List of usage examples for com.badlogic.gdx.scenes.scene2d.ui Container size
public Container<T> size(float size)
From source file:com.bladecoder.engine.ui.DebugScreen.java
License:Apache License
@Override public void show() { float size = DPIUtils.getPrefButtonSize(); float margin = DPIUtils.getMarginSize(); stage = new Stage(new ScreenViewport()); table = new Table(ui.getSkin()); table.setFillParent(true);//from w w w . j a v a 2 s . co m table.left().top(); table.pad(margin); table.addListener(new InputListener() { @Override public boolean keyUp(InputEvent event, int keycode) { if (keycode == Input.Keys.ESCAPE || keycode == Input.Keys.BACK) ui.setCurrentScreen(Screens.SCENE_SCREEN); return true; } }); stage.setKeyboardFocus(table); Button back = new Button(ui.getSkin(), "back"); back.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { ui.setCurrentScreen(Screens.SCENE_SCREEN); } }); Label title = new Label("DEBUG SCREEN", ui.getSkin(), "title"); Table header = new Table(); header.padBottom(margin); Container<Button> cont = new Container<Button>(back); cont.size(size); header.add(cont); header.add(title).fillX().expandX().left(); table.add(header).colspan(3).fillX().expandX().left(); // ------------- SPEED speedText = new TextField(Float.toString(((SceneScreen) ui.getScreen(Screens.SCENE_SCREEN)).getSpeed()), ui.getSkin()); TextButton speedButton = new TextButton("Set Speed", ui.getSkin()); speedButton.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { SceneScreen scnScr = (SceneScreen) ui.getScreen(Screens.SCENE_SCREEN); scnScr.setSpeed(Float.parseFloat(speedText.getText())); } }); speedButton.pad(2, 3, 2, 3); HorizontalGroup sGroup = new HorizontalGroup(); sGroup.space(10); sGroup.addActor(speedText); sGroup.addActor(speedButton); table.row().pad(5).align(Align.left); table.add(new Label("Game Speed: ", ui.getSkin(), "debug")); table.add(sGroup); // ------------- RECORDING final Recorder r = ui.getRecorder(); TextButton play = new TextButton(r.isPlaying() ? "Stop" : "Play", ui.getSkin()); rec = new TextButton(r.isRecording() ? "Stop Rec" : "Rec", ui.getSkin()); play.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { final Recorder r = ui.getRecorder(); if (!r.isPlaying()) { r.setFilename(recordings.getSelected()); r.load(); r.setPlaying(true); ui.setCurrentScreen(Screens.SCENE_SCREEN); } else { r.setPlaying(false); ui.setCurrentScreen(Screens.SCENE_SCREEN); } } }); rec.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { final Recorder r = ui.getRecorder(); if (r.isPlaying()) { r.setPlaying(false); } if (!r.isRecording()) r.setFilename(recFilename.getText()); r.setRecording(!r.isRecording()); rec.setText(r.isRecording() ? "Stop Rec" : "Rec"); if (r.isRecording()) ui.setCurrentScreen(Screens.SCENE_SCREEN); } }); recordings = new SelectBox<String>(ui.getSkin()); String[] testFiles = EngineAssetManager.getInstance().listAssetFiles("/tests"); ArrayList<String> al = new ArrayList<String>(); for (String file : testFiles) if (file.endsWith(Recorder.RECORD_EXT)) al.add(file.substring(0, file.indexOf(Recorder.RECORD_EXT))); FileHandle[] testFiles2 = EngineAssetManager.getInstance().getUserFolder().list(); for (FileHandle file : testFiles2) if (file.name().endsWith(Recorder.RECORD_EXT)) al.add(file.name().substring(0, file.name().indexOf(Recorder.RECORD_EXT))); recordings.setItems(al.toArray(new String[al.size()])); play.pad(2, 3, 2, 3); rec.pad(2, 3, 2, 3); recFilename = new TextField(r.getFileName(), ui.getSkin()); HorizontalGroup rGroup = new HorizontalGroup(); rGroup.space(10); rGroup.addActor(recordings); rGroup.addActor(play); rGroup.addActor(new Label("Rec. Filename", ui.getSkin(), "debug")); rGroup.addActor(recFilename); rGroup.addActor(rec); table.row().pad(5).align(Align.left); table.add(new Label("Game Recording: ", ui.getSkin(), "debug")); table.add(rGroup); // ------------- SCENES TextButton go = new TextButton("Go", ui.getSkin()); go.