Example usage for com.badlogic.gdx.scenes.scene2d.ui ImageButton ImageButton

List of usage examples for com.badlogic.gdx.scenes.scene2d.ui ImageButton ImageButton

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.ui ImageButton ImageButton.

Prototype

public ImageButton(Drawable imageUp, Drawable imageDown) 

Source Link

Usage

From source file:com.andgate.ikou.utility.Icon.java

License:Open Source License

public static ImageButton createIconButton(Ikou game, String upFilename, String downFilename,
        ClickListener listener) {//from www .j  a v a2  s . c  om
    Texture buttonTexture = new Texture(Gdx.files.internal(upFilename), true);
    buttonTexture.setFilter(TextureFilter.MipMapLinearLinear, TextureFilter.Linear);

    Texture buttonDownTexture = new Texture(Gdx.files.internal(downFilename), true);
    buttonDownTexture.setFilter(TextureFilter.MipMapLinearLinear, TextureFilter.Linear);

    TextureRegionDrawable buttonDrawable = new TextureRegionDrawable(new TextureRegion(buttonTexture));
    TextureRegionDrawable buttonDownDrawable = new TextureRegionDrawable(new TextureRegion(buttonDownTexture));

    ImageButton button = new ImageButton(buttonDrawable, buttonDownDrawable);
    button.getImageCell().width(Constants.BUTTON_LENGTH * game.ppm);
    button.getImageCell().height(Constants.BUTTON_LENGTH * game.ppm);

    button.addListener(listener);

    return button;
}

From source file:com.andgate.pokeadot.PokeADot.java

License:Open Source License

public ImageButton createIconButton(String upFilename, String downFilename, ClickListener listener) {
    Texture buttonTexture = new Texture(upFilename);
    buttonTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear);

    Texture buttonDownTexture = new Texture(upFilename);
    buttonDownTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear);

    TextureRegionDrawable buttonDrawable = new TextureRegionDrawable(new TextureRegion(buttonTexture));
    TextureRegionDrawable buttonDownDrawable = new TextureRegionDrawable(new TextureRegion(buttonDownTexture));

    ImageButton button = new ImageButton(buttonDrawable, buttonDownDrawable);
    button.getImageCell().width(Constants.BUTTON_LENGTH * ppm);
    button.getImageCell().height(Constants.BUTTON_LENGTH * ppm);

    button.addListener(listener);/*from  w  w w  . j av a  2  s.c  o  m*/

    return button;
}

From source file:com.badlogic.gdx.spriter.demo.SpriterDemoApp.java

@Override
public void create() {
    // Initialize object
    batch = new SpriteBatch();
    camera = new OrthographicCamera();

    FileHandleResolver resolver = new InternalFileHandleResolver();
    assetManager = new AssetManager(resolver);
    assetManager.setLoader(SpriterData.class, new SpriterDataLoader(resolver));

    resolver = new AbsoluteFileHandleResolver();
    externalAssetManager = new AssetManager(resolver);
    externalAssetManager.setLoader(SpriterData.class, new SpriterDataLoader(resolver));

    assetManager.load("uiskin.json", Skin.class);
    assetManager.finishLoading();/*from w  w  w.jav  a 2  s.co m*/

    skin = assetManager.get("uiskin.json");

    // Create widgets
    stage = new Stage(new ScreenViewport(camera), batch);

    Label titleLabel = new Label("gdx-spriter", skin);
    titleLabel.setFontScale(3f);

    Label fpsLabel = new Label("FPS", skin) {
        @Override
        public void act(float delta) {
            this.setText(Gdx.graphics.getFramesPerSecond() + " FPS");
            super.act(delta);
        }
    };

    fileChooser = new SelectBox<SpriterDemoFileHandle>(skin);
    fileChooser.setName("Files");
    fileChooser.addListener(new ChangeListener() {
        @Override
        public void changed(ChangeEvent event, Actor actor) {
            changeSpriterFile(fileChooser.getSelected());
            lastUsedSelectBox = fileChooser;
        }
    });

    Button fileFinder = new TextButton("Browse", skin);
    fileFinder.addListener(new ChangeListener() {
        @Override
        public void changed(ChangeEvent event, Actor actor) {
            FileDialog fileDialog = new FileDialog((java.awt.Frame) null, "Choose Spriter file",
                    FileDialog.LOAD);
            fileDialog.setDirectory(lastFolderBrowsed);
            fileDialog.setResizable(true);
            fileDialog.setVisible(true);
            String file = fileDialog.getFile();
            String directory = fileDialog.getDirectory();
            if (directory != null) {
                lastFolderBrowsed = directory;
            }
            if (file != null) {
                String path = directory + file;
                addFile(Gdx.files.absolute(path), externalAssetManager);
                fileChooser.setItems(files);
                fileChooser.setSelectedIndex(fileChooser.getItems().size - 1);
            }
        }
    });

    entityChooser = new SelectBox<SpriterAnimator>(skin);
    entityChooser.setName("Entities");
    entityChooser.addListener(new ChangeListener() {
        @Override
        public void changed(ChangeEvent event, Actor actor) {
            changeAnimator(entityChooser.getSelected());
            lastUsedSelectBox = entityChooser;
        }
    });

