List of usage examples for com.badlogic.gdx.physics.box2d RayCastCallback interface-usage
From source file com.agateau.pixelwheels.utils.ClosestBodyFinder.java
/** * An helper class to find the closest body using a raycast * * World is not passed to the constructor to make it easier for the class to be used in a poolable object */ public class ClosestBodyFinder implements RayCastCallback {
From source file com.hatstick.fireman.physics.Box2DPhysicsWorld.java
/** Base class for all Box2D Testbed tests, all subclasses must implement the createWorld() method. * * @author badlogicgames@gmail.com */ public class Box2DPhysicsWorld implements RayCastCallback { /** The Explosion Engine **/
From source file releasethekraken.physics.RayCastCallbackCollider.java
/** * Used for a Box2D ray cast to determine if the raycast collided with a fixture, * based on the specified collision bits. * @author Dalton */ public class RayCastCallbackCollider implements RayCastCallback {