Example usage for com.badlogic.gdx.scenes.scene2d.ui Cell getColumn

List of usage examples for com.badlogic.gdx.scenes.scene2d.ui Cell getColumn

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.ui Cell getColumn.

Prototype

public int getColumn() 

Source Link

Usage

From source file:com.forerunnergames.peril.client.ui.screens.game.play.modes.peril.BattleGrid.java

License:Open Source License

private static boolean areEqual(final Cell<?> cell1, final Cell<?> cell2) {
    return cell1 != null && cell2 != null && cell1.getRow() == cell2.getRow()
            && cell1.getColumn() == cell2.getColumn();
}