List of usage examples for com.badlogic.gdx.scenes.scene2d InputEvent getType
public Type getType()
From source file:broken.shotgun.throwthemoon.stages.GameStage.java
License:Open Source License
public GameStage(final AssetManager manager) { super(new StretchViewport(WIDTH, HEIGHT)); this.manager = manager; loadLevel();/*from w w w . ja v a 2 s . co m*/ loadSounds(); loadFont(); random = new Random(System.currentTimeMillis()); fadingOut = false; background = new Background(manager); chain = new MoonChain(manager); player = new Player(manager); moon = new Moon(manager); moonImpactMeter = new MoonImpactMeter(moon); screenFadeActor = new Actor(); screenFadeActor.setBounds(0, 0, WIDTH, HEIGHT); screenFadeActor.setColor(Color.CLEAR); levelDebugRenderer = new LevelDebugRenderer(); screenLogger = new StringBuilder(); uiBatch = new SpriteBatch(); renderer = new ShapeRenderer(); renderer.setAutoShapeType(true); touchPoint = new Vector2(); resetLevel(); debug = isDebug(); setDebugAll(debug); Gdx.input.setInputProcessor(this); addListener(new ActorGestureListener() { @Override public void touchDown(InputEvent event, float x, float y, int pointer, int button) { if (pointer == 0 && !(event.getTarget() instanceof Enemy || event.getTarget() instanceof Boss || (boss != null && event.getTarget() instanceof MoonChain))) { player.moveTo(touchPoint.set(x, y)); } // FIXME replace String.format with StringBuilder for HTML if (isDebug()) Gdx.app.log("GameStage", String.format("touchDown %s %s", event.getType().toString(), event.getTarget().toString())); super.touchDown(event, x, y, pointer, button); } @Override public void touchUp(InputEvent event, float x, float y, int pointer, int button) { if (pointer == 0 && player.isWalking()) { player.stop(); } super.touchUp(event, x, y, pointer, button); } @Override public void pan(InputEvent event, float x, float y, float deltaX, float deltaY) { if (boss == null || (boss != null && !(event.getTarget() instanceof MoonChain))) { player.moveTo(touchPoint.set(x, y)); } super.pan(event, x, y, deltaX, deltaY); } @Override public void tap(InputEvent event, float x, float y, int count, int button) { player.performAttack(count); float deltaX = ((player.getX() + player.getOriginX()) - x); player.setFlipX(deltaX > 0); // FIXME replace String.format with StringBuilder for HTML if (isDebug()) { Actor target = event.getTarget(); Gdx.app.log("GameStage", String.format("tap type:%s target:%s [target x=%.2f y=%.2f] count:%d [x:%.2f, y:%.2f]", event.getType().toString(), target.toString(), target.getX(), target.getY(), count, x, y)); } super.tap(event, x, y, count, button); } @Override public void fling(InputEvent event, float velocityX, float velocityY, int button) { Gdx.app.log("GameStage", String.format("fling velocityX:%.2f velocityY:%.2f", velocityX, velocityY)); if (player.isMoonThrowEnabled() && velocityY < 0 && chain.isAttached() && event.getTarget() instanceof MoonChain) { int multiplier = (boss != null && boss.isDefeated()) ? 10 : 2; moon.addDistance(velocityY * multiplier); chain.animatePull(); } super.fling(event, velocityX, velocityY, button); } }); addListener(new InputListener() { int attackCounter = 0; @Override public boolean keyDown(InputEvent event, int keycode) { switch (keycode) { case Input.Keys.D: if (debug && player.isMoonThrowEnabled() && !moon.isFalling()) { moon.startFalling(); } break; case Input.Keys.K: if (debug) { clearAllEnemies(); } break; case Input.Keys.SPACE: attackCounter++; player.performAttack(attackCounter); return true; case Input.Keys.LEFT: player.velocity.x = -7; player.startWalkState(); return true; case Input.Keys.RIGHT: player.velocity.x = 7; player.startWalkState(); return true; case Input.Keys.UP: player.velocity.y = 7; player.startWalkState(); return true; case Input.Keys.DOWN: player.velocity.y = -7; player.startWalkState(); return true; } return super.keyDown(event, keycode); } @Override public boolean keyUp(InputEvent event, int keycode) { switch (keycode) { case Input.Keys.LEFT: case Input.Keys.RIGHT: player.velocity.x = 0; return true; case Input.Keys.UP: case Input.Keys.DOWN: player.velocity.y = 0; return true; } return super.keyUp(event, keycode); } }); }
