAngle);

        jointDef = revoluteJointDef;
    } else if (jointType.equals(aliases.ropeJoint)) {
        RopeJointDef ropeJointDef = new RopeJointDef();
        ropeJointDef.localAnchorA.set(
                getProperty(properties, aliases.localAnchorAX, ropeJointDef.localAnchorA.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorAY, ropeJointDef.localAnchorA.y) * tileHeight
                        * unitScale);
        ropeJointDef.localAnchorB.set(
                getProperty(properties, aliases.localAnchorBX, ropeJointDef.localAnchorB.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorBY, ropeJointDef.localAnchorB.y) * tileHeight
                        * unitScale);
        ropeJointDef.maxLength = getProperty(properties, aliases.maxLength, ropeJointDef.maxLength)
                * (tileWidth + tileHeight) / 2 * unitScale;

        jointDef = ropeJointDef;
    } else if (jointType.equals(aliases.weldJoint)) {
        WeldJointDef weldJointDef = new WeldJointDef();
        weldJointDef.localAnchorA.set(
                getProperty(properties, aliases.localAnchorAX, weldJointDef.localAnchorA.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorAY, weldJointDef.localAnchorA.y) * tileHeight
                        * unitScale);
        weldJointDef.localAnchorB.set(
                getProperty(properties, aliases.localAnchorBX, weldJointDef.localAnchorB.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorBY, weldJointDef.localAnchorB.y) * tileHeight
                        * unitScale);
        weldJointDef.referenceAngle = getProperty(properties, aliases.referenceAngle,
                weldJointDef.referenceAngle);

        jointDef = weldJointDef;
    } else if (jointType.equals(aliases.wheelJoint)) {
        WheelJointDef wheelJointDef = new WheelJointDef();
        wheelJointDef.dampingRatio = getProperty(properties, aliases.dampingRatio, wheelJointDef.dampingRatio);
        wheelJointDef.enableMotor = getProperty(properties, aliases.enableMotor, wheelJointDef.enableMotor);
        wheelJointDef.frequencyHz = getProperty(properties, aliases.frequencyHz, wheelJointDef.frequencyHz);
        wheelJointDef.localAnchorA.set(
                getProperty(properties, aliases.localAnchorAX, wheelJointDef.localAnchorA.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorAY, wheelJointDef.localAnchorA.y) * tileHeight
                        * unitScale);
        wheelJointDef.localAnchorB.set(
                getProperty(properties, aliases.localAnchorBX, wheelJointDef.localAnchorB.x) * tileWidth
                        * unitScale,
                getProperty(properties, aliases.localAnchorBY, wheelJointDef.localAnchorB.y) * tileHeight
                        * unitScale);
        wheelJointDef.localAxisA.set(getProperty(properties, aliases.localAxisAX, wheelJointDef.localAxisA.x),
                getProperty(properties, aliases.localAxisAY, wheelJointDef.localAxisA.y));
        wheelJointDef.maxMotorTorque = getProperty(properties, aliases.maxMotorTorque,
                wheelJointDef.maxMotorTorque);
        wheelJointDef.motorSpeed = getProperty(properties, aliases.motorSpeed, wheelJointDef.motorSpeed);

        jointDef = wheelJointDef;
    }

    jointDef.bodyA = bodies.get(properties.get(aliases.bodyA, String.class));
    jointDef.bodyB = bodies.get(properties.get(aliases.bodyB, String.class));
    jointDef.collideConnected = getProperty(properties, aliases.collideConnected, jointDef.collideConnected);

    Joint joint = jointDef.bodyA.getWorld().createJoint(jointDef);

    String name = mapObject.getName();
    if (joints.containsKey(name)) {
        int duplicate = 1;
        while (joints.containsKey(name + duplicate))
            duplicate++;
        name += duplicate;
    }

    joints.put(name, joint);

    return joint;
}

From source file:com.stercore.code.net.dermetfan.utils.libgdx.box2d.Box2DMapObjectParser.java

License:Apache License

/** creates a {@link Joint} from a {@link MapObject}
 *  @param mapObject the {@link Joint} to parse
 *  @return the parsed {@link Joint} */
public Joint createJoint(MapObject mapObject) {
    if ((mapObject = listener.createJoint(mapObject)) == null)
        return null;

    MapProperties properties = mapObject.getProperties();

