List of usage examples for com.badlogic.gdx.scenes.scene2d.actions TemporalAction subclass-usage
From source file enibdevlab.dwarves.controllers.actions.animations.BetterColorAction.java
/** Sets the actor's color (or a specified color), from the current to the new color. Note this action transitions from the color * at the time the action starts to the specified color. * @author Nathan Sweet */ public class BetterColorAction extends TemporalAction { private float startR, startG, startB, startA;
From source file hku.fyp14017.blencode.content.actions.ChangeBrightnessByNAction.java
public class ChangeBrightnessByNAction extends TemporalAction { private Sprite sprite; private Formula changeBrightness; @Override
From source file hku.fyp14017.blencode.content.actions.ChangeGhostEffectByNAction.java
public class ChangeGhostEffectByNAction extends TemporalAction { private Sprite sprite; private Formula changeGhostEffect; @Override
From source file hku.fyp14017.blencode.content.actions.ChangeSizeByNAction.java
public class ChangeSizeByNAction extends TemporalAction { private Sprite sprite; private Formula size; @Override
From source file hku.fyp14017.blencode.content.actions.ChangeVolumeByNAction.java
public class ChangeVolumeByNAction extends TemporalAction { private Formula volume; private Sprite sprite; @Override
From source file hku.fyp14017.blencode.content.actions.ChangeXByNAction.java
public class ChangeXByNAction extends TemporalAction { private Sprite sprite; private Formula xMovement; @Override
From source file hku.fyp14017.blencode.content.actions.ChangeYByNAction.java
public class ChangeYByNAction extends TemporalAction { private Sprite sprite; private Formula yMovement; @Override
From source file hku.fyp14017.blencode.content.actions.ClearGraphicEffectAction.java
public class ClearGraphicEffectAction extends TemporalAction { private Sprite sprite; @Override protected void update(float percent) {
From source file hku.fyp14017.blencode.content.actions.ComeToFrontAction.java
public class ComeToFrontAction extends TemporalAction { private Sprite sprite; @Override protected void update(float delta) {
From source file hku.fyp14017.blencode.content.actions.ConnectSensorTagAction.java
@SuppressLint("NewApi") public class ConnectSensorTagAction extends TemporalAction { @Override protected void update(float percent) { }