Example usage for com.badlogic.gdx.scenes.scene2d.ui Image draw

List of usage examples for com.badlogic.gdx.scenes.scene2d.ui Image draw

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.ui Image draw.

Prototype

public void draw(Batch batch, float parentAlpha) 

Source Link

Usage

From source file:nl.basroding.director.views.actors.basic.ListDeluxe.java

License:Apache License

public void draw(SpriteBatch batch, float parentAlpha) {
    BitmapFont font = style.font;//from   w ww  . j a va 2 s . co  m
    Drawable selectedDrawable = style.selection;
    Color fontColorSelected = style.fontColorSelected;
    Color fontColorUnselected = style.fontColorUnselected;

    Color color = getColor();
    batch.setColor(color.r, color.g, color.b, color.a * parentAlpha);

    float x = getX();
    float y = getY();

    font.setColor(fontColorUnselected.r, fontColorUnselected.g, fontColorUnselected.b,
            fontColorUnselected.a * parentAlpha);
    float itemY = getHeight();
    for (int i = 0; i < items.length; i++) {

        if (cullingArea == null
                || (itemY - itemHeight <= cullingArea.y + cullingArea.height && itemY >= cullingArea.y)) {

            if ((i & 1) != 0)
                batch.draw(pixmapTexture, x, y + itemY - tableStyle.rowHeight, getWidth(),
                        tableStyle.rowHeight);

            if (selectedIndex == i) {
                font.setColor(fontColorSelected.r, fontColorSelected.g, fontColorSelected.b,
                        fontColorSelected.a * parentAlpha);
            }
            if (items[i] instanceof String) {
                font.draw(batch, (String) items[i], x + textOffsetX + style.leftMargin,
                        y + itemY - textOffsetY);
            } else if (items[i] instanceof Image) {
                Image image = (Image) items[i];
                image.setPosition(x + textOffsetX,
                        y + itemY - textOffsetY - (image.getHeight() * image.getScaleY()) / 2);
                image.draw(batch, parentAlpha);
            }

            if (selectedIndex == i) {
                font.setColor(fontColorUnselected.r, fontColorUnselected.g, fontColorUnselected.b,
                        fontColorUnselected.a * parentAlpha);
            }
        } else if (itemY < cullingArea.y) {
            break;
        }
        itemY -= itemHeight;
    }
}

From source file:org.catrobat.catroid.stage.PenActor.java

License:Open Source License

@Override
public void draw(Batch batch, float parentAlpha) {
    buffer.begin();//  w ww. j a v a2  s. co m
    for (Sprite sprite : ProjectManager.getInstance().getSceneToPlay().getSpriteList()) {
        drawLinesAndStampsForSprite(sprite, batch, parentAlpha);
    }
    buffer.end();

    batch.end();
    TextureRegion region = new TextureRegion(buffer.getColorBufferTexture());
    region.flip(false, true);
    Image image = new Image(region);
    image.setPosition(-buffer.getWidth() / 2, -buffer.getHeight() / 2);
    batch.begin();
    image.draw(batch, parentAlpha);
}