Example usage for com.badlogic.gdx.scenes.scene2d.ui Cell getRow

List of usage examples for com.badlogic.gdx.scenes.scene2d.ui Cell getRow

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.ui Cell getRow.

Prototype

public int getRow() 

Source Link

Usage

From source file:com.forerunnergames.peril.client.ui.screens.game.play.modes.peril.BattleGrid.java

License:Open Source License

private static boolean areEqual(final Cell<?> cell1, final Cell<?> cell2) {
    return cell1 != null && cell2 != null && cell1.getRow() == cell2.getRow()
            && cell1.getColumn() == cell2.getColumn();
}