Example usage for com.badlogic.gdx.scenes.scene2d.ui Label Label

List of usage examples for com.badlogic.gdx.scenes.scene2d.ui Label Label

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.ui Label Label.

Prototype

public Label(CharSequence text, LabelStyle style) 

Source Link

Usage

From source file:at.hid.tabletopsimulator.screens.About.java

License:Apache License

@Override
public void show() {
    TableTopSimulator.debug(this.getClass().toString(), "creating About screen");
    stage = new Stage(new ExtendViewport(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()));

    Gdx.input.setInputProcessor(stage);//from  w w  w . j a va2 s.  co m

    // creating skin
    TableTopSimulator.debug(this.getClass().toString(), "creating skin");
    skin = TableTopSimulator.assets.get("ui/gui.json", Skin.class);

    table = new Table(skin);
    //      table.setFillParent(true);
    //      table.setBounds(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());

    // creating heading
    TableTopSimulator.debug(this.getClass().toString(), "creating heading");
    Label lblHeading = new Label(TableTopSimulator.getLangBundle().format("About.lblHeading.text"), skin);

    final Label lblContent = new Label("http://libgdx.badlogicgames.com/\r\n" + "\r\n"
            + "libGDX is licensed under the Apache 2 License,\r\n"
            + "meaning you can use it free of charge, without strings attached in commercial and non-commercial projects.\r\n"
            + "We love to get (non-mandatory) credit in case you release a game or app using libgdx!", skin,
            "content");

    // creating list

    final List<String> listAbout = new List<String>(skin, "content");
    ArrayList<String> newItems = new ArrayList<String>();
    newItems.add("libgdx");
    newItems.add("libgdx-utils");
    newItems.add("flare gameart");
    String[] data = new String[newItems.size()];
    listAbout.setItems(newItems.toArray(data));
    listAbout.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            if (listAbout.getSelected().equals("libgdx")) {
                lblContent.clear();
                lblContent.setText("http://libgdx.badlogicgames.com/\r\n" + "\r\n"
                        + "libGDX is licensed under the Apache 2 License,\r\n"
                        + "meaning you can use it free of charge, without strings attached in commercial and non-commercial projects.\r\n"
                        + "We love to get (non-mandatory) credit in case you release a game or app using libgdx!");
            } else if (listAbout.getSelected().equals("libgdx-utils")) {
                lblContent.clear();
                lblContent.setText("https://bitbucket.org/dermetfan/libgdx-utils/wiki/Home\r\n" + "\r\n"
                        + "/* Copyright (c) 2014 PixelScientists\r\n" + "*\r\n" + "* The MIT License (MIT)\r\n"
                        + "*\r\n"
                        + "* Permission is hereby granted, free of charge, to any person obtaining a copy of\r\n"
                        + "* this software and associated documentation files (the \"Software\"), to deal in\r\n"
                        + "* the Software without restriction, including without limitation the rights to\r\n"
                        + "* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of\r\n"
                        + "* the Software, and to permit persons to whom the Software is furnished to do so,\r\n"
                        + "* subject to the following conditions:\r\n" + "*\r\n"
                        + "* The above copyright notice and this permission notice shall be included in all\r\n"
                        + "* copies or substantial portions of the Software.\r\n" + "*\r\n"
                        + "* THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r\n"
                        + "* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS\r\n"
                        + "* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR\r\n"
                        + "* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER\r\n"
                        + "* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN\r\n"
                        + "* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r\n"
                        + "*/");
            } else if (listAbout.getSelected().equals("flare gameart")) {
                lblContent.clear();
                lblContent.setText("https://github.com/clintbellanger/flare-game\r\n" + "\r\n"
                        + "Flare (the game) is Copyright 2010-2013 Clint Bellanger. Contributors retain copyrights to their original contributions.\r\n"
                        + "\r\n" + "The Flare Engine is released under GPL version 3 or later.\r\n" + "\r\n"
                        + "All of Flare's art and data files are released under CC-BY-SA 3.0. Later versions are permitted.\r\n"
                        + "\r\n"
                        + "The Liberation Sans fonts version 2 are released under the SIL Open Font License, Version 1.1.\r\n"
                        + "\r\n"
                        + "The GNU Unifont font is released under GPL v2, with the exception that embedding the font in a document does not in itself bind that document to the terms of the GPL.");
            }
        }
    });

