Example usage for com.badlogic.gdx.scenes.scene2d.ui ProgressBar setAnimateDuration

List of usage examples for com.badlogic.gdx.scenes.scene2d.ui ProgressBar setAnimateDuration

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.ui ProgressBar setAnimateDuration.

Prototype

public void setAnimateDuration(float duration) 

Source Link

Document

If > 0, changes to the progress bar value via #setValue(float) will happen over this duration in seconds.

Usage

From source file:com.forerunnergames.peril.client.ui.screens.loading.LoadingScreenWidgetFactory.java

License:Open Source License

public ProgressBar createProgressBar(final LoadingScreenStyle style) {
    Arguments.checkIsNotNull(style, "style");

    final ProgressBar progressBar = createHorizontalProgressBar(style.getProgressBarMinValue(),
            style.getProgressBarMaxValue(), style.getProgressBarStepSize(), style.getProgressBarStyleName());

    progressBar.setAnimateDuration(style.getProgressBarAnimationDurationSeconds());

    return progressBar;
}