    JointDef jointDef;//www .j  a  v  a  2 s.  c o  m

    String jointType = getProperty(properties, aliases.jointType, "");
    if (jointType.equals(aliases.distanceJoint)) {
        DistanceJointDef distanceJointDef = new DistanceJointDef();
        assignProperties(distanceJointDef, heritage);
        assignProperties(distanceJointDef, mapProperties);
        assignProperties(distanceJointDef, layerProperties);
        assignProperties(distanceJointDef, properties);
        jointDef = distanceJointDef;
    } else if (jointType.equals(aliases.frictionJoint)) {
        FrictionJointDef frictionJointDef = new FrictionJointDef();
        assignProperties(frictionJointDef, heritage);
        assignProperties(frictionJointDef, mapProperties);
        assignProperties(frictionJointDef, layerProperties);
        assignProperties(frictionJointDef, properties);
        jointDef = frictionJointDef;
    } else if (jointType.equals(aliases.gearJoint)) {
        GearJointDef gearJointDef = new GearJointDef();
        assignProperties(gearJointDef, heritage);
        assignProperties(gearJointDef, mapProperties);
        assignProperties(gearJointDef, layerProperties);
        assignProperties(gearJointDef, properties);
        jointDef = gearJointDef;
    } else if (jointType.equals(aliases.mouseJoint)) {
        MouseJointDef mouseJointDef = new MouseJointDef();
        assignProperties(mouseJointDef, heritage);
        assignProperties(mouseJointDef, mapProperties);
        assignProperties(mouseJointDef, layerProperties);
        assignProperties(mouseJointDef, properties);
        jointDef = mouseJointDef;
    } else if (jointType.equals(aliases.prismaticJoint)) {
        PrismaticJointDef prismaticJointDef = new PrismaticJointDef();
        assignProperties(prismaticJointDef, heritage);
        assignProperties(prismaticJointDef, mapProperties);
        assignProperties(prismaticJointDef, layerProperties);
        assignProperties(prismaticJointDef, properties);
        jointDef = prismaticJointDef;
    } else if (jointType.equals(aliases.pulleyJoint)) {
        PulleyJointDef pulleyJointDef = new PulleyJointDef();
        assignProperties(pulleyJointDef, heritage);
        assignProperties(pulleyJointDef, mapProperties);
        assignProperties(pulleyJointDef, layerProperties);
        assignProperties(pulleyJointDef, properties);
        jointDef = pulleyJointDef;
    } else if (jointType.equals(aliases.revoluteJoint)) {
        RevoluteJointDef revoluteJointDef = new RevoluteJointDef();
        assignProperties(revoluteJointDef, heritage);
        assignProperties(revoluteJointDef, mapProperties);
        assignProperties(revoluteJointDef, layerProperties);
        assignProperties(revoluteJointDef, properties);
        jointDef = revoluteJointDef;
    } else if (jointType.equals(aliases.ropeJoint)) {
        RopeJointDef ropeJointDef = new RopeJointDef();
        assignProperties(ropeJointDef, heritage);
        assignProperties(ropeJointDef, mapProperties);
        assignProperties(ropeJointDef, layerProperties);
        assignProperties(ropeJointDef, properties);
        jointDef = ropeJointDef;
    } else if (jointType.equals(aliases.weldJoint)) {
        WeldJointDef weldJointDef = new WeldJointDef();
        assignProperties(weldJointDef, heritage);
        assignProperties(weldJointDef, mapProperties);
        assignProperties(weldJointDef, layerProperties);
        assignProperties(weldJointDef, properties);
        jointDef = weldJointDef;
    } else if (jointType.equals(aliases.wheelJoint)) {
        WheelJointDef wheelJointDef = new WheelJointDef();
        assignProperties(wheelJointDef, heritage);
        assignProperties(wheelJointDef, mapProperties);
        assignProperties(wheelJointDef, layerProperties);
        assignProperties(wheelJointDef, properties);
        jointDef = wheelJointDef;
    } else
        throw new IllegalArgumentException(
                ClassReflection.getSimpleName(JointType.class) + " " + jointType + " is unknown");

    assignProperties(jointDef, properties);