    // creating buttons
    TableTopSimulator.debug(this.getClass().toString(), "creating buttons");
    TextButton btnBack = new TextButton(TableTopSimulator.getLangBundle().format("About.btnBack.text"), skin);
    btnBack.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            TableTopSimulator.debug(this.getClass().toString(), "switching to Options screen");
            ((Game) Gdx.app.getApplicationListener()).setScreen(new Options());
            dispose();
        }
    });
    btnBack.pad(10);

    ScrollPane spAboutList = new ScrollPane(null, skin);
    ScrollPane spAboutContent = new ScrollPane(null, skin);

    SplitPane splitAbout = new SplitPane(spAboutList, spAboutContent, false, skin);
    splitAbout.setSplitAmount(0.2f);

    spAboutList.setWidget(listAbout);
    spAboutContent.setWidget(lblContent);

    // building ui
    TableTopSimulator.debug(this.getClass().toString(), "building ui");
    table.add(lblHeading).spaceBottom(100).row();
    table.add(splitAbout).spaceBottom(15).width(1200).row();
    table.add(btnBack).spaceBottom(15).row();
    if (TableTopSimulator.DEBUG) {
        table.debug(); // draw debug lines 
        splitAbout.debug(); // draw debug lines 
    }
    stage.addActor(table);
}

From source file:ateamproject.kezuino.com.github.render.screens.CreditsScreen.java

private void createLabels() {
    for (char letter : titel.toCharArray()) {
        Label temp = new Label(String.valueOf(letter), skin);
        titelLabels.add(temp);//from ww  w .j a va  2  s .  c  o m
    }

    for (String line : content) {
        for (char letter : line.toCharArray()) {
            Label temp = new Label(String.valueOf(letter), skin);
            contentLabels.add(temp);
        }
    }
}

From source file:ateamproject.kezuino.com.github.render.screens.GameOverScreen.java

public GameOverScreen(Game game, Score score) {
    super(game);/*from  ww w .j a va2 s . co m*/

    TextButton btnBack = new TextButton("Stoppen", skin);
    TextButton btnRetry = new TextButton("Opnieuw proberen", skin);
    Label lblEndGameText = new Label("Game Over\nJe score was:", skin);
    Label lblScore = new Label(Integer.toString(score.valueOf()), skin);
    btnBack.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            Client.getInstance().send(new PacketKick(PacketKick.KickReasonType.GAME, "Left game.", null));
            game.setScreen(new MainScreen(game));
        }
    });
    btnRetry.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            Client.getInstance().send(new PacketLaunchGame(false, null));
            game.setScreen(new GameScreen(game));
        }
    });

    lblEndGameText.setPosition(stage.getWidth() / 2 - lblEndGameText.getWidth() / 2, stage.getHeight() - 50);
    lblScore.setPosition(stage.getWidth() / 2 - lblScore.getWidth() / 2, stage.getHeight() - 80);
    btnRetry.setSize(200, 40);
    btnBack.setSize(200, 40);
    btnRetry.setPosition((stage.getWidth() / 2) - (btnRetry.getWidth() / 2) + (btnBack.getWidth() / 2) + 5,
            stage.getHeight() / 4 - btnRetry.getHeight() / 2);
    btnBack.setPosition((stage.getWidth() / 2) - (btnBack.getWidth() / 2) - (btnRetry.getWidth() / 2) - 5,
            stage.getHeight() / 4 - btnBack.getHeight() / 2);

    if (Client.getInstance().isHost()) {
        stage.addActor(btnRetry);
    }
    stage.addActor(btnBack);
    stage.addActor(lblEndGameText);
    stage.addActor(lblScore);

