List of usage examples for com.badlogic.gdx.scenes.scene2d.ui Dialog button
public Dialog button(String text, Object object, TextButtonStyle buttonStyle)
From source file:com.bladecoder.engine.ui.MenuScreen.java
License:Apache License
@Override public void show() { stage = new Stage(new ScreenViewport()); final Skin skin = ui.getSkin(); final World world = World.getInstance(); final MenuScreenStyle style = skin.get(MenuScreenStyle.class); final BitmapFont f = skin.get(style.textButtonStyle, TextButtonStyle.class).font; float buttonWidth = f.getCapHeight() * 15f; // Image background = new Image(style.background); Drawable bg = style.background;//from w w w. j a va 2 s .c o m if (bg == null && style.bgFile != null) { bgTexFile = new Texture(EngineAssetManager.getInstance().getResAsset(style.bgFile)); bgTexFile.setFilter(TextureFilter.Linear, TextureFilter.Linear); bg = new TextureRegionDrawable(new TextureRegion(bgTexFile)); } final Table table = new Table(); table.setFillParent(true); table.center(); if (bg != null) table.setBackground(bg); table.addListener(new InputListener() { @Override public boolean keyUp(InputEvent event, int keycode) { if (keycode == Input.Keys.ESCAPE || keycode == Input.Keys.BACK) if (world.getCurrentScene() != null) ui.setCurrentScreen(Screens.SCENE_SCREEN); return true; } }); table.defaults().pad(BUTTON_PADDING).width(buttonWidth); stage.setKeyboardFocus(table); if (style.showTitle) { Label title = new Label(Config.getProperty(Config.TITLE_PROP, "Adventure Blade Engine"), skin, style.titleStyle); title.setAlignment(Align.center); table.add(title).padBottom(DPIUtils.getMarginSize() * 2); table.row(); } if (world.savedGameExists() || world.getCurrentScene() != null) { TextButton continueGame = new TextButton(I18N.getString("ui.continue"), skin, style.textButtonStyle); continueGame.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { if (world.getCurrentScene() == null) try { world.load(); } catch (Exception e) { Gdx.app.exit(); } ui.setCurrentScreen(Screens.SCENE_SCREEN); } }); table.add(continueGame); } TextButton newGame = new TextButton(I18N.getString("ui.new"), skin, style.textButtonStyle); newGame.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { if (world.savedGameExists()) { Dialog d = new Dialog("", skin) { protected void result(Object object) { if (((Boolean) object).booleanValue()) { try { world.newGame(); } catch (Exception e) { Gdx.app.exit(); } ui.setCurrentScreen(Screens.SCENE_SCREEN); } } }; d.pad(DPIUtils.getMarginSize()); d.getButtonTable().padTop(DPIUtils.getMarginSize()); d.getButtonTable().defaults().padLeft(DPIUtils.getMarginSize()) .padRight(DPIUtils.getMarginSize()); Label l = new Label(I18N.getString("ui.override"), ui.getSkin(), "ui-dialog"); l.setWrap(true); l.setAlignment(Align.center); d.getContentTable().add(l).prefWidth(Gdx.graphics.getWidth() * .7f); d.button(I18N.getString("ui.yes"), true, ui.getSkin().get("ui-dialog", TextButtonStyle.class)); d.button(I18N.getString("ui.no"), false, ui.getSkin().get("ui-dialog", TextButtonStyle.class)); d.key(Keys.ENTER, true).key(Keys.ESCAPE, false); d.show(stage); } else { try { world.newGame(); } catch (Exception e) { Gdx.app.exit(); } ui.setCurrentScreen(Screens.SCENE_SCREEN); } } }); table.row(); table.add(newGame); TextButton loadGame = new TextButton(I18N.getString("ui.load"), skin, style.textButtonStyle); loadGame.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { ui.setCurrentScreen(Screens.LOAD_GAME_SCREEN); } }); table.row(); table.add(loadGame); // if (world.getCurrentScene() != null) { // TextButton saveGame = new TextButton(I18N.getString("ui.save"), skin, style.textButtonStyle); // saveGame.addListener(new ClickListener() { // public void clicked(InputEvent event, float x, float y) { // ui.setCurrentScreen(Screens.SAVE_GAME_SCREEN); // } // }); // // table.row(); // table.add(saveGame); // } TextButton quit = new TextButton(I18N.getString("ui.quit"), skin, style.textButtonStyle); quit.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { Gdx.app.exit(); } }); table.row(); table.add(quit); table.pack(); stage.addActor(table); // BOTTOM-RIGHT BUTTON STACK credits = new Button(skin, "credits"); credits.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { ui.setCurrentScreen(Screens.CREDIT_SCREEN); } }); help = new Button(skin, "help"); help.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { ui.setCurrentScreen(Screens.HELP_SCREEN); } }); debug = new Button(skin, "debug"); debug.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { DebugScreen debugScr = new DebugScreen(); debugScr.setUI(ui); ui.setCurrentScreen(debugScr); } }); Table buttonStack = new Table(); buttonStack.defaults().pad(DPIUtils.getSpacing()).size(DPIUtils.getPrefButtonSize(), DPIUtils.getPrefButtonSize()); buttonStack.pad(DPIUtils.getMarginSize() * 2); if (EngineLogger.debugMode() && world.getCurrentScene() != null) { buttonStack.add(debug); buttonStack.row(); } buttonStack.add(help); buttonStack.row(); buttonStack.add(credits); buttonStack.bottom().right(); buttonStack.setFillParent(true); buttonStack.pack(); stage.addActor(buttonStack); Label version = new Label("v" + Config.getProperty(Config.VERSION_PROP, " unspecified"), skin); version.setPosition(DPIUtils.getMarginSize(), DPIUtils.getMarginSize()); stage.addActor(version); debug.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { DebugScreen debugScr = new DebugScreen(); debugScr.setUI(ui); ui.setCurrentScreen(debugScr); } }); pointer = new Pointer(skin); stage.addActor(pointer); Gdx.input.setInputProcessor(stage); }