    Joint joint = jointDef.bodyA.getWorld().createJoint(jointDef);
    joint.setUserData(getProperty(properties, aliases.userData, joint.getUserData()));

    joints.put(findAvailableName(mapObject.getName(), joints), joint);
    listener.created(joint, mapObject);

    return joint;
}

From source file:de.fhkoeln.game.utils.Box2DMapObjectParser.java

License:Apache License

/** creates a {@link com.badlogic.gdx.physics.box2d.Joint} from a {@link com.badlogic.gdx.maps.MapObject}
 *  @param mapObject the {@link com.badlogic.gdx.physics.box2d.Joint} to parse
 *  @return the parsed {@link com.badlogic.gdx.physics.box2d.Joint} */
public Joint createJoint(MapObject mapObject) {
    if ((mapObject = listener.createJoint(mapObject)) == null)
        return null;

    MapProperties properties = mapObject.getProperties();

    JointDef jointDef;//from   ww w  . j a v a  2 s. co m

    String jointType = getProperty(properties, aliases.jointType, "");
    if (jointType.equals(aliases.distanceJoint)) {
        DistanceJointDef distanceJointDef = new DistanceJointDef();
        assignProperties(distanceJointDef, heritage);
        assignProperties(distanceJointDef, mapProperties);
        assignProperties(distanceJointDef, layerProperties);
        assignProperties(distanceJointDef, properties);
        jointDef = distanceJointDef;
    } else if (jointType.equals(aliases.frictionJoint)) {
        FrictionJointDef frictionJointDef = new FrictionJointDef();
        assignProperties(frictionJointDef, heritage);
        assignProperties(frictionJointDef, mapProperties);
        assignProperties(frictionJointDef, layerProperties);
        assignProperties(frictionJointDef, properties);
        jointDef = frictionJointDef;
    } else if (jointType.equals(aliases.gearJoint)) {
        GearJointDef gearJointDef = new GearJointDef();
        assignProperties(gearJointDef, heritage);
        assignProperties(gearJointDef, mapProperties);
        assignProperties(gearJointDef, layerProperties);
        assignProperties(gearJointDef, properties);
        jointDef = gearJointDef;
    } else if (jointType.equals(aliases.mouseJoint)) {
        MouseJointDef mouseJointDef = new MouseJointDef();
        assignProperties(mouseJointDef, heritage);
        assignProperties(mouseJointDef, mapProperties);
        assignProperties(mouseJointDef, layerProperties);
        assignProperties(mouseJointDef, properties);
        jointDef = mouseJointDef;
    } else if (jointType.equals(aliases.prismaticJoint)) {
        PrismaticJointDef prismaticJointDef = new PrismaticJointDef();
        assignProperties(prismaticJointDef, heritage);
        assignProperties(prismaticJointDef, mapProperties);
        assignProperties(prismaticJointDef, layerProperties);
        assignProperties(prismaticJointDef, properties);
        jointDef = prismaticJointDef;
    } else if (jointType.equals(aliases.pulleyJoint)) {
        PulleyJointDef pulleyJointDef = new PulleyJointDef();
        assignProperties(pulleyJointDef, heritage);
        assignProperties(pulleyJointDef, mapProperties);
        assignProperties(pulleyJointDef, layerProperties);
        assignProperties(pulleyJointDef, properties);
        jointDef = pulleyJointDef;
    } else if (jointType.equals(aliases.revoluteJoint)) {
        RevoluteJointDef revoluteJointDef = new RevoluteJointDef();
        assignProperties(revoluteJointDef, heritage);
        assignProperties(revoluteJointDef, mapProperties);
        assignProperties(revoluteJointDef, layerProperties);
        assignProperties(revoluteJointDef, properties);
        jointDef = revoluteJointDef;
    } else if (jointType.equals(aliases.ropeJoint)) {
        RopeJointDef ropeJointDef = new RopeJointDef();
        assignProperties(ropeJointDef, heritage);
        assignProperties(ropeJointDef, mapProperties);
        assignProperties(ropeJointDef, layerProperties);
        assignProperties(ropeJointDef, properties);
        jointDef = ropeJointDef;
    } else if (jointType.equals(aliases.weldJoint)) {
        WeldJointDef weldJointDef = new WeldJointDef();
        assignProperties(weldJointDef, heritage);
        assignProperties(weldJointDef, mapProperties);
        assignProperties(weldJointDef, layerProperties);
        assignProperties(weldJointDef, properties);
        jointDef = weldJointDef;
    } else if (jointType.equals(aliases.wheelJoint)) {
        WheelJointDef wheelJointDef = new WheelJointDef();
        assignProperties(wheelJointDef, heritage);
        assignProperties(wheelJointDef, mapProperties);
        assignProperties(wheelJointDef, layerProperties);
        assignProperties(wheelJointDef, properties);
        jointDef = wheelJointDef;
    } else
        throw new IllegalArgumentException(JointType.class.getSimpleName() + " " + jointType + " is unknown");

    assignProperties(jointDef, properties);