    backgroundMusic = Assets.getMusicStream("menu.mp3");
}

From source file:ateamproject.kezuino.com.github.render.screens.GameScreen.java

@Override
public void render(float delta) {
    // Render Game and UI.
    super.render(delta);

    switch (getSession().getState()) {
    case GameOverHighscoreReached:
        PacketKick packet = new PacketKick(PacketKick.KickReasonType.GAME, null, null);
        Client.getInstance().send(packet);

        game.setScreen(new HighscoreScreen(game, true));
        break;//from   w w w .  j  ava  2s . co  m
    case GameOver:
        //getSession().end();
        game.setScreen(new GameOverScreen(game, getSession().getScore()));
        break;

    case Completed:
        Actor btnContinue = new TextButton("Doorgaan", skin);
        Actor lblEndGameText = new Label("Je score is:", skin);
        Actor lblScore = new Label(Integer.toString(getSession().getScore().valueOf()), skin);
        btnContinue.addListener(new ClickListener() {
            @Override
            public void clicked(InputEvent event, float x, float y) {
                btnContinue.remove();
                lblEndGameText.remove();
                lblScore.remove();
                start(getSession().getScore());
                Client.getInstance().send(new PacketLaunchGame(false, BaseScreen.getSession().getLevel() + 1,
                        BaseScreen.getSession().getScore().valueOf(), Client.getInstance().getId()));
            }
        });

        lblEndGameText.setPosition(stage.getWidth() / 2 - lblEndGameText.getWidth() / 2,
                stage.getHeight() - 80);
        lblScore.setPosition(stage.getWidth() / 2 - lblScore.getWidth() / 2, stage.getHeight() - 100);
        btnContinue.setSize(200, 40);
        btnContinue.setPosition(stage.getWidth() / 2 - btnContinue.getWidth() / 2,
                stage.getHeight() / 4 - btnContinue.getHeight() / 2);

        if (Client.getInstance().isHost()) {
            stage.addActor(btnContinue);
        }
        stage.addActor(lblEndGameText);
        stage.addActor(lblScore);
        getSession().end();
        break;
    }
}

From source file:ateamproject.kezuino.com.github.render.screens.HighscoreScreen.java

public HighscoreScreen(Game game, boolean top10HighscoreReached) {
    super(game);//w w  w.  ja  va2  s .com

    TextButton btnBack = new TextButton("Terug", skin);
    btnBack.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            if (top10HighscoreReached) {
                game.setScreen(new CreditsScreen(game));
            } else {
                game.setScreen(new MainScreen(game));
            }
        }
    });
    float x = 240;
    float y = stage.getHeight() / 4;
    btnBack.setSize(200, 40);
    btnBack.setPosition(stage.getWidth() / 2 - btnBack.getWidth() / 2,
            stage.getHeight() / 4 - btnBack.getHeight() / 2);

    Label lblTitle = new Label("Highscore", skin);
    if (top10HighscoreReached) {
        lblTitle = new Label("Gefeliciteerd met een top 10 plek!", skin);
        btnBack.setText("Haal mijn prijs op");
    }
    lblTitle.setColor(Color.YELLOW);
    lblTitle.setPosition(stage.getWidth() / 2 - lblTitle.getWidth() / 2, stage.getHeight() - 50);

    PacketGetHighscores packet = new PacketGetHighscores(Client.getInstance().getId());
    Client.getInstance().send(packet);

    Table table = new Table();
    table.setSkin(skin);

    int rankNr = 0;

    for (Map.Entry<String, Integer> entry : packet.getResult().entrySet()) {
        rankNr++;
        table.add(new Label(Integer.toString(rankNr), skin)).padRight(50);
        table.add(new Label(entry.getKey(), skin)).padRight(50);
        table.add(new Label(Integer.toString(entry.getValue()), skin));
        table.row();
    }

    table.setPosition(stage.getWidth() / 2 - table.getWidth() / 2, stage.getHeight() - 190);

    stage.addActor(btnBack);
    stage.addActor(lblTitle);
    stage.addActor(table);

    backgroundMusic = Assets.getMusicStream("menu.mp3");
}

From source file:ateamproject.kezuino.com.github.render.screens.StoreScreen.java

public StoreScreen(Game game) {
    super(game);/* www  . j  a  v  a  2s  .c om*/
    Sound sound = Assets.manager.get("sounds/menu.mp3", Sound.class);
    if (sound != null) {
        sound.loop();
    }

