List of usage examples for com.badlogic.gdx.scenes.scene2d.ui Image Image
public Image(Drawable drawable, Scaling scaling, int align)
From source file:pl.xesenix.games.effects.screens.SplashScreen.java
License:Open Source License
public void show() { Gdx.app.log(XesEffects.LOG, "Showing SplashScreen"); super.show(); // preparing actors // - background: this.bgTexture = new Texture("data/splash_screen.png"); this.bgTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear); TextureRegion bgTextureRegion = new TextureRegion(bgTexture, 0, 0, 512, 512); TextureRegionDrawable drawableBg = new TextureRegionDrawable(bgTextureRegion); this.bgImage = new Image(drawableBg, Scaling.fillX, Align.left | Align.top); this.bgImage.setFillParent(true); // building stage this.stage.clear(); this.stage.addActor(this.bgImage); // show animation this.stage.addAction(sequence(fadeOut(0), moveTo(0, Gdx.graphics.getHeight() / 2), parallel(fadeIn(1.5f), moveTo(0, 0, 1.5f)))); }