List of usage examples for com.badlogic.gdx.scenes.scene2d.ui Cell space
public Cell<T> space(float top, float left, float bottom, float right)
From source file:com.kotcrab.vis.ui.building.utilities.Padding.java
License:Apache License
/** * Allows to set Cell's spacing with the Padding object, which has be done externally, as it's not part of * the standard libGDX API. Padding holds 4 floats for each direction, so it's compatible with both * padding and spacing settings without any additional changes. * @param cell will have the padding set according to the this object's data. * @return the given cell for chaining./* ww w. ja v a 2s. co m*/ */ public Cell<?> applySpacing(final Cell<?> cell) { cell.space(top, left, bottom, right); return cell; }
From source file:com.kotcrab.vis.ui.building.utilities.Padding.java
License:Apache License
/** * Allows to set Cell's spacing with the Padding object, which has be done externally, as it's not part of * the standard libGDX API. Padding holds 4 floats for each direction, so it's compatible with both * padding and spacing settings without any additional changes. * @param spacing contains data of spacing sizes. * @param cell will have the padding set according to the given data. * @return the given cell for chaining.//from w w w.ja v a 2 s . c om */ public static Cell<?> setSpacing(final Padding spacing, final Cell<?> cell) { return cell.space(spacing.getTop(), spacing.getLeft(), spacing.getBottom(), spacing.getRight()); }