    TextButton btnBack = new TextButton("Terug", skin);
    btnBack.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            if (sound != null) {
                sound.dispose();
            }
            game.setScreen(new MainScreen(game));

        }
    });
    float x = 240;
    float y = stage.getHeight() / 4;
    btnBack.setSize(200, 40);
    btnBack.setPosition(x, y);

    Label lblStore = new Label("Winkel", skin);
    lblStore.setColor(Color.YELLOW);
    lblStore.setPosition(x, y + 300);

    List listStoreItems = new List(skin);
    String[] skinsArray = { "Skin pack", "Minecraft pack" };
    listStoreItems.setItems((Object) skinsArray);
    listStoreItems.setPosition(x, y + 200);

    TextButton btnBuy = new TextButton("Koop item", skin);
    btnBuy.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            // game.setScreen(new HomeScreen(game));
        }
    });
    btnBuy.setSize(200, 40);
    btnBuy.setPosition(x - 50, y + 50);

    TextButton btnSelect = new TextButton("Selecteer item", skin);
    btnSelect.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            // game.setScreen(new HomeScreen(game));
        }
    });
    btnSelect.setSize(200, 40);
    btnSelect.setPosition(x + 50, y + 50);

    stage.addActor(btnBack);
    stage.addActor(lblStore);
    stage.addActor(listStoreItems);

    backgroundMusic = Assets.getMusicStream("menu.mp3");
}

From source file:awakening.view.menu.Audio.java

License:Apache License

/**
 * Constructor//from   ww  w  . j a v  a 2  s.  co  m
 * 
 * @param game Tower Awakening's Game
 * @param sound Main menu's music
 * @param effect Button's effect
 */
public Audio(TAGame game, Music sound, Sound effect) {
    this.game = game;
    this.sound = sound;
    this.effect = effect;
    stage = new Stage();

    try {
        if (game.getLanguage().equals("ENGLISH")) {
            language = ResourceBundle.getBundle("awakening.view.menu.res_en_EN", locales[0]);
        } else if (game.getLanguage().equals("FRENCH")) {
            language = ResourceBundle.getBundle("awakening.view.menu.res_fr_FR", locales[1]);
        } else if (game.getLanguage().equals("ITALIAN")) {
            language = ResourceBundle.getBundle("awakening.view.menu.res_it_IT", locales[2]);
        } else {
            language = ResourceBundle.getBundle("awakening.view.menu.res", locales[0]);
        }
    } catch (java.util.MissingResourceException e) {
        System.out.println("yolo");
    }

    ///Viewport
    camera = new OrthographicCamera();
    view = new StretchViewport(Gdx.app.getGraphics().getWidth(), Gdx.app.getGraphics().getWidth(), camera);

    ///Background
    background = new Texture(Gdx.files.internal("img/menu/Background-2.png"));
    batch = new SpriteBatch();

    ///Skin
    skin = new Skin(Gdx.files.internal("uiskin.json"));

    ///Title
    title = new Label(language.getString("button_audio"), skin);

    ///Widgets Background
    widgetsBackground = new Image(new Texture(Gdx.files.internal("img/widget/bg widgets.png")));

    ///Back Button
    btnBack = new TextButton(language.getString("button_back"), skin);

    ///Music Slider
    sliderMusic = new Slider(0, 10, 1, false, skin);

    ///Music Label
    musicLabel = new Label(language.getString("label_music_volume"), skin);

    ///Sound Slider
    sliderEffects = new Slider(0, 10, 1, false, skin);