    animationChooser = new SelectBox<String>(skin);
    animationChooser.setName("Animations");
    animationChooser.addListener(new ChangeListener() {
        @Override
        public void changed(ChangeEvent event, Actor actor) {
            changeAnimation(animationChooser.getSelected());
            lastUsedSelectBox = animationChooser;
        }
    });

    final CheckBox transitionCheckbox = new CheckBox("Transition", skin);
    transitionCheckbox.setChecked(transition);
    transitionCheckbox.addListener(new ChangeListener() {
        @Override
        public void changed(ChangeEvent event, Actor actor) {
            transition = transitionCheckbox.isChecked();
        }
    });

    charmapChooser = new List<SpriterCharacterMap>(skin);
    ArraySelection<SpriterCharacterMap> selection = charmapChooser.getSelection();
    selection.setMultiple(true);
    selection.setRangeSelect(false);
    selection.setToggle(false);
    selection.setRequired(false);
    charmapChooser.setName("Charmaps");
    charmapChooser.addListener(new ChangeListener() {
        @Override
        public void changed(ChangeEvent event, Actor actor) {
            changeCharacterMaps(charmapChooser.getSelection().items().orderedItems());
        }
    });

    angleSlider = new SpriterDemoAnimatorSlider(0, 360, 1f, skin, "%.0f") {
        @Override
        public void setValue(SpriterAnimator animator, float value) {
            spriterAnimator.setRotation(value);
        }

        @Override
        protected float getValue(SpriterAnimator animator) {
            return spriterAnimator.getRotation();
        }
    };

    pivotXSlider = new SpriterDemoAnimatorSlider(-1000f, 1000f, 1f, skin, "%.0f") {
        @Override
        public void setValue(SpriterAnimator animator, float value) {
            animator.setPivotX(value);
        }

        @Override
        protected float getValue(SpriterAnimator animator) {
            return animator.getPivotX();
        }
    };

    pivotYSlider = new SpriterDemoAnimatorSlider(-1000f, 1000f, 1f, skin, "%.0f") {
        @Override
        public void setValue(SpriterAnimator animator, float value) {
            animator.setPivotY(value);
        }

        @Override
        protected float getValue(SpriterAnimator animator) {
            return animator.getPivotY();
        }
    };

    scaleXSlider = new SpriterDemoAnimatorSlider(-10f, 10f, 0.1f, skin) {
        @Override
        public void setValue(SpriterAnimator animator, float value) {
            spriterAnimator.setScaleX(value);
        }

        @Override
        protected float getValue(SpriterAnimator animator) {
            return spriterAnimator.getScaleX();
        }
    };

    scaleYSlider = new SpriterDemoAnimatorSlider(-10f, 10f, 0.1f, skin) {
        @Override
        public void setValue(SpriterAnimator animator, float value) {
            spriterAnimator.setScaleY(value);
        }

        @Override
        protected float getValue(SpriterAnimator animator) {
            return spriterAnimator.getScaleY();
        }
    };

    alphaSlider = new SpriterDemoAnimatorSlider(0f, 1f, 0.01f, skin, "%.2f") {
        @Override
        public void setValue(SpriterAnimator animator, float value) {
            animator.setAlpha(value);
        }

        @Override
        protected float getValue(SpriterAnimator animator) {
            return animator.getAlpha();
        }
    };

    speedSlider = new SpriterDemoAnimatorSlider(0f, 10f, 0.1f, skin) {
        @Override
        public void setValue(SpriterAnimator animator, float value) {
            animator.setSpeed(value);
        }

        @Override
        protected float getValue(SpriterAnimator animator) {
            return animator.getSpeed();
        }
    };

    allAnimatorSliders = new SpriterDemoAnimatorSlider[] { scaleXSlider, scaleYSlider, pivotXSlider,
            pivotYSlider, angleSlider, alphaSlider, speedSlider };

    metaLabel = new Label("Meta: ", skin);
    metaLabel.setWrap(true);
    metaLabel.setAlignment(Align.topLeft);

    spriterPlaceholder = new Label("No animator", skin);
    spriterPlaceholder.setAlignment(Align.center);

    spriterAnimator = new SpriterAnimatorActor(animator);
    spriterAnimator.debug();

    playPauseButton = new ImageButton(skin, "play");
    playPauseButton.setChecked(true);
    playPauseButton.addListener(new ChangeListener() {
        @Override
        public void changed(ChangeEvent event, Actor actor) {
            boolean playing = playPauseButton.isChecked();
            spriterAnimator.setDisabled(!playing);
        }
    });

    timeSlider = new Slider(0f, 2000f, 1, false, skin);
    timeSlider.addListener(timeSliderListener = new ChangeListener() {
        @Override
        public void changed(ChangeEvent event, Actor actor) {
            if (animator == null)
                return;
            animator.setTime(timeSlider.getValue());
            animator.update(0f);
        }
    });

    timeLabel = new Label("---", skin);

