Example usage for com.badlogic.gdx.scenes.scene2d Event subclass-usage

List of usage examples for com.badlogic.gdx.scenes.scene2d Event subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d Event subclass-usage.

Usage

From source file com.agateau.ui.menu.MenuItemTriggerEvent.java

/**
 * Event fired when a MenuItem is triggered
 */
public class MenuItemTriggerEvent extends Event {
    /**
     * Helper method to fire a MenuItemTriggerEvent on an actor

From source file com.kotcrab.vis.ui.test.manual.WindowResizeListener.java

class WindowResizeEvent extends Event {
}

From source file com.vlaaad.common.gdx.scene2d.events.ResizeEvent.java

/**
 * Created 07.04.14 by vlaaad
 */
public class ResizeEvent extends Event {
}

From source file com.vlaaad.dice.ui.components.RefreshEvent.java

/**
 * Created 19.09.14 by vlaaad
 */
public class RefreshEvent extends Event {
    public static RefreshEvent INSTANCE = new RefreshEvent();

From source file hku.fyp14017.blencode.content.BroadcastEvent.java

public class BroadcastEvent extends Event {

    private BroadcastType type;
    private String broadcastMessage;
    private Sprite senderSprite;
    private boolean run = true;

From source file org.catrobat.catroid.content.BroadcastEvent.java

public class BroadcastEvent extends Event {

    private BroadcastType type;
    private String broadcastMessage;
    private Sprite senderSprite;
    private boolean run = true;