From source file:com.blastedstudios.gdxworld.util.ui.Scene2DUtils.java
License:Apache License
/** @see #copy(Event, Event) */ public static void copy(InputEvent c, InputEvent e) { copy((Event) c, e);// w ww . j a v a2 s .c o m c.setStageX(e.getStageX()); c.setStageY(e.getStageY()); c.setButton(e.getButton()); c.setCharacter(e.getCharacter()); c.setKeyCode(e.getKeyCode()); c.setPointer(e.getPointer()); c.setType(e.getType()); c.setRelatedActor(e.getRelatedActor()); c.setScrollAmount(e.getScrollAmount()); }
From source file:com.o2d.pkayjava.editor.event.KeyboardListener.java
License:Apache License
private void handleInputListener(InputEvent event) { switch (event.getType()) { case keyUp:/*from ww w . j a v a2 s . co m*/ if (event.getKeyCode() == Input.Keys.ENTER) { keyboardHandler((VisTextField) event.getTarget()); VisTextField field = (VisTextField) event.getTarget(); lastValue = field.getText(); } break; } }
From source file:com.stercore.code.net.dermetfan.utils.libgdx.scene2d.ui.ContextMenu.java
License:Apache License
/** {@link #show(Event) Shows} on right click and menu key press. Hides on left click, escape key and back key. * Note that this will not hide on clicks on other actors except the {@link Event#getListenerActor()}'s children. */ @Override/* w w w . jav a 2s . c o m*/ public boolean handle(Event e) { if (!(e instanceof InputEvent)) return false; InputEvent event = (InputEvent) e; switch (event.getType()) { case touchDown: return event.getButton() == Buttons.RIGHT ? show(event) : hide(event); // right shows, left hides case keyDown: if (event.getKeyCode() == Keys.MENU) // menu key shows return show(event); else if (event.getKeyCode() == Keys.ESCAPE || event.getKeyCode() == Keys.BACK) // escape and back hide return hide(event); } return false; }
From source file:com.stercore.code.net.dermetfan.utils.libgdx.scene2d.ui.Tooltip.java
License:Apache License
@Override public boolean handle(Event e) { if (!(e instanceof InputEvent)) return false; InputEvent event = (InputEvent) e; if (event.getRelatedActor() == getPopup()) return false; Type type = event.getType(); int flag = mask << type.ordinal(); if (positionOnMouseMoved && type == mouseMoved) { Vector2 pos = getPosition().apply(event); if (getPopup().hasParent()) Scene2DUtils.stageToLocalCoordinates(pos, getPopup().getParent()); getPopup().setPosition(pos.x, pos.y); }//from w w w.j a va 2 s. co m if ((cancelFlags & flag) == flag) showTask.cancel(); if ((hideFlags & flag) == flag) { Scene2DUtils.copy(hideTask.event, event); if (hideDelay > 0) { if (!hideTask.isScheduled()) Timer.schedule(hideTask, hideDelay); } else hideTask.run(); } if ((showFlags & flag) == flag) { Scene2DUtils.copy(showTask.event, event); if (showDelay > 0) { if (!showTask.isScheduled()) Timer.schedule(showTask, showDelay); } else showTask.run(); } return false; }
From source file:com.strategames.engine.scenes.scene2d.ui.EventHandler.java
License:Open Source License
@Override public boolean handle(Event e) { if (!(e instanceof InputEvent)) return false; InputEvent event = (InputEvent) e; switch (event.getType()) { case touchDown: touchDown(event);/*from www.jav a 2 s . c o m*/ return true; case touchUp: touchUp(event); return true; case touchDragged: touchDragged(event); return true; default: return false; } }