    // Put everything in place

    Table titleTable = new Table(skin);
    titleTable.add(titleLabel).pad(6f);
    titleTable.add().expandX();
    titleTable.add(fpsLabel).padRight(10f);

    Table selectionTable = new Table(skin);
    selectionTable.defaults().pad(3f);

    Table filesTable = new Table(skin);
    filesTable.row();
    filesTable.add(fileChooser).expand().fillX();
    filesTable.add(fileFinder).padLeft(2f).padRight(1f);

    Table animationsTable = new Table(skin);
    animationsTable.row();
    animationsTable.add(animationChooser).expand().fill();
    animationsTable.add(transitionCheckbox).fillX().padLeft(2f);

    ScrollPane scrollableCharmapChooser = new ScrollPane(charmapChooser);

    Table menuTable = new Table(skin);
    menuTable.defaults().pad(3f).expandX().fillX();
    menuTable.row();
    menuTable.add(titleTable).colspan(2);
    menuTable.row();
    menuTable.add("File");
    menuTable.add(filesTable).pad(4f);
    menuTable.row();
    menuTable.add("Entity");
    menuTable.add(entityChooser).pad(4f);
    menuTable.row();
    menuTable.add("Animation");
    menuTable.add(animationsTable).pad(4f);
    menuTable.row();
    menuTable.add("Maps");
    menuTable.add(scrollableCharmapChooser).pad(4f);
    menuTable.row();
    menuTable.add("Angle");
    menuTable.add(angleSlider);
    menuTable.row();
    menuTable.add("Pivot X");
    menuTable.add(pivotXSlider);
    menuTable.row();
    menuTable.add("Pivot Y");
    menuTable.add(pivotYSlider);
    menuTable.row();
    menuTable.add("Scale X");
    menuTable.add(scaleXSlider);
    menuTable.row();
    menuTable.add("Scale Y");
    menuTable.add(scaleYSlider);
    menuTable.row();
    menuTable.add("Alpha");
    menuTable.add(alphaSlider);
    menuTable.row();
    menuTable.add("Speed");
    menuTable.add(speedSlider);
    menuTable.row();
    menuTable.add().expandY();

    Table contentTable = new Table(skin);
    contentTable.row();
    contentTable.add(metaLabel).left().expandX().maxHeight(1f);
    contentTable.row();
    contentTable.stack(spriterPlaceholder, spriterAnimator).expand();

    Table timelineTable = new Table(skin);
    timelineTable.row();
    timelineTable.add("Timeline").expandX().align(Align.bottom);
    timelineTable.row();
    timelineTable.add(timeSlider).expandX().fillX();
    timelineTable.row();
    timelineTable.add(timeLabel).expandX().align(Align.top);

    Table controlTable = new Table(skin);
    controlTable.add(playPauseButton).space(5f).expandY().fillY();
    controlTable.add(timelineTable).expandX().fillX();

    rootTable = new Table(skin);
    rootTable.setFillParent(true);
    rootTable.row();
    rootTable.add(menuTable).expandY().fill();
    rootTable.add(contentTable).expand().fill();
    rootTable.row();
    rootTable.add(controlTable).colspan(2).expandX().fillX();

    stage.addActor(rootTable);

    // Bring input processing to the party

    InputProcessor globalInput = new InputProcessor() {
        @Override
        public boolean keyDown(int keycode) {
            switch (keycode) {
            case Keys.UP:
            case Keys.Z:
            case Keys.W:
                if (lastUsedSelectBox != null)
                    lastUsedSelectBox.setSelectedIndex(Math.max(lastUsedSelectBox.getSelectedIndex() - 1, 0));
                break;
            case Keys.DOWN:
            case Keys.S:
                if (lastUsedSelectBox != null)
                    lastUsedSelectBox.setSelectedIndex(Math.min(lastUsedSelectBox.getSelectedIndex() + 1,
                            lastUsedSelectBox.getItems().size - 1));
                break;

            default:
                break;
            }
            return true;
        }

        @Override
        public boolean keyUp(int keycode) {
            return false;
        }

        @Override
        public boolean keyTyped(char character) {
            return false;
        }

        @Override
        public boolean touchDown(int screenX, int screenY, int pointer, int button) {
            return false;
        }

        @Override
        public boolean touchUp(int screenX, int screenY, int pointer, int button) {
            return false;
        }

        @Override
        public boolean touchDragged(int screenX, int screenY, int pointer) {
            return false;
        }

        @Override
        public boolean mouseMoved(int screenX, int screenY) {
            return false;
        }

        @Override
        public boolean scrolled(int amount) {
            amount *= 0.05f; // Zoom coefficient
            scaleXSlider.setValue(scaleXSlider.getValue() + amount);
            scaleYSlider.setValue(scaleYSlider.getValue() + amount);
            return false;
        }
    };
    Gdx.input.setInputProcessor(new InputMultiplexer(stage, globalInput));

    // Add default test resources
    Array<String> testResources = new Array<String>(SpriterTestData.scml);
    testResources.addAll(SpriterTestData.scon);
    testResources.sort();
    for (String path : testResources)
        addFile(Gdx.files.internal(path.replaceFirst("/", "")), assetManager);

