List of usage examples for com.badlogic.gdx.scenes.scene2d EventListener interface-usage
From source file com.agateau.ui.menu.MenuItemListener.java
/** * Listener for a MenuItem */ public abstract class MenuItemListener implements EventListener { abstract public void triggered();
From source file com.kotcrab.vis.ui.test.manual.WindowResizeListener.java
public abstract class WindowResizeListener implements EventListener { @Override public boolean handle(Event event) { if (event instanceof WindowResizeEvent == false) return false; resize();
From source file com.maplescot.loggerbill.ui.AboutDialog.java
/** * A simple about us dialog with links to rate, like, tweet, and send us abuse. * <p/> * Created by james on 14/09/14. */ public class AboutDialog extends Dialog implements EventListener {
From source file com.o2d.pkayjava.editor.event.KeyboardListener.java
/** * Created by azakhary on 4/15/2015. */ public class KeyboardListener implements EventListener { private final String eventName;
From source file com.stercore.code.net.dermetfan.utils.libgdx.scene2d.EventMultiplexer.java
/** an {@link EventListener} that notifies an array of other EventListeners * @author dermetfan */ public class EventMultiplexer extends Multiplexer<EventListener> implements EventListener { public EventMultiplexer(EventListener... receivers) { super(receivers);
From source file com.stercore.code.net.dermetfan.utils.libgdx.scene2d.ui.Popup.java
/** Shows {@link #popup} on certain events. * @param <T> the type of {@link #popup} * @author dermetfan */ public abstract class Popup<T extends Actor> implements EventListener { /** the {@code T} to pop up */
From source file com.strategames.engine.scenes.scene2d.ui.EventHandler.java
public class EventHandler implements EventListener { private Timer timer; private boolean longPress; private boolean drag; private ActorListener listener = null; private Actor actor = null;
From source file com.strategames.engine.scenes.scene2d.ui.Table.java
/**
* Test class to determine why Table is correctly positioned in a ScrollPan
* and GridLayout is not
* @author martijn
*
*/
From source file com.uwsoft.editor.event.KeyboardListener.java
/** * Created by azakhary on 4/15/2015. */ public class KeyboardListener implements EventListener { private final String eventName;
From source file com.vlaaad.common.gdx.scene2d.events.AnimationListener.java
/** * Created 04.11.13 by vlaaad */ public abstract class AnimationListener implements EventListener { @Override