    ///Sound Label
    soundLabel = new Label(language.getString("label_effect_volume"), skin);
}

From source file:awakening.view.menu.Controls.java

License:Apache License

/**
 * Constructor/*  www  .  ja  v  a2s  . com*/
 * 
 * @param game Tower Awakening's Game
 * @param sound Main menu's music
 * @param effect Button's effect
 */
public Controls(TAGame game, Music sound, Sound effect) {
    this.game = game;
    this.sound = sound;
    this.effect = effect;
    stage = new Stage();

    ///Language
    try {
        if (game.getLanguage().equals("ENGLISH")) {
            language = ResourceBundle.getBundle("awakening.view.menu.res_en_EN", locales[0]);
        } else if (game.getLanguage().equals("FRENCH")) {
            language = ResourceBundle.getBundle("awakening.view.menu.res_fr_FR", locales[1]);
        } else if (game.getLanguage().equals("ITALIAN")) {
            language = ResourceBundle.getBundle("awakening.view.menu.res_it_IT", locales[2]);
        } else {
            language = ResourceBundle.getBundle("awakening.view.menu.res", locales[0]);
        }
    } catch (java.util.MissingResourceException e) {
        System.out.println("yolo");
    }

    ///Viewport
    camera = new OrthographicCamera();
    view = new StretchViewport(Gdx.app.getGraphics().getWidth(), Gdx.app.getGraphics().getWidth(), camera);

    ///Background
    background = new Texture(Gdx.files.internal("img/menu/Background-4.png"));
    batch = new SpriteBatch();

    ///Skin
    skin = new Skin(Gdx.files.internal("uiskin.json"));

    ///Title
    title = new Label(language.getString("label_controls_menu"), skin);

    ///Background Widget
    widgetsBackground = new Image(new Texture(Gdx.files.internal("img/widget/window_large.png")));

    ///Langage Checkbox
    lblLangage = new Label(language.getString("label_language"), skin);
    String[] lang = { "English", "Francais", "Italiano" };
    slbLangages = new SelectBox<String>(skin);
    slbLangages.setItems(lang);

    ///Back Button
    btnBack = new TextButton(language.getString("button_back"), skin);
    btnBack.setName(language.getString("button_back"));

    ///Right Button
    lblRight = new Label(language.getString("label_right"), skin);
    btnRight = new TextButton(game.getRightKey(), skin);
    btnRight.setName("right");

    ///Left Button
    lblLeft = new Label(language.getString("label_left"), skin);
    btnLeft = new TextButton(game.getLeftKey(), skin);
    btnLeft.setName("left");

    ///Down Button
    lblDown = new Label(language.getString("label_down"), skin);
    btnDown = new TextButton(game.getDownKey(), skin);
    btnDown.setName("down");

    ///Up Button
    lblUp = new Label(language.getString("label_up"), skin);
    btnUp = new TextButton(game.getUpKey(), skin);
    btnUp.setName("up");

    ///Zoom In Button
    lblZoomIn = new Label(language.getString("label_zoom_in"), skin);
    btnZoomIn = new TextButton(game.getZoomInKey(), skin);
    btnZoomIn.setName("zoom+");

    ///Zoom Out Button
    lblZoomOut = new Label(language.getString("label_zoom_out"), skin);
    btnZoomOut = new TextButton(game.getZoomOutKey(), skin);
    btnZoomOut.setName("zoom-");

    Gdx.input.setInputProcessor(stage);
}

From source file:awakening.view.menu.Graphics.java

License:Apache License

/**
 * Constructor/*  w ww  . ja v a 2  s. com*/
 * 
 * @param game Tower Awakening's Game
 * @param sound Main menu's music
 * @param effect Button's effect
 */
public Graphics(TAGame game, Music sound, Sound effect) {
    this.game = game;
    this.sound = sound;
    this.effect = effect;
    stage = new Stage();

    try {
        if (game.getLanguage().equals("ENGLISH")) {
            language = ResourceBundle.getBundle("awakening.view.menu.res_en_EN", locales[0]);
        } else if (game.getLanguage().equals("FRENCH")) {
            language = ResourceBundle.getBundle("awakening.view.menu.res_fr_FR", locales[1]);
        } else if (game.getLanguage().equals("ITALIAN")) {
            language = ResourceBundle.getBundle("awakening.view.menu.res_it_IT", locales[2]);
        } else {
            language = ResourceBundle.getBundle("awakening.menu.res", locales[0]);
        }
    } catch (java.util.MissingResourceException e) {
        System.out.println("yolo");
    }