    // Also go discover some unknown exotic resources! (won't work in jar though)
    Array<FileHandle> spriterFiles = SpriterDemoUtils.findFiles(new String[] { "scml", "scon" });
    for (FileHandle f : spriterFiles)
        addFile(f, assetManager);

    fileChooser.setItems(files);

    lastUsedSelectBox = fileChooser;

    if (playPauseButton.isChecked())
        animator.play(animator.getAnimations().iterator().next());
}

From source file:com.bsencan.openchess.view.GameRenderer.java

License:Apache License

private void initUI() {
    this.hud = new Table();
    this.hud2 = new Table();
    this.resetButton = new ImageButton(Assets.skin, "reset");
    this.undoButton = new ImageButton(Assets.skin, "undo");
    Label resetLabel = new Label("Reset", Assets.skin);
    Label undoLabel = new Label("Undo", Assets.skin);
    this.resetButton.addListener(new ClickListener() {
        @Override//from w w  w .j  a  v  a2s  .  c om
        public void clicked(InputEvent event, float x, float y) {
            OpenChess.game.setScreen(new GameScreen());
        }
    });
    this.undoButton.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            board.undo();
        }
    });

    this.hud.setTransform(true);
    this.hud.setScale(1 / this.resetButton.getHeight());
    this.hud.setPosition(1f, 1f);
    this.hud.add(this.resetButton);
    this.hud.row();
    this.hud.add(resetLabel).expandX();

    this.hud2.setTransform(true);
    this.hud2.setScale(1 / this.resetButton.getHeight());
    this.hud2.setPosition(VIEWPORT_WIDTH - 1, 1f);
    this.hud2.add(this.undoButton);
    this.hud2.row();
    this.hud2.add(undoLabel).expandX();

    this.stage.addActor(this.hud);
    this.stage.addActor(this.hud2);
}

From source file:com.dongbat.game.screen.DynamicMenuScreen.java

public DynamicMenuScreen() {
    stage = new Stage();
    InputUtil.addProcessor(stage, 0);/*from ww w .  j av  a 2  s.co m*/
    stage.setViewport(new ExtendViewport(800, 480));
    stage.getViewport().update(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), false);
    buttonSinglePlayer = new ImageButton(new SpriteDrawable(new Sprite(AssetUtil.singleButton)),
            new SpriteDrawable(new Sprite(AssetUtil.pressedSingleButton)));
    buttonSinglePlayer.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            ScreenUtil.setScreen(new GameScreen());
        }
    });
    buttonSinglePlayer.setSize(270, 62);
    buttonSinglePlayer.setPosition(-135, -90);

    buttonMultiPlayer = new ImageButton(new SpriteDrawable(new Sprite(AssetUtil.multiButton)));
    buttonMultiPlayer.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
        }
    });
    buttonMultiPlayer.setDisabled(true);

    buttonMultiPlayer.setSize(270, 62);
    buttonMultiPlayer.setPosition(-135, -180);

    title = new Image(new SpriteDrawable(new Sprite(AssetUtil.title)));
    title.setSize(230, 100);
    title.setPosition(-115, 60);

    stage.addActor(title);
    stage.addActor(buttonSinglePlayer);
    stage.addActor(buttonMultiPlayer);

    WorldConfiguration config = new WorldConfiguration();
    config.setSystem(new Box2dSystem(2), false);
    config.setSystem(new AiControlledSystem(5), false);
    config.setSystem(new BuffSystem(), false);
    config.setSystem(new DetectionCleanupSystem(1), false);
    config.setSystem(new DetectionSystem(1), false);
    config.setSystem(new ConsumingSystem(), false);
    config.setSystem(new InputProcessorSystem(), false);
    config.setSystem(new MovementSystem(), false);
    config.setSystem(new SpriteRenderSystem(), true);
    config.setSystem(new GridRendererSystem(), true);
    config.setSystem(new ParallaxBackgroundSystem(), true);
    config.setSystem(new DisplayUpdateSystem(), true);
    config.setSystem(new FoodAnimationSystem(), true);
    config.setSystem(new AnimationRenderSystem(), true);
    //    config.setSystem(new Shaperenderer1(), true);

    config.setManager(new UuidEntityManager());

    world = new World(config);
    UnitRegistry.load();
    BuffRegistry.load();
    AbilityRegistry.load();
    ECSUtil.init(world);
    worldProgress = new WorldProgress(0.015f);
    worldProgressMap.put(world, worldProgress);

    world.getSystem(DetectionSystem.class).setModifier(3);

    PhysicsUtil.init(world);

    PhysicsCameraUtil.getCamera().zoom = 5;
    PhysicsCameraUtil.getCamera().position.set(new Vector2(80, -70), 0);
    PhysicsCameraUtil.getCamera().update();

