Example usage for com.badlogic.gdx.scenes.scene2d.ui ImageButton subclass-usage

List of usage examples for com.badlogic.gdx.scenes.scene2d.ui ImageButton subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.ui ImageButton subclass-usage.

Usage

From source file com.gdx.extension.ui.tab.Tab.java

/**
 * Create a {@link Tab tab} for a {@link TabPane}.
 */
public class Tab extends ImageButton {

    private TabContainer container;

From source file com.pixelscientists.gdx.inventory.SlotActor.java

/**
 * @author Daniel Holderbaum
 */
public class SlotActor extends ImageButton implements SlotListener {

    private Slot slot;

From source file com.theosirian.ppioo.widget.ImageButton.java

/**
 * Created by theosirian on 10/01/2016.
 */
public class ImageButton extends com.badlogic.gdx.scenes.scene2d.ui.ImageButton implements IExtra {
    private HashMap<String, Object> extras;

From source file com.turbogerm.suchyblocks.gui.GameControlButton.java

public final class GameControlButton extends ImageButton {

    private boolean mDisplayPressed;

    public GameControlButton(Drawable imageUp, Drawable imageDown) {
        super(imageUp, imageDown);

From source file de.cubicvoxel.openspacebox.ingame.ui.hud.SectorButton.java

/**
 * @author Maik Becker {@literal <hi@maik.codes>}
 */
public class SectorButton extends ImageButton {

    private Sector.SectorProperties sector;

From source file de.cubicvoxel.openspacebox.util.widget.CloseButton.java

/**
 * @author Maik Becker {@literal <hi@maik.codes>}
 */
public class CloseButton extends ImageButton {

    private static final int SIZE = 32;

From source file es.eucm.ead.mockup.core.view.ui.buttons.ToolbarButton.java

/**
 * A button displayed in the MainMenu and PanelMenu Screens.
 */
public class ToolbarButton extends ImageButton {
    private static final String DEFAULT_TOOLBAR_FONT = "toolbar-font";
    private static final float DEFAULT_SCALE_PROGRESSION = .9f;

From source file mobi.shad.s3lib.gui.ui.ImageButton.java

/**
 * Created by Jarek on 2014-06-06.
 */
public class ImageButton extends com.badlogic.gdx.scenes.scene2d.ui.ImageButton implements GuiDefinition {

    private String textureName = "";