Example usage for com.badlogic.gdx.scenes.scene2d.actions SequenceAction SequenceAction

List of usage examples for com.badlogic.gdx.scenes.scene2d.actions SequenceAction SequenceAction

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.actions SequenceAction SequenceAction.

Prototype

public SequenceAction(Action action1, Action action2, Action action3, Action action4, Action action5) 

Source Link

Usage

From source file:actors.Archer.java

void assignMovement(float x, float y) {
    init = new MoveToAction();
    init.setPosition(x, y);/*from   w w  w .j av  a 2  s . co m*/

    ma1 = new MoveToAction();
    ma2 = new MoveToAction();
    ma3 = new MoveToAction();
    ma4 = new MoveToAction();
    ma5 = new MoveToAction();
    ma6 = new MoveToAction();
    ma7 = new MoveToAction();

    if (level == 1) {
        ms = new MoveToAction();
        ms.setPosition(100f, 375f);

        ma1.setPosition(315f, 375f);
        ma1.setDuration(((315 - 100) / velocity));

        ma2.setPosition(315f, 180f);
        ma2.setDuration((375 - 180) / velocity);

        ma3.setPosition(510f, 180f);
        ma3.setDuration((510 - 315) / velocity);

        ma4.setPosition(510f, 570f);
        ma4.setDuration((570 - 180) / velocity);

        ma5.setPosition(680f, 570f);
        ma5.setDuration((680 - 510) / velocity);

        ma6.setPosition(680f, 375f);
        ma6.setDuration((570 - 375) / velocity);

        ma7.setPosition(1000f, 375f);
        ma7.setDuration((1000 - 680) / velocity);

        SequenceAction sa1 = new SequenceAction(ms, ma1, ma2, ma3, ma4);
        SequenceAction sa2 = new SequenceAction(ma5, ma6, ma7);
        SequenceAction csa1 = new SequenceAction(sa1, sa2);

        if ((x == 100) && (y == 375))
            this.addAction(csa1);
        else if ((y == 375) && (x < 315)) {
            ma1.setDuration((315 - x) / velocity);
            SequenceAction sa3 = new SequenceAction(ma1, ma2, ma3, ma4);
            SequenceAction csa2 = new SequenceAction(init, sa3, sa2);
            this.addAction(csa2);
        } else if ((x == 315) && (y != 180)) {
            ma2.setDuration((y - 180) / velocity);
            SequenceAction sa4 = new SequenceAction(ma2, ma3, ma4);
            SequenceAction csa3 = new SequenceAction(init, sa4, sa2);
            this.addAction(csa3);
        } else if ((y == 180) && (x != 510)) {
            ma3.setDuration((510 - x) / velocity);
            SequenceAction sa5 = new SequenceAction(ma3, ma4, ma5, ma6, ma7);
            SequenceAction csa4 = new SequenceAction(init, sa5);
            this.addAction(csa4);
        } else if ((x == 510) && (y != 570)) {
            ma4.setDuration((570 - y) / velocity);
            SequenceAction sa6 = new SequenceAction(init, ma4, ma5, ma6, ma7);
            this.addAction(sa6);
        } else if ((y == 570) && (x != 680)) {
            ma5.setDuration((680 - x) / velocity);
            SequenceAction sa7 = new SequenceAction(init, ma5, ma6, ma7);
            this.addAction(sa7);
        } else if ((x == 680) && (y != 375)) {
            ma6.setDuration((y - 375) / velocity);
            SequenceAction sa8 = new SequenceAction(init, ma6, ma7);
            this.addAction(sa8);
        } else if ((y == 375) && (x > 315)) {
            ma7.setDuration((1000 - x) / velocity);
            SequenceAction sa9 = new SequenceAction(init, ma7);
            this.addAction(sa9);
        }
    }

    if (level == 2) {
        if (path == 1) {
            ma1.setPosition(225f, 460f);
            ma1.setDuration((225 - 100) / velocity);

            ma2.setPosition(225f, 590f);
            ma2.setDuration((590 - 460) / velocity);

            ma3.setPosition(350f, 590f);
            ma3.setDuration((350 - 225) / velocity);

            ma4.setPosition(350f, 640f);
            ma4.setDuration((640 - 590) / velocity);

            ma5.setPosition(550f, 640f);
            ma5.setDuration((550 - 350) / velocity);

            ma6.setPosition(550f, 550f);
            ma6.setDuration((640 - 550) / velocity);

            ma7.setPosition(1100f, 550f);
            ma7.setDuration((1100 - 550) / velocity);