    Joint joint = jointDef.bodyA.getWorld().createJoint(jointDef);
    joint.setUserData(getProperty(properties, aliases.userData, joint.getUserData()));

    joints.put(findAvailableName(mapObject.getName(), joints), joint);
    listener.created(joint, mapObject);

    return joint;
}

From source file:net.dermetfan.utils.libgdx.box2d.Box2DMapObjectParser.java

License:Apache License

/** creates a {@link Joint} from a {@link MapObject}
 *  @param mapObject the {@link Joint} to parse
 *  @return the parsed {@link Joint} */
public Joint createJoint(MapObject mapObject) {
    MapProperties properties = mapObject.getProperties();

    JointDef jointDef = null;//from   w  ww  .  j a  v a2 s. c o  m

    String jointType = getProperty(properties, aliases.jointType, "");
    if (jointType.equals(aliases.distanceJoint)) {
        DistanceJointDef distanceJointDef = new DistanceJointDef();
        assignProperties(distanceJointDef, heritage);
        assignProperties(distanceJointDef, mapProperties);
        assignProperties(distanceJointDef, layerProperties);
        assignProperties(distanceJointDef, properties);
        jointDef = distanceJointDef;
    } else if (jointType.equals(aliases.frictionJoint)) {
        FrictionJointDef frictionJointDef = new FrictionJointDef();
        assignProperties(frictionJointDef, heritage);
        assignProperties(frictionJointDef, mapProperties);
        assignProperties(frictionJointDef, layerProperties);
        assignProperties(frictionJointDef, properties);
        jointDef = frictionJointDef;
    } else if (jointType.equals(aliases.gearJoint)) {
        GearJointDef gearJointDef = new GearJointDef();
        assignProperties(gearJointDef, heritage);
        assignProperties(gearJointDef, mapProperties);
        assignProperties(gearJointDef, layerProperties);
        assignProperties(gearJointDef, properties);
        jointDef = gearJointDef;
    } else if (jointType.equals(aliases.mouseJoint)) {
        MouseJointDef mouseJointDef = new MouseJointDef();
        assignProperties(mouseJointDef, heritage);
        assignProperties(mouseJointDef, mapProperties);
        assignProperties(mouseJointDef, layerProperties);
        assignProperties(mouseJointDef, properties);
        jointDef = mouseJointDef;
    } else if (jointType.equals(aliases.prismaticJoint)) {
        PrismaticJointDef prismaticJointDef = new PrismaticJointDef();
        assignProperties(prismaticJointDef, heritage);
        assignProperties(prismaticJointDef, mapProperties);
        assignProperties(prismaticJointDef, layerProperties);
        assignProperties(prismaticJointDef, properties);
        jointDef = prismaticJointDef;
    } else if (jointType.equals(aliases.pulleyJoint)) {
        PulleyJointDef pulleyJointDef = new PulleyJointDef();
        assignProperties(pulleyJointDef, heritage);
        assignProperties(pulleyJointDef, mapProperties);
        assignProperties(pulleyJointDef, layerProperties);
        assignProperties(pulleyJointDef, properties);
        jointDef = pulleyJointDef;
    } else if (jointType.equals(aliases.revoluteJoint)) {
        RevoluteJointDef revoluteJointDef = new RevoluteJointDef();
        assignProperties(revoluteJointDef, heritage);
        assignProperties(revoluteJointDef, mapProperties);
        assignProperties(revoluteJointDef, layerProperties);
        assignProperties(revoluteJointDef, properties);
        jointDef = revoluteJointDef;
    } else if (jointType.equals(aliases.ropeJoint)) {
        RopeJointDef ropeJointDef = new RopeJointDef();
        assignProperties(ropeJointDef, heritage);
        assignProperties(ropeJointDef, mapProperties);
        assignProperties(ropeJointDef, layerProperties);
        assignProperties(ropeJointDef, properties);
        jointDef = ropeJointDef;
    } else if (jointType.equals(aliases.weldJoint)) {
        WeldJointDef weldJointDef = new WeldJointDef();
        assignProperties(weldJointDef, heritage);
        assignProperties(weldJointDef, mapProperties);
        assignProperties(weldJointDef, layerProperties);
        assignProperties(weldJointDef, properties);
        jointDef = weldJointDef;
    } else if (jointType.equals(aliases.wheelJoint)) {
        WheelJointDef wheelJointDef = new WheelJointDef();
        assignProperties(wheelJointDef, heritage);
        assignProperties(wheelJointDef, mapProperties);
        assignProperties(wheelJointDef, layerProperties);
        assignProperties(wheelJointDef, properties);
        jointDef = wheelJointDef;
    }