    Entity queen = UnitFactory.createQueen(world, new Vector2(100, -80), 8);
    BuffComponent queenBuff = EntityUtil.getComponent(world, queen, BuffComponent.class);

    queenBuff.getBuffs().remove("QueenTeleportSchedule");
    queenBuff.getBuffs().remove("SelfDefense");
    queenBuff.getBuffs().remove("FeedSmaller");
    queenBuff.getBuffs().remove("ProduceFoodSchedule");
    BuffUtil.addBuff(world, queen, queen, "SelfDefense", -1, 1, "framePerFood", 15);
    UnitMovement queenMove = EntityUtil.getComponent(world, queen, UnitMovement.class);
    queenMove.setDirectionVelocity(new Vector2());
    //    PhysicsUtil.setPosition(world, queen, new Vector2(500, -500));

    Entity createUnit = UnitFactory.createUnit(world, "bao", new Vector2(0, 30));
    PhysicsUtil.setRadius(world, createUnit, 1);

    UnitFactory.createUnit(world, "bao", new Vector2(10, 30));
    UnitFactory.createUnit(world, "bao", new Vector2(100, 100));
    UnitFactory.createUnit(world, "bao", new Vector2(50, -40));
    //    UnitFactory.createUnit(world, "bao", new Vector2(30, 30));
    //    UnitFactory.createUnit(world, "bao", new Vector2(0, -30));
    //    UnitFactory.createUnit(world, "bao", new Vector2(-10, -30));
    //    UnitFactory.createUnit(world, "bao", new Vector2(-20, -30));
}

From source file:com.dongbat.game.screen.MenuScreen.java

public MenuScreen() {
    AdUtil.showAd();//from w  ww .  ja  v a 2s  .co m
    stage = new Stage();
    InputUtil.addProcessor(stage, 0);
    stage.setViewport(new ExtendViewport(800, 480));
    stage.getViewport().update(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), false);
    buttonSinglePlayer = new ImageButton(new SpriteDrawable(new Sprite(AssetUtil.singleButton)),
            new SpriteDrawable(new Sprite(AssetUtil.pressedSingleButton)));
    buttonSinglePlayer.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            ScreenUtil.setScreen(new GameScreen());
        }
    });
    buttonSinglePlayer.setSize(270, 62);
    buttonSinglePlayer.setPosition(-135, -50);

    buttonMultiPlayer = new ImageButton(new SpriteDrawable(new Sprite(AssetUtil.multiButton)));
    buttonMultiPlayer.setDisabled(true);

    buttonMultiPlayer.setSize(270, 62);
    buttonMultiPlayer.setPosition(-135, -130);

    buttonStory = new ImageButton(new SpriteDrawable(new Sprite(AssetUtil.storyButton)));
    buttonStory.setDisabled(true);

    buttonStory.setSize(270, 62);
    buttonStory.setPosition(-135, -210);

    title = new Image(new SpriteDrawable(new Sprite(AssetUtil.title)));
    title.setSize(230, 100);
    title.setPosition(-115, 60);

    stage.addActor(title);
    stage.addActor(buttonSinglePlayer);
    stage.addActor(buttonMultiPlayer);
    stage.addActor(buttonStory);

    WorldConfiguration config = new WorldConfiguration();
    config.setSystem(new Box2dSystem(2), false);
    config.setSystem(new AiControlledSystem(5), false);
    config.setSystem(new BuffSystem(), false);
    config.setSystem(new DetectionCleanupSystem(1), false);
    config.setSystem(new DetectionSystem(1), false);
    config.setSystem(new ConsumingSystem(), false);
    config.setSystem(new InputProcessorSystem(), false);
    config.setSystem(new MovementSystem(), false);
    config.setSystem(new GridRendererSystem(), true);
    config.setSystem(new ParallaxBackgroundSystem(), true);
    config.setSystem(new DisplayUpdateSystem(), true);
    config.setSystem(new FoodAnimationSystem(), true);
    config.setSystem(new AnimationRenderSystem(), true);
    //    config.setSystem(new Shaperenderer1(), true);

    config.setManager(new UuidEntityManager());

    world = new World(config);
    UnitRegistry.load();
    BuffRegistry.load();
    AbilityRegistry.load();
    ECSUtil.init(world);
    worldProgress = new WorldProgress(0.015f);
    worldProgressMap.put(world, worldProgress);

    world.getSystem(DetectionSystem.class).setModifier(3);

    PhysicsUtil.init(world);

    PhysicsCameraUtil.getCamera().zoom = 5;
    PhysicsCameraUtil.getCamera().position.set(new Vector2(80, -70), 0);
    PhysicsCameraUtil.getCamera().update();

    Entity queen = UnitFactory.createQueen(world, new Vector2(100, -80), 15);
    BuffComponent queenBuff = EntityUtil.getComponent(world, queen, BuffComponent.class);

    queenBuff.getBuffs().remove("QueenTeleportSchedule");
    queenBuff.getBuffs().remove("SelfDefense");
    queenBuff.getBuffs().remove("FeedSmaller");
    queenBuff.getBuffs().remove("ProduceFoodSchedule");
    queenBuff.getBuffs().remove("QueenGrowth");
    BuffUtil.addBuff(world, queen, queen, "SelfDefense", -1, 1, "framePerFood", 15);
    UnitMovement queenMove = EntityUtil.getComponent(world, queen, UnitMovement.class);
    queenMove.setDirectionVelocity(new Vector2());
    //    PhysicsUtil.setPosition(world, queen, new Vector2(500, -500));

