List of usage examples for com.badlogic.gdx.scenes.scene2d.ui Image getImageHeight
public float getImageHeight()
From source file:com.forerunnergames.peril.client.ui.screens.game.play.modes.classic.dialogs.armymovement.AbstractArmyMovementDialog.java
License:Open Source License
private Vector2 calculateCountryImageScaling(final Country country, final Image countryImagePostLayout) { return tempScaling.set(countryImagePostLayout.getImageWidth() / country.getReferenceWidth(), countryImagePostLayout.getImageHeight() / country.getReferenceHeight()); }
From source file:com.kotcrab.vis.ui.widget.color.internal.GridSubImage.java
License:Apache License
public void draw(Batch batch, Image parent) { ShaderProgram originalShader = batch.getShader(); batch.setShader(gridShader);//from w w w .ja v a2s. c om gridShader.setUniformf("u_width", parent.getWidth()); gridShader.setUniformf("u_height", parent.getHeight()); gridShader.setUniformf("u_gridSize", gridSize); batch.draw(whiteTexture, parent.getX() + parent.getImageX(), parent.getY() + parent.getImageY(), parent.getImageWidth() * parent.getScaleX(), parent.getImageHeight() * parent.getScaleY()); batch.setShader(originalShader); }