            SequenceAction sa1, sa2;

            if (x == 100 && y == 460) {
                sa1 = new SequenceAction(init, ma1, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x > 100 && y == 460) {
                ma1.setDuration((225 - x) / velocity);
                sa1 = new SequenceAction(init, ma1, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x == 225 && y < 590) {
                ma2.setDuration((590 - y) / velocity);
                sa1 = new SequenceAction(init, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x < 350 && y == 590) {
                ma3.setDuration((350 - x) / velocity);
                sa1 = new SequenceAction(init, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x == 350 && y < 640) {
                ma4.setDuration((640 - y) / velocity);
                sa1 = new SequenceAction(init, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x < 550 && y == 640) {
                ma5.setDuration((550 - x) / velocity);
                sa2 = new SequenceAction(init, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x == 550 && y > 550) {
                ma6.setDuration((y - 550) / velocity);
                sa2 = new SequenceAction(init, ma6, ma7);
                addAction(sa2);
            } else if (x < 1100 && y == 550) {
                ma7.setDuration((1100 - x) / velocity);
                sa2 = new SequenceAction(init, ma7);
                addAction(sa2);
            }
        } else if (path == 2) {

            ma1.setPosition(225f, 435f);
            ma1.setDuration((225 - 100) / velocity);

            ma2.setPosition(225f, 310f);
            ma2.setDuration((435 - 310) / velocity);

            ma3.setPosition(350f, 310f);
            ma3.setDuration((350 - 225) / velocity);

            ma4.setPosition(350f, 250f);
            ma4.setDuration((310 - 250) / velocity);

            ma5.setPosition(550f, 250f);
            ma5.setDuration((550 - 350) / velocity);

            ma6.setPosition(550f, 350f);
            ma6.setDuration((350 - 250) / velocity);

            ma7.setPosition(1100f, 350f);
            ma7.setDuration((1100 - 550) / velocity);

            SequenceAction sa1, sa2;

            if (x == 100 && y == 435) {
                sa1 = new SequenceAction(init, ma1, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x < 225 && y == 435) {
                ma1.setDuration((225 - x) / velocity);
                sa1 = new SequenceAction(init, ma1, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x == 225 && y > 310) {
                ma2.setDuration((y - 310) / velocity);
                sa1 = new SequenceAction(init, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x < 350 && y == 310) {
                ma3.setDuration((350 - x) / velocity);
                sa1 = new SequenceAction(init, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x == 350 && y > 250) {
                ma4.setDuration((y - 250) / velocity);
                sa1 = new SequenceAction(init, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x < 550 && y == 250) {
                ma5.setDuration((550 - x) / velocity);
                sa2 = new SequenceAction(init, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x == 550 && y < 350) {
                ma6.setDuration((350 - y) / velocity);
                sa2 = new SequenceAction(init, ma6, ma7);
                addAction(sa2);
            } else if (x < 1100 && y == 350) {
                ma7.setDuration((1100 - x) / velocity);
                sa2 = new SequenceAction(init, ma7);
                addAction(sa2);
            }
        }
    }
}

From source file:actors.BasicSkel.java

public void assignMovement(float x, float y) {
    init = new MoveToAction();
    init.setPosition(x, y);//from  ww w  . ja  v  a  2 s .c  om
    ma1 = new MoveToAction();
    ma2 = new MoveToAction();
    ma3 = new MoveToAction();
    ma4 = new MoveToAction();
    ma5 = new MoveToAction();
    ma6 = new MoveToAction();
    ma7 = new MoveToAction();

    if (level == 1) {
        ms = new MoveToAction();
        ms.setPosition(900f, 375f);

        ma1.setPosition(680f, 375f);
        ma1.setDuration((900 - 680) / velocity);

        ma2.setPosition(680f, 575f);
        ma2.setDuration((575 - 375) / velocity);

        ma3.setPosition(505f, 575f);
        ma3.setDuration((680 - 505) / velocity);

        ma4.setPosition(505f, 185f);
        ma4.setDuration((575 - 185) / velocity);

        ma5.setPosition(310f, 185f);
        ma5.setDuration((505 - 310) / velocity);

        ma6.setPosition(310f, 375f);
        ma6.setDuration((375 - 185) / velocity);

        ma7.setPosition(-100f, 375f);
        ma7.setDuration((310 + 40) / velocity);