    Entity createUnit = UnitFactory.createUnit(world, "bao", new Vector2(0, 30));
    PhysicsUtil.setRadius(world, createUnit, 1);

    UnitFactory.createUnit(world, "bao", new Vector2(10, 30));
    UnitFactory.createUnit(world, "bao", new Vector2(100, 100));
    UnitFactory.createUnit(world, "bao", new Vector2(50, -40));
    //    UnitFactory.createUnit(world, "bao", new Vector2(30, 30));
    //    UnitFactory.createUnit(world, "bao", new Vector2(0, -30));
    //    UnitFactory.createUnit(world, "bao", new Vector2(-10, -30));
    //    UnitFactory.createUnit(world, "bao", new Vector2(-20, -30));
}

From source file:com.dongbat.game.stage.AbilityButton.java

public ImageButton createNormalButton() {
    Sprite s = new Sprite(AssetUtil.getAbilityTexture(texture));
    Sprite pressedS = new Sprite(AssetUtil.getAbilityTexture(texture, true));
    imageButton = new ImageButton(new SpriteDrawable(s), new SpriteDrawable(pressedS));
    imageButton.setFillParent(true);/*from  ww  w  .  j  a  v  a  2  s. co m*/
    imageButton.getImageCell().fill().expand();
    imageButton.addListener(new ClickListener() {

        @Override
        public void clicked(InputEvent event, float x, float y) {
            UUID localPlayerId = LocalPlayerUtil.getLocalPlayer();
            World world = LocalPlayerUtil.getLocalWorld();
            Entity e = UuidUtil.getEntityByUuid(world, localPlayerId);
            if (e == null || localPlayerId == null) {
                return;
            }
            UnitMovement move = EntityUtil.getComponent(world, e, UnitMovement.class);
            Vector2 destination = move.getDirectionVelocity();
            AbilityUtil.use(world, e, ability, destination);
        }

    });
    return imageButton;
}

From source file:com.roterballon.balloonburster.scenes.AboutHUD.java

License:Common Public License

public AboutHUD(com.roterballon.balloonburster.BalloonBursterGame game) {
    this.game = game;
    this.assetmanager = game.getAssetManager();
    this.skin = new Skin(Gdx.files.internal("skin/uiskin.json"));
    this.viewport = new FitViewport(com.roterballon.balloonburster.BalloonBursterGame.V_WIDTH,
            com.roterballon.balloonburster.BalloonBursterGame.V_HEIGHT, new OrthographicCamera());
    this.stage = new Stage(this.viewport, game.getSpriteBatch());

    // create wrapper table
    Table wrapper = new Table();
    wrapper.top();//from  w  w  w . j  a va2s. co  m
    wrapper.setWidth(com.roterballon.balloonburster.BalloonBursterGame.V_WIDTH * 0.8f);
    wrapper.setHeight(com.roterballon.balloonburster.BalloonBursterGame.V_HEIGHT * 0.65f);

    Label aboutLabel = new Label("About", skin, "logo");
    wrapper.add(aboutLabel).expandX().align(Align.left);
    wrapper.row();

    // create scroll wrapper table
    Table scrollWrapper = new Table();
    //scrollWrapper.debug();
    scrollWrapper.top();

    // create content for scrollWrapper
    Label graphicsLabel = new Label("Graphics", skin, "bold");
    scrollWrapper.add(graphicsLabel).width(wrapper.getWidth() * 0.9f);
    scrollWrapper.row();

    //cloud 1 attribution
    Label cloud1LinkLabel = new Label("Clouds", skin, "link");
    cloud1LinkLabel.setAlignment(Align.center);
    cloud1LinkLabel.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            Gdx.net.openURI("https://www.flickr.com/photos/craightonmiller/5944377614/");
        }
    });
    scrollWrapper.add(cloud1LinkLabel).width(wrapper.getWidth() * 0.9f);
    scrollWrapper.row();

    String cloud1Text = "by Craighton Miller is licensed under CC BY 2.0";
    Label cloud1TextLabel = new Label(cloud1Text, skin);
    cloud1TextLabel.setWrap(true);
    scrollWrapper.add(cloud1TextLabel).width(wrapper.getWidth() * 0.9f);
    scrollWrapper.row();

    //cloud 2 attribution
    Label cloud2LinkLabel = new Label("Single white cloud on a clear blue sky", skin, "link");
    cloud2LinkLabel.setWrap(true);
    cloud2LinkLabel.setAlignment(Align.center);
    cloud2LinkLabel.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            Gdx.net.openURI("https://www.flickr.com/photos/horiavarlan/4777129318");
        }
    });
    scrollWrapper.add(cloud2LinkLabel).width(wrapper.getWidth() * 0.9f).padTop(30);
    scrollWrapper.row();

    String cloud2Text = "by Horia Varlan is licensed under CC BY 2.0";
    Label cloud2TextLabel = new Label(cloud2Text, skin);
    cloud2TextLabel.setWrap(true);
    scrollWrapper.add(cloud2TextLabel).width(wrapper.getWidth() * 0.9f);
    scrollWrapper.row();