    ///Viewport
    camera = new OrthographicCamera();
    view = new StretchViewport(Gdx.app.getGraphics().getWidth(), Gdx.app.getGraphics().getWidth(), camera);

    ///Background
    background = new Texture(Gdx.files.internal("img/menu/Background-3.png"));
    batch = new SpriteBatch();

    ///Skin
    skin = new Skin(Gdx.files.internal("uiskin.json"));

    ///Title
    title = new Label(language.getString("label_graphics_menu"), skin);

    ///Widgets Background
    widgetsBackground = new Image(new Texture(Gdx.files.internal("img/widget/bg widgets.png")));

    ///Back Button
    btnBack = new TextButton(language.getString("button_back"), skin);

    ///CheckBox Fullscreen
    cbxFullscreen = new CheckBox(language.getString("label_fullscreen"), skin);

    ///SelectBox Resolution
    slbResolutions = new SelectBox<TAScreenSize>(skin);

    ///Label Resolution
    lblResolution = new Label(language.getString("label_resolution"), skin);
}

From source file:awakening.view.menu.MainMenu.java

License:Apache License

/**
 * Constructor//from ww w. j  av a 2  s.co  m
 * 
 * @param game Tower Awakening's Game
 */
public MainMenu(TAGame game) {
    super();
    this.game = game;
    this.music = Gdx.audio.newMusic(Gdx.files.internal("sound/menu/Dark Intro_0.ogg"));
    effect = Gdx.audio.newSound(Gdx.files.internal("sound/widget/Button Sound 53.wav"));
    stage = new Stage();

    ///Language
    try {
        if (game.getLanguage().equals("ENGLISH")) {
            language = ResourceBundle.getBundle("awakening.view.menu.res_en_EN", locales[0]);
        } else if (game.getLanguage().equals("FRENCH")) {
            language = ResourceBundle.getBundle("awakening.view.menu.res_fr_FR", locales[1]);
        } else if (game.getLanguage().equals("ITALIAN")) {
            language = ResourceBundle.getBundle("awakening.view.menu.res_it_IT", locales[2]);
        } else {
            language = ResourceBundle.getBundle("awakening.view.menu.res", locales[0]);
        }
    } catch (java.util.MissingResourceException e) {
        System.out.println("yolo");
    }

    ///Viewport
    camera = new OrthographicCamera();
    view = new StretchViewport(Gdx.app.getGraphics().getWidth(), Gdx.app.getGraphics().getWidth(), camera);

    ///Background
    background = new Texture(Gdx.files.internal("img/menu/background-menu.png"));
    batch = new SpriteBatch();

    ///Skin
    skin = new Skin(Gdx.files.internal("uiskin.json"));

    font = new BitmapFont(Gdx.files.internal("font/space.fnt"));
    style = new LabelStyle(font, Color.WHITE);

    ///Title
    title = new Label(language.getString("label_main_title"), skin);
    title.setStyle(style);

    ///Widgets Background
    widgetsBackground = new Image(new Texture(Gdx.files.internal("img/widget/bg widgets.png")));

    ///Exit Button
    btnExit = new TextButton(language.getString("button_exit"), skin);

    ///Options Button
    btnOptions = new TextButton(language.getString("button_options"), skin);

    ///Multiplayer Button
    btnMultiplayer = new TextButton(language.getString("button_multiplayer"), skin);

    ///Solo Button
    btnSolo = new TextButton(language.getString("button_solo"), skin);

}