Example usage for com.badlogic.gdx.scenes.scene2d.actions RepeatAction subclass-usage

List of usage examples for com.badlogic.gdx.scenes.scene2d.actions RepeatAction subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.actions RepeatAction subclass-usage.

Usage

From source file de.longri.cachebox3.gui.animations.actor_animations.Blink.java

/**
 * Created by Longri on 20.08.16.
 */
public class Blink extends RepeatAction {

    public Blink() {

From source file hku.fyp14017.blencode.content.actions.RepeatAction.java

public class RepeatAction extends com.badlogic.gdx.scenes.scene2d.actions.RepeatAction {

    private int executedCount;
    private Formula repeatCount;
    private Sprite sprite;
    private boolean isCurrentLoopInitialized = false;

From source file org.catrobat.catroid.content.actions.RepeatAction.java

public class RepeatAction extends com.badlogic.gdx.scenes.scene2d.actions.RepeatAction {

    private int executedCount;
    private Formula repeatCount;
    private Sprite sprite;
    private boolean isCurrentLoopInitialized = false;

From source file org.catrobat.catroid.content.actions.RepeatUntilAction.java

public class RepeatUntilAction extends com.badlogic.gdx.scenes.scene2d.actions.RepeatAction {

    private int executedCount = 0;
    private Sprite sprite;
    private boolean isCurrentLoopInitialized = false;
    private static final float LOOP_DELAY = 0.02f;