    //balloons attribution
    Label balloonsTextLabel = new Label("Balloons created by", skin);
    balloonsTextLabel.setWrap(true);
    balloonsTextLabel.setAlignment(Align.center);
    scrollWrapper.add(balloonsTextLabel).width(wrapper.getWidth() * 0.9f).padTop(30);
    scrollWrapper.row();

    Label balloonsLinkLabel = new Label("Marius Nolden", skin, "link");
    balloonsLinkLabel.setAlignment(Align.center);
    balloonsLinkLabel.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            Gdx.net.openURI("https://www.youtube.com/user/HydriasLP");
        }
    });
    scrollWrapper.add(balloonsLinkLabel).width(wrapper.getWidth() * 0.9f);
    scrollWrapper.row();

    //sound attribution
    Label soundLabel = new Label("Sound", skin, "bold");
    scrollWrapper.add(soundLabel).width(wrapper.getWidth() * 0.9f).padTop(30);
    scrollWrapper.row();

    //music attribution
    Label musicLinkLabel = new Label("Flight", skin, "link");
    musicLinkLabel.setAlignment(Align.center);
    musicLinkLabel.addListener(new ClickListener() {
        public void clicked(InputEvent e, float x, float y) {
            Gdx.net.openURI("https://soundcloud.com/iamhydra/flight");
        }
    });
    scrollWrapper.add(musicLinkLabel).width(wrapper.getWidth() * 0.9f);
    scrollWrapper.row();

    String musicText = "by Hydra and LucienMusique is used as background music.";
    Label musicTextLabel = new Label(musicText, skin);
    musicTextLabel.setWrap(true);
    scrollWrapper.add(musicTextLabel).width(wrapper.getWidth() * 0.9f);
    scrollWrapper.row();

    //balloon pop attribution
    Label balloonPopLinkLabel = new Label("Balloon Pop", skin, "link");
    balloonPopLinkLabel.setAlignment(Align.center);
    balloonPopLinkLabel.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            Gdx.net.openURI("http://www.freesound.org/people/qubodup/sounds/222373/");
        }
    });
    scrollWrapper.add(balloonPopLinkLabel).width(wrapper.getWidth() * 0.9f).padTop(30);
    scrollWrapper.row();

    String balloonPopText = "by qubodup is licensed under CC BY 3.0";
    Label balloonPopTextLabel = new Label(balloonPopText, skin);
    balloonPopTextLabel.setWrap(true);
    scrollWrapper.add(balloonPopTextLabel).width(wrapper.getWidth() * 0.9f);
    scrollWrapper.row();

    String dev = "A game developed by roterballon.com";
    Label devLabel = new Label(dev, skin, "bold-outline");
    devLabel.setWrap(true);
    devLabel.setAlignment(Align.center);
    scrollWrapper.add(devLabel).width(wrapper.getWidth() * 0.9f).padTop(30);

    scrollWrapper.pack();

    // create scroll pane
    ScrollPane scrollContainer = new ScrollPane(scrollWrapper);
    scrollContainer.setOverscroll(false, true);

    wrapper.add(scrollContainer).expandX().align(Align.left);

    // set Background
    wrapper.setBackground(new NinePatchDrawable(
            new NinePatch(assetmanager.get("img/bg_ninepatch.png", Texture.class), 10, 10, 10, 10)));
    wrapper.pack();

    wrapper.setWidth(com.roterballon.balloonburster.BalloonBursterGame.V_WIDTH * 0.8f);
    wrapper.setHeight(com.roterballon.balloonburster.BalloonBursterGame.V_HEIGHT * 0.65f);

    wrapper.setPosition(com.roterballon.balloonburster.BalloonBursterGame.V_WIDTH / 2,
            com.roterballon.balloonburster.BalloonBursterGame.V_HEIGHT - wrapper.getHeight() / 2 - 220,
            Align.center);
    // padTop of 220

    ImageButton menu = new ImageButton(
            new TextureRegionDrawable(
                    assetmanager.get("img/buttons/buttons.atlas", TextureAtlas.class).findRegion("btn_menu")),
            new TextureRegionDrawable(assetmanager.get("img/buttons/buttons.atlas", TextureAtlas.class)
                    .findRegion("btn_menu_pressed")));

    menu.addListener(new ClickListener() {

        @Override
        public void clicked(InputEvent event, float x, float y) {
            AboutHUD.this.game.transition(new MenuScreen(AboutHUD.this.game));
        }

    });

    menu.setSize(400, 70);
    menu.setPosition(com.roterballon.balloonburster.BalloonBursterGame.V_WIDTH / 2, wrapper.getY() - 50,
            Align.top | Align.center);

    stage.addActor(wrapper);
    stage.addActor(menu);