From source file:com.strategames.engine.scenes.scene2d.ui.Table.java
License:Open Source License
@Override public boolean handle(Event e) { if (!(e instanceof InputEvent)) return false; InputEvent event = (InputEvent) e; Actor actor;/* ww w . jav a 2s . co m*/ // Gdx.app.log("GridLayout", "handle: event="+event.getType().name()); switch (event.getType()) { case touchDown: actor = hit(event.getStageX(), event.getStageY(), false); if (actor == null) { return false; } if (actor instanceof Label) { Label label = (Label) actor; } return true; case touchUp: actor = hit(event.getStageX(), event.getStageY(), false); if (actor == null) { return false; } if (actor instanceof Label) { Label label = (Label) actor; } return true; default: return false; } }
From source file:de.longri.cachebox3.gui.activities.Settings_Activity.java
License:Open Source License
private ListViewItem getCategoryItem(int listIndex, final de.longri.cachebox3.settings.types.SettingCategory category) { ListViewItem table = new ListViewItem(listIndex) { @Override// w ww .j av a 2 s .c o m public void dispose() { } }; // add label with category name, align left table.left(); VisLabel label = new VisLabel(category.name()); label.setAlignment(Align.left); table.add(label).pad(CB.scaledSizes.MARGIN).expandX().fillX(); // add next icon Image next = new Image(style.nextIcon); table.add(next).width(next.getWidth()).pad(CB.scaledSizes.MARGIN / 2); // add clicklistener table.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { if (event.getType() == InputEvent.Type.touchUp) { showCategory(category, true); } } }); return table; }
From source file:de.longri.cachebox3.gui.activities.Settings_Activity.java
License:Open Source License
private ListViewItem getFloatView(int listIndex, final de.longri.cachebox3.settings.types.SettingFloat setting) { final VisLabel valueLabel = new VisLabel(Float.toString(setting.getValue()), valueStyle); ListViewItem table = getNumericItemTable(listIndex, valueLabel, setting); // add clickListener table.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { if (event.getType() == InputEvent.Type.touchUp) { new NumericInput_Activity<Float>(setting.getValue()) { public void returnValue(Float value) { setting.setValue(value); WidgetGroup group = listViews.peek(); for (Actor actor : group.getChildren()) { if (actor instanceof ListView) { final ListView listView = (ListView) actor; final float scrollPos = listView.getScrollPos(); listView.layout(FORCE); Gdx.app.postRunnable(new Runnable() { @Override public void run() { listView.setScrollPos(scrollPos); }/*from w w w. j a v a 2s. c o m*/ }); } } } }.show(); } } }); return table; }
From source file:de.longri.cachebox3.gui.activities.Settings_Activity.java
License:Open Source License
private ListViewItem getDblView(int listIndex, final de.longri.cachebox3.settings.types.SettingDouble setting) { final VisLabel valueLabel = new VisLabel(Double.toString(setting.getValue()), valueStyle); ListViewItem table = getNumericItemTable(listIndex, valueLabel, setting); // add clickListener table.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { if (event.getType() == InputEvent.Type.touchUp) { new NumericInput_Activity<Double>(setting.getValue()) { public void returnValue(Double value) { setting.setValue(value); WidgetGroup group = listViews.peek(); for (Actor actor : group.getChildren()) { if (actor instanceof ListView) { final ListView listView = (ListView) actor; final float scrollPos = listView.getScrollPos(); listView.layout(FORCE); Gdx.app.postRunnable(new Runnable() { @Override public void run() { listView.setScrollPos(scrollPos); }//from w w w. ja v a 2 s . c o m }); } } } }.show(); } } }); return table; }