        sa1 = new SequenceAction(ms, ma1, ma2, ma3, ma4);
        sa2 = new SequenceAction(ma5, ma6, ma7);
        sa3 = new SequenceAction(init, ma1, ma2, ma3, ma4);
        csa = new SequenceAction(sa1, sa2);

        if ((x == 900) && (y == 375))
            this.addAction(csa);
        else if ((y == 375) && (x > 680)) {
            ma1.setDuration((x - 680) / velocity);
            sa3 = new SequenceAction(init, ma1, ma2, ma3, ma4);
            SequenceAction csa1 = new SequenceAction(sa3, sa2);
            this.addAction(csa1);
        } else if ((x == 680) && (y != 575)) {
            ma2.setDuration((575 - y) / velocity);
            SequenceAction sa4 = new SequenceAction(init, ma2, ma3, ma4);
            SequenceAction csa4 = new SequenceAction(sa4, sa2);
            this.addAction(csa4);
        } else if ((y == 575) && (x != 505)) {
            ma3.setDuration((x - 505) / velocity);
            SequenceAction sa5 = new SequenceAction(ma3, ma4, ma5, ma6, ma7);
            SequenceAction csa5 = new SequenceAction(init, sa5);
            this.addAction(csa5);
        } else if ((x == 505) && (y != 185)) {
            ma4.setDuration((y - 185) / velocity);
            SequenceAction sa6 = new SequenceAction(init, ma4, ma5, ma6, ma7);
            this.addAction(sa6);
        } else if ((y == 185) && (x != 310)) {
            ma5.setDuration((x - 310) / velocity);
            SequenceAction sa7 = new SequenceAction(init, ma5, ma6, ma7);
            this.addAction(sa7);
        } else if ((x == 310) && (y != 375)) {
            ma6.setDuration((375 - y) / velocity);
            SequenceAction sa8 = new SequenceAction(init, ma6, ma7);
            this.addAction(sa8);
        } else if ((y == 375) && (x < 600)) {
            ma7.setDuration((x + 100) / velocity);
            SequenceAction sa9 = new SequenceAction(init, ma7);
            this.addAction(sa9);
        }
    }
    if (level == 2) {
        if (path == 1) {
            ma1.setPosition(550f, 550f);
            ma1.setDuration((900 - 550) / velocity);

            ma2.setPosition(550f, 640f);
            ma2.setDuration((640 - 550) / velocity);

            ma3.setPosition(350f, 640f);
            ma3.setDuration((550 - 350) / velocity);

            ma4.setPosition(350f, 590f);
            ma4.setDuration((650 - 590) / velocity);

            ma5.setPosition(225f, 590f);
            ma5.setDuration((350 - 225) / velocity);

            ma6.setPosition(225f, 460f);
            ma6.setDuration((590 - 460f) / velocity);

            ma7.setPosition(-100f, 460f);
            ma7.setDuration((225 + 100) / velocity);

            if (x == 900 && y == 550) {
                sa1 = new SequenceAction(init, ma1, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            }
            if (x < 900 && y == 550) {
                ma1.setDuration((x - 550) / velocity);
                sa1 = new SequenceAction(init, ma1, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            }
            if (x == 550 && y < 640) {
                ma2.setDuration((640 - y) / velocity);
                sa1 = new SequenceAction(init, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            }
            if (x < 550 && y == 640) {
                ma3.setDuration((x - 550) / velocity);
                sa1 = new SequenceAction(init, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            }
            if (x == 350 && y > 590) {
                ma4.setDuration((y - 590) / velocity);
                sa1 = new SequenceAction(init, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            }
            if (x > 225 && y == 590) {
                ma5.setDuration((x - 225) / velocity);
                sa2 = new SequenceAction(init, ma5, ma6, ma7);
                addAction(sa2);
            }
            if (x == 225 && y > 460) {
                ma6.setDuration((y - 460) / velocity);
                sa2 = new SequenceAction(init, ma6, ma7);
                addAction(sa2);
            }
            if (x > -100 && y == 460) {
                ma7.setDuration((x + 100) / velocity);
                sa2 = new SequenceAction(init, ma7);
                addAction(sa2);
            }
        }
        if (path == 2) {
            ma1.setPosition(550f, 350f);
            ma1.setDuration((900 - 550) / velocity);

            ma2.setPosition(550f, 250f);
            ma2.setDuration((350 - 250) / velocity);

            ma3.setPosition(350f, 250f);
            ma3.setDuration((550 - 350) / velocity);

            ma4.setPosition(350f, 310f);
            ma4.setDuration((310 - 250) / velocity);