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { World.getInstance().resume(); World.getInstance().setCutMode(false); World.getInstance().setCurrentScene(scenes.getSelected()); ui.setCurrentScreen(Screens.SCENE_SCREEN); } }); go.pad(2, 3, 2, 3); scenes = new SelectBox<String>(ui.getSkin()); scenes.setItems(World.getInstance().getScenes().keySet() .toArray(new String[World.getInstance().getScenes().size()])); HorizontalGroup scGroup = new HorizontalGroup(); scGroup.space(10); scGroup.addActor(scenes); scGroup.addActor(go); table.row().pad(5).align(Align.left); table.add(new Label("Go to Scene: ", ui.getSkin(), "debug")); table.add(scGroup); // ------------- TESTERBOT final TesterBot bot = ui.getTesterBot(); TextButton runBot = new TextButton(bot.isEnabled() ? "Stop" : "Run", ui.getSkin()); runBot.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { final TesterBot bot = ui.getTesterBot(); bot.setMaxWaitInverval(Float.parseFloat(testerTimeConf.getText())); bot.setInSceneTime(Float.parseFloat(inSceneTimeConf.getText())); bot.setExcludeList(testerExcludeList.getText()); bot.setEnabled(!bot.isEnabled()); ui.setCurrentScreen(Screens.SCENE_SCREEN); } }); runBot.pad(2, 3, 2, 3); testerTimeConf = new TextField(Float.toString(bot.getMaxWaitInverval()), ui.getSkin()); inSceneTimeConf = new TextField(Float.toString(bot.getInSceneTime()), ui.getSkin()); testerExcludeList = new TextField(bot.getExcludeList(), ui.getSkin()); TextButton testerLeaveConf = new TextButton("Leave", ui.getSkin(), "toggle"); testerLeaveConf.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { final TesterBot bot = ui.getTesterBot(); bot.setRunLeaveVerbs(!bot.isRunLeaveVerbs()); } }); testerLeaveConf.setChecked(bot.isRunLeaveVerbs()); TextButton testerGotoConf = new TextButton("Goto", ui.getSkin(), "toggle"); testerGotoConf.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { final TesterBot bot = ui.getTesterBot(); bot.setRunGoto(!bot.isRunGoto()); } }); testerGotoConf.setChecked(bot.isRunGoto()); TextButton testerPassText = new TextButton("Pass Texts", ui.getSkin(), "toggle"); testerPassText.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { final TesterBot bot = ui.getTesterBot(); bot.setPassTexts(!bot.isPassTexts()); } }); testerPassText.setChecked(bot.isPassTexts()); TextButton testerWaitWhenWalking = new TextButton("Wait When Walking", ui.getSkin(), "toggle"); testerWaitWhenWalking.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { final TesterBot bot = ui.getTesterBot(); bot.setWaitWhenWalking(!bot.isWaitWhenWalking()); } }); testerWaitWhenWalking.setChecked(bot.isWaitWhenWalking()); HorizontalGroup botGroup = new HorizontalGroup(); botGroup.space(10); botGroup.addActor(testerLeaveConf); botGroup.addActor(testerGotoConf); botGroup.addActor(testerPassText); botGroup.addActor(testerWaitWhenWalking); HorizontalGroup botGroup2 = new HorizontalGroup(); botGroup2.space(10); botGroup2.addActor(new Label("Excl. List: ", ui.getSkin(), "debug")); botGroup2.addActor(testerExcludeList); botGroup2.addActor(new Label("Interval: ", ui.getSkin(), "debug")); botGroup2.addActor(testerTimeConf); botGroup2.addActor(new Label("Scn Time: ", ui.getSkin(), "debug")); botGroup2.addActor(inSceneTimeConf); botGroup2.addActor(runBot); table.row().pad(5).align(Align.left); table.add(new Label("Tester Bot: ", ui.getSkin(), "debug")); table.add(botGroup); table.row().pad(5).align(Align.left); table.add(); table.add(botGroup2); // ------------- VERSION LABEL NOT IN TABLE String versionString = Config.getProperty(Config.TITLE_PROP, "title unspecified") + " v" + Config.getProperty(Config.VERSION_PROP, "unspecified") + "\n" + "Blade Engine: v" + Config.getProperty("bladeEngineVersion", "unspecified") + "\n" + "libGdx: v" + Config.getProperty("gdxVersion", "unspecified") + "\n" + "RoboVM: v" + Config.getProperty("roboVMVersion", "unspecified") + "\n"; // + "Gdx.app.getVersion: " + Gdx.app.getVersion(); Label version = new Label(versionString, ui.getSkin(), "debug"); version.setColor(Color.LIGHT_GRAY); Table versionStack = new Table(); versionStack.defaults().pad(DPIUtils.getSpacing()); versionStack.pad(0); versionStack.add(version); versionStack.bottom().left(); versionStack.setFillParent(true); versionStack.pack(); table.row(); table.add(versionStack).colspan(3).left(); table.pack(); ScrollPane scrollPane = new ScrollPane(table); scrollPane.setFillParent(true); stage.addActor(scrollPane); pointer = new Pointer(ui.getSkin()); stage.addActor(pointer); Gdx.input.setInputProcessor(stage); }
