List of usage examples for com.badlogic.gdx.scenes.scene2d.ui Skin add
public void add(String name, Object resource, Class type)
From source file:com.mbrlabs.mundus.core.Mundus.java
License:Apache License
private static void initStyle() { FreeTypeFontGenerator generator = new FreeTypeFontGenerator( Gdx.files.internal("fonts/open-sans/OpenSans-Regular.ttf")); FreeTypeFontGenerator.FreeTypeFontParameter params = new FreeTypeFontGenerator.FreeTypeFontParameter(); params.kerning = true;//from ww w. j av a 2 s . com params.borderStraight = false; params.genMipMaps = true; params.hinting = FreeTypeFontGenerator.Hinting.Full; // font norm params.size = 13; BitmapFont fontNorm = generator.generateFont(params); // font small params.size = 12; BitmapFont fontSmall = generator.generateFont(params); generator.dispose(); // skin Skin skin = new Skin(); skin.add("font-norm", fontNorm, BitmapFont.class); skin.add("font-small", fontSmall, BitmapFont.class); skin.addRegions(new TextureAtlas(Gdx.files.internal("ui/skin/uiskin.atlas"))); skin.load(Gdx.files.internal("ui/skin/uiskin.json")); VisUI.load(skin); FileChooser.setFavoritesPrefsName(Main.class.getPackage().getName()); }