    Gdx.input.setInputProcessor(stage);
}

From source file:com.theosirian.ppioo.controllers.MenuController.java

License:Open Source License

@Override
protected void createComponents() {
    titleScreen = new Texture(Gdx.files.internal("puno-title-screen.png"));
    rootLayout = new Table();
    rootLayout.setFillParent(true);//from  ww w  .jav  a  2 s  . c o m

    playButton = new TextButton("Play", game.skin, "default.big");
    shopButton = new TextButton("Shop", game.skin, "default.big");
    quitButton = new TextButton("Quit", game.skin, "default.big");
    if (game.getSoundController().isPlaying(0))
        soundButton = new ImageButton(game.skin, "sound-on");
    else
        soundButton = new ImageButton(game.skin, "sound-off");
    playButton.pad(16f);
    shopButton.pad(16f);
    quitButton.pad(16f);

    playButton.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            if (game.data.getOwnedPlayers().size >= game.data.getTeamSize()) {
                game.getSoundController().soundPlay(1);
                game.changeController = PlayerSelectionController.class;
            } else {
                Dialog info = new Dialog("Insufficient Players!", game.skin);
                info.text(
                        "You don't have enough players to form a team.\nPlease go to the shop to buy more players.");
                info.button("Close", false);
                info.key(Input.Keys.ENTER, false);
                info.show(game.stage);
            }
        }
    });

    shopButton.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            game.getSoundController().soundPlay(1);
            game.changeController = ShopController.class;
        }
    });

    quitButton.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            game.getSoundController().soundPlay(1);
            game.data.save();
            Gdx.app.exit();
        }
    });

    soundButton.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            game.getSoundController().toggleSound(0);
            if (game.getSoundController().isPlaying(0))
                soundButton.setStyle(game.skin.get("sound-off", ImageButtonStyle.class));
            else
                soundButton.setStyle(game.skin.get("sound-on", ImageButtonStyle.class));
        }
    });
}

From source file:com.turbogerm.suchyblocks.screens.GameOverScreen.java

License:Open Source License

public GameOverScreen(SuchyBlocks game) {
    super(game);/*from   w ww . ja va  2s.com*/

    mGuiStage.addListener(getStageInputListener(this));

    LabelStyle labelStyle = new LabelStyle(mGuiSkin.get(LabelStyle.class));
    labelStyle.font = mGuiSkin.get("xxxl-font", BitmapFont.class); // mResources.getFont("xxxl");

    final float gameOverLabelY = 600.0f;
    final float gameOverLabelHeight = 135.0f;

    mGameOverLabel = new Label("", mGuiSkin);
    mGameOverLabel.setBounds(0.0f, gameOverLabelY, SuchyBlocks.VIEWPORT_WIDTH, gameOverLabelHeight);
    mGameOverLabel.setStyle(labelStyle);
    mGameOverLabel.setAlignment(Align.center);
    mGuiStage.addActor(mGameOverLabel);

    final float placementLabelY = gameOverLabelY - gameOverLabelHeight;
    final float placementLabelHeight = 90.0f;

    mPlacementLabel = new Label("", mGuiSkin);
    mPlacementLabel.setBounds(0.0f, placementLabelY, SuchyBlocks.VIEWPORT_WIDTH, placementLabelHeight);
    mPlacementLabel.setStyle(labelStyle);
    mPlacementLabel.setAlignment(Align.center);
    mGuiStage.addActor(mPlacementLabel);

    // TextFieldStyle textFieldStyle = new TextFieldStyle(mGuiSkin.get(TextFieldStyle.class));
    // textFieldStyle.font = mGuiSkin.get("xl-font", BitmapFont.class); //mResources.getFont("xl");

    final float nameTextFieldY = placementLabelY - placementLabelHeight;
    final float nameTextFieldWidth = 360.0f;
    final float nameTextFieldHeight = 50.0f;
    final float nameTextFieldX = (SuchyBlocks.VIEWPORT_WIDTH - nameTextFieldWidth) / 2.0f;

    mNameTextField = new TextField("Enter Name", mGuiSkin);
    mNameTextField.setBounds(nameTextFieldX, nameTextFieldY, nameTextFieldWidth, nameTextFieldHeight);
    // mNameTextField.setStyle(textFieldStyle);
    mNameTextField.setMaxLength(NAME_MAX_LENGTH);
    mGuiStage.addActor(mNameTextField);

    final float buttonWidth = 360.0f;
    final float buttonHeight = 80.0f;
    final float buttonX = (SuchyBlocks.VIEWPORT_WIDTH - buttonWidth) / 2.0f;
    final float buttonY = buttonX;

    TextureRegion continueUpTextureRegion = new TextureRegion(
            (Texture) mAssetManager.get(ResourceNames.GUI_BUTTON_CONTINUE_UP_TEXTURE));
    Drawable continueUpDrawable = new TextureRegionDrawable(continueUpTextureRegion);
    TextureRegion continueDownTextureRegion = new TextureRegion(
            (Texture) mAssetManager.get(ResourceNames.GUI_BUTTON_CONTINUE_DOWN_TEXTURE));
    Drawable continueDownDrawable = new TextureRegionDrawable(continueDownTextureRegion);
    ImageButton continueButton = new ImageButton(continueUpDrawable, continueDownDrawable);
    continueButton.setBounds(buttonX, buttonY, buttonWidth, buttonHeight);
    continueButton.addListener(getContinueInputListener(continueButton));
    mGuiStage.addActor(continueButton);
}