From source file:com.bladecoder.engine.ui.LoadSaveScreen.java
License:Apache License
@Override public void show() { float size = DPIUtils.getPrefButtonSize(); float pad = DPIUtils.getMarginSize(); final Skin skin = ui.getSkin(); final World world = World.getInstance(); // loadScreenMode = ui.getScreen(Screens.LOAD_GAME_SCREEN) == this; loadScreenMode = world.getCurrentScene() == null; stage = new Stage(new ScreenViewport()); slotWidth = (int) (stage.getViewport().getWorldWidth() / (ROW_SLOTS + 1) - 2 * pad); slotHeight = (int) (slotWidth * stage.getViewport().getScreenHeight() / stage.getViewport().getScreenWidth()); LoadSaveScreenStyle style = skin.get(LoadSaveScreenStyle.class); Drawable bg = style.background;//from www . ja v a 2 s . c om if (bg == null && style.bgFile != null) { bgTexFile = new Texture(EngineAssetManager.getInstance().getResAsset(style.bgFile)); bgTexFile.setFilter(TextureFilter.Linear, TextureFilter.Linear); bg = new TextureRegionDrawable(new TextureRegion(bgTexFile)); } Table table = new Table(skin); table.setFillParent(true); table.center(); table.pad(pad); Label title = new Label(loadScreenMode ? I18N.getString("ui.load") : I18N.getString("ui.save"), skin, "title"); Button back = new Button(skin, "back"); back.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { ui.setCurrentScreen(Screens.MENU_SCREEN); } }); Table header = new Table(); // header.padBottom(pad); Container<Button> cont = new Container<Button>(back); cont.size(size); header.add(cont); header.add(title).fillX().expandX().left(); table.add(header).fillX().expandX().left(); if (bg != null) table.setBackground(bg); table.addListener(new InputListener() { @Override public boolean keyUp(InputEvent event, int keycode) { if (keycode == Input.Keys.ESCAPE || keycode == Input.Keys.BACK) if (world.getCurrentScene() != null) ui.setCurrentScreen(Screens.SCENE_SCREEN); return true; } }); final PagedScrollPane scroll = new PagedScrollPane(); scroll.setFlingTime(0.1f); scroll.setPageSpacing(25); Table slots = new Table().pad(pad); slots.defaults().pad(pad).size(slotWidth + pad, slotHeight + pad * 2).top(); int c = 0; // Add "new slot" slot for save screen if (!loadScreenMode) { slots.add(getSlotButton(Long.toString(new Date().getTime()))).fill().expand(); c++; } final List<String> sl = getSlots(); Collections.sort(sl); for (int j = sl.size() - 1; j >= 0; j--) { String s = sl.get(j); if (c % ROW_SLOTS == 0 && c % (ROW_SLOTS * COL_SLOTS) != 0) slots.row(); if (c != 0 && c % (ROW_SLOTS * COL_SLOTS) == 0) { scroll.addPage(slots); slots = new Table().pad(pad); slots.defaults().pad(pad).size(slotWidth + pad, slotHeight + pad * 2).top(); } Button removeButton = new Button(skin, "delete_game"); removeButton.setName(s); removeButton.addListener(removeClickListener); Container<Button> container = new Container<Button>(removeButton); container.size(DPIUtils.getPrefButtonSize() * .75f); container.align(Align.topRight); slots.stack(getSlotButton(s), container).fill().expand(); c++; } // Add last page if (slots.getCells().size > 0) scroll.addPage(slots); table.row(); if (loadScreenMode && sl.size() == 0) { Label lbl = new Label(I18N.getString("ui.noSavedGames"), skin, "title"); lbl.setAlignment(Align.center); table.add(lbl).expand().fill(); } else { table.add(scroll).expand().fill(); } table.pack(); stage.setKeyboardFocus(table); stage.addActor(table); pointer = new Pointer(ui.getSkin()); stage.addActor(pointer); Gdx.input.setInputProcessor(stage); }