            ma5.setPosition(225f, 310f);
            ma5.setDuration((350 - 225) / velocity);

            ma6.setPosition(225f, 435f);
            ma6.setDuration((435 - 310) / velocity);

            ma7.setPosition(-100f, 435f);
            ma7.setDuration((225 + 100) / velocity);

            if (x == 900 && y == 350) {
                sa1 = new SequenceAction(init, ma1, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            }
            if (x < 900 && y == 350) {
                ma1.setDuration((x - 550) / velocity);
                sa1 = new SequenceAction(init, ma1, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            }
            if (x == 550 && y > 250) {
                ma2.setDuration((y - 250) / velocity);
                sa1 = new SequenceAction(init, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            }
            if (x > 350 && y == 250) {
                ma3.setDuration((x - 350) / velocity);
                sa1 = new SequenceAction(init, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            }
            if (x == 350 && y < 310) {
                ma4.setDuration((310 - y) / velocity);
                sa1 = new SequenceAction(init, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            }
            if (x > 225 && y == 310) {
                ma5.setDuration((x - 225) / velocity);
                sa2 = new SequenceAction(init, ma5, ma6, ma7);
                addAction(sa2);
            }
            if (x == 225 && y < 435) {
                ma6.setDuration((435 - y) / velocity);
                sa2 = new SequenceAction(init, ma6, ma7);
                addAction(sa2);
            }
            if (x > -100 && y == 435) {
                ma7.setDuration((x + 100) / velocity);
                sa2 = new SequenceAction(init, ma7);
                addAction(sa2);
            }
        }
    }
}

From source file:actors.Footman.java

public void assignMovement(float x, float y) {
    init = new MoveToAction();
    init.setPosition(x, y);/*w  w  w.j a v a 2s.co m*/

    ma1 = new MoveToAction();
    ma2 = new MoveToAction();
    ma3 = new MoveToAction();
    ma4 = new MoveToAction();
    ma5 = new MoveToAction();
    ma6 = new MoveToAction();
    ma7 = new MoveToAction();

    if (level == 1) {
        ms = new MoveToAction();
        ms.setPosition(100f, 375f);

        ma1.setPosition(315f, 375f);
        ma1.setDuration(((315 - 100) / velocity));

        ma2.setPosition(315f, 180f);
        ma2.setDuration((375 - 180) / velocity);

        ma3.setPosition(510f, 180f);
        ma3.setDuration((510 - 315) / velocity);

        ma4.setPosition(510f, 570f);
        ma4.setDuration((570 - 180) / velocity);

        ma5.setPosition(680f, 570f);
        ma5.setDuration((680 - 510) / velocity);

        ma6.setPosition(680f, 375f);
        ma6.setDuration((570 - 375) / velocity);

        ma7.setPosition(1000f, 375f);
        ma7.setDuration((1000 - 680) / velocity);

        SequenceAction sa1 = new SequenceAction(ms, ma1, ma2, ma3, ma4);
        SequenceAction sa2 = new SequenceAction(ma5, ma6, ma7);
        SequenceAction csa1 = new SequenceAction(sa1, sa2);

        if ((x == 100) && (y == 375))
            this.addAction(csa1);
        else if ((y == 375) && (x < 315)) {
            ma1.setDuration((315 - x) / velocity);
            SequenceAction sa3 = new SequenceAction(ma1, ma2, ma3, ma4);
            SequenceAction csa2 = new SequenceAction(init, sa3, sa2);
            this.addAction(csa2);
        } else if ((x == 315) && (y != 180)) {
            ma2.setDuration((y - 180) / velocity);
            SequenceAction sa4 = new SequenceAction(ma2, ma3, ma4);
            SequenceAction csa3 = new SequenceAction(init, sa4, sa2);
            this.addAction(csa3);
        } else if ((y == 180) && (x != 510)) {
            ma3.setDuration((510 - x) / velocity);
            SequenceAction sa5 = new SequenceAction(ma3, ma4, ma5, ma6, ma7);
            SequenceAction csa4 = new SequenceAction(init, sa5);
            this.addAction(csa4);
        } else if ((x == 510) && (y != 570)) {
            ma4.setDuration((570 - y) / velocity);
            SequenceAction sa6 = new SequenceAction(init, ma4, ma5, ma6, ma7);
            this.addAction(sa6);
        } else if ((y == 570) && (x != 680)) {
            ma5.setDuration((680 - x) / velocity);
            SequenceAction sa7 = new SequenceAction(init, ma5, ma6, ma7);
            this.addAction(sa7);
        } else if ((x == 680) && (y != 375)) {
            ma6.setDuration((y - 375) / velocity);
            SequenceAction sa8 = new SequenceAction(init, ma6, ma7);
            this.addAction(sa8);
        } else if ((y == 375) && (x > 315)) {
            ma7.setDuration((1000 - x) / velocity);
            SequenceAction sa9 = new SequenceAction(init, ma7);
            this.addAction(sa9);
        }
    }