    jointDef.bodyA = bodies.get(getProperty(properties, aliases.bodyA, ""));
    jointDef.bodyB = bodies.get(getProperty(properties, aliases.bodyB, ""));
    jointDef.collideConnected = getProperty(properties, aliases.collideConnected, jointDef.collideConnected);

    Joint joint = jointDef.bodyA.getWorld().createJoint(jointDef);
    joint.setUserData(getProperty(properties, aliases.userData, joint.getUserData()));

    joints.put(findAvailableName(mapObject.getName(), joints), joint);

    return joint;
}

From source file:org.ams.physics.tools.BodyMover.java

License:Open Source License

@Override
public boolean touchDown(int screenX, int screenY, int pointer, int button) {
    if (!active)//from   w w  w. j a v  a  2  s  .co  m
        return false;

    destroyMouseJoint();

    // set new selected thing if there is one close enough
    Vector2 worldCoordinates = CoordinateHelper.getWorldCoordinates(camera, screenX, screenY);
    ThingWithBody closestThing = getClosestThingWithBody(worldCoordinates);
    if (closestThing != null)
        setSelectedThing(closestThing);

    if (selectedThing == null)
        return false;

    // create new mouse joint
    MouseJointDef mouseJointDef = new MouseJointDef();
    mouseJointDef.collideConnected = true;
    mouseJointDef.maxForce = selectedThing.getBody().getMass() * 100;
    mouseJointDef.dampingRatio = 0;
    mouseJointDef.bodyA = world.getJointAnchor().getBody();
    mouseJointDef.bodyB = selectedThing.getBody();
    mouseJointDef.target.set(selectedThing.getBody().getPosition());

    mouseJoint = (MouseJoint) world.world.createJoint(mouseJointDef);

    offset.set(selectedThing.getBody().getPosition()).sub(worldCoordinates);

    return true;
}

From source file:org.ams.testapps.paintandphysics.cardhouse.CardMover.java

License:Open Source License

private MouseJoint createMouseJoint(Vector2 touchCoordinates) {
    Body body = activeCard.getPhysicsThing().getBody();

    MouseJointDef mouseJointDef = new MouseJointDef();
    mouseJointDef.target.set(touchCoordinates);
    mouseJointDef.bodyA = world.getJointAnchor().getBody();
    mouseJointDef.bodyB = body;//  ww w  .j  a  v  a  2  s.c om
    mouseJointDef.collideConnected = true;
    mouseJointDef.maxForce = 300 * body.getMass();
    mouseJointDef.dampingRatio = 0;

    return (MouseJoint) world.world.createJoint(mouseJointDef);
}

From source file:org.ams.testapps.paintandphysics.cardhouse.CardMover.java

License:Open Source License

private MouseJoint createAuxMouseJoint(Vector2 touchCoordinates) {
    Body body = activeCard.getPhysicsThing().getBody();

    Vector2 auxCoordinates = new Vector2(touchCoordinates).add(auxMouseJointDistance, 0);

    MouseJointDef mouseJointDef = new MouseJointDef();
    mouseJointDef.target.set(auxCoordinates);
    mouseJointDef.bodyA = world.getJointAnchor().getBody();
    mouseJointDef.bodyB = body;/*from   w w w .j  ava2  s .  c om*/
    mouseJointDef.collideConnected = true;
    mouseJointDef.maxForce = 300 * body.getMass();
    mouseJointDef.dampingRatio = 0;

    return (MouseJoint) world.world.createJoint(mouseJointDef);
}