List of usage examples for com.badlogic.gdx.scenes.scene2d.actions RepeatAction subclass-usage
From source file de.longri.cachebox3.gui.animations.actor_animations.Blink.java
/** * Created by Longri on 20.08.16. */ public class Blink extends RepeatAction { public Blink() {
From source file hku.fyp14017.blencode.content.actions.RepeatAction.java
public class RepeatAction extends com.badlogic.gdx.scenes.scene2d.actions.RepeatAction { private int executedCount; private Formula repeatCount; private Sprite sprite; private boolean isCurrentLoopInitialized = false;
From source file org.catrobat.catroid.content.actions.RepeatAction.java
public class RepeatAction extends com.badlogic.gdx.scenes.scene2d.actions.RepeatAction { private int executedCount; private Formula repeatCount; private Sprite sprite; private boolean isCurrentLoopInitialized = false;
From source file org.catrobat.catroid.content.actions.RepeatUntilAction.java
public class RepeatUntilAction extends com.badlogic.gdx.scenes.scene2d.actions.RepeatAction { private int executedCount = 0; private Sprite sprite; private boolean isCurrentLoopInitialized = false; private static final float LOOP_DELAY = 0.02f;