    if (level == 2) {
        if (path == 1) {
            ma1.setPosition(225f, 460f);
            ma1.setDuration((225 - 100) / velocity);

            ma2.setPosition(225f, 590f);
            ma2.setDuration((590 - 460) / velocity);

            ma3.setPosition(350f, 590f);
            ma3.setDuration((350 - 225) / velocity);

            ma4.setPosition(350f, 640f);
            ma4.setDuration((640 - 590) / velocity);

            ma5.setPosition(550f, 640f);
            ma5.setDuration((550 - 350) / velocity);

            ma6.setPosition(550f, 550f);
            ma6.setDuration((640 - 550) / velocity);

            ma7.setPosition(1100f, 550f);
            ma7.setDuration((1100 - 550) / velocity);

            SequenceAction sa1, sa2;

            if (x == 100 && y == 460) {
                sa1 = new SequenceAction(init, ma1, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x > 100 && y == 460) {
                ma1.setDuration((225 - x) / velocity);
                sa1 = new SequenceAction(init, ma1, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x == 225 && y < 590) {
                ma2.setDuration((590 - y) / velocity);
                sa1 = new SequenceAction(init, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x < 350 && y == 590) {
                ma3.setDuration((350 - x) / velocity);
                sa1 = new SequenceAction(init, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x == 350 && y < 640) {
                ma4.setDuration((640 - y) / velocity);
                sa1 = new SequenceAction(init, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x < 550 && y == 640) {
                ma5.setDuration((550 - x) / velocity);
                sa2 = new SequenceAction(init, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x == 550 && y > 550) {
                ma6.setDuration((y - 550) / velocity);
                sa2 = new SequenceAction(init, ma6, ma7);
                addAction(sa2);
            } else if (x < 1100 && y == 550) {
                ma7.setDuration((1100 - x) / velocity);
                sa2 = new SequenceAction(init, ma7);
                addAction(sa2);
            }
        } else if (path == 2) {

            ma1.setPosition(225f, 435f);
            ma1.setDuration((225 - 100) / velocity);

            ma2.setPosition(225f, 310f);
            ma2.setDuration((435 - 310) / velocity);

            ma3.setPosition(350f, 310f);
            ma3.setDuration((350 - 225) / velocity);

            ma4.setPosition(350f, 250f);
            ma4.setDuration((310 - 250) / velocity);

            ma5.setPosition(550f, 250f);
            ma5.setDuration((550 - 350) / velocity);

            ma6.setPosition(550f, 350f);
            ma6.setDuration((350 - 250) / velocity);

            ma7.setPosition(1100f, 350f);
            ma7.setDuration((1100 - 550) / velocity);

            SequenceAction sa1, sa2;

            if (x == 100 && y == 435) {
                sa1 = new SequenceAction(init, ma1, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x < 225 && y == 435) {
                ma1.setDuration((225 - x) / velocity);
                sa1 = new SequenceAction(init, ma1, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x == 225 && y > 310) {
                ma2.setDuration((y - 310) / velocity);
                sa1 = new SequenceAction(init, ma2, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x < 350 && y == 310) {
                ma3.setDuration((350 - x) / velocity);
                sa1 = new SequenceAction(init, ma3, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x == 350 && y > 250) {
                ma4.setDuration((y - 250) / velocity);
                sa1 = new SequenceAction(init, ma4);
                sa2 = new SequenceAction(sa1, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x < 550 && y == 250) {
                ma5.setDuration((550 - x) / velocity);
                sa2 = new SequenceAction(init, ma5, ma6, ma7);
                addAction(sa2);
            } else if (x == 550 && y < 350) {
                ma6.setDuration((350 - y) / velocity);
                sa2 = new SequenceAction(init, ma6, ma7);
                addAction(sa2);
            } else if (x < 1100 && y == 350) {
                ma7.setDuration((1100 - x) / velocity);
                sa2 = new SequenceAction(init, ma7);
                addAction(sa2